diff options
Diffstat (limited to 'drivers/gpu/drm/vc4/vc4_drv.h')
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_drv.h | 82 |
1 files changed, 65 insertions, 17 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_drv.h b/drivers/gpu/drm/vc4/vc4_drv.h index dffce6293d87..df22698d62ee 100644 --- a/drivers/gpu/drm/vc4/vc4_drv.h +++ b/drivers/gpu/drm/vc4/vc4_drv.h @@ -6,10 +6,10 @@ * published by the Free Software Foundation. */ -#include "drmP.h" -#include "drm_gem_cma_helper.h" - +#include <linux/reservation.h> +#include <drm/drmP.h> #include <drm/drm_encoder.h> +#include <drm/drm_gem_cma_helper.h> struct vc4_dev { struct drm_device *dev; @@ -56,6 +56,8 @@ struct vc4_dev { /* Protects bo_cache and the BO stats. */ struct mutex bo_lock; + uint64_t dma_fence_context; + /* Sequence number for the last job queued in bin_job_list. * Starts at 0 (no jobs emitted). */ @@ -95,12 +97,23 @@ struct vc4_dev { */ struct list_head seqno_cb_list; - /* The binner overflow memory that's currently set up in - * BPOA/BPOS registers. When overflow occurs and a new one is - * allocated, the previous one will be moved to - * vc4->current_exec's free list. + /* The memory used for storing binner tile alloc, tile state, + * and overflow memory allocations. This is freed when V3D + * powers down. + */ + struct vc4_bo *bin_bo; + + /* Size of blocks allocated within bin_bo. */ + uint32_t bin_alloc_size; + + /* Bitmask of the bin_alloc_size chunks in bin_bo that are + * used. */ - struct vc4_bo *overflow_mem; + uint32_t bin_alloc_used; + + /* Bitmask of the current bin_alloc used for overflow memory. */ + uint32_t bin_alloc_overflow; + struct work_struct overflow_mem_work; int power_refcount; @@ -135,6 +148,8 @@ struct vc4_bo { */ uint64_t write_seqno; + bool t_format; + /* List entry for the BO's position in either * vc4_exec_info->unref_list or vc4_dev->bo_cache.time_list */ @@ -150,6 +165,10 @@ struct vc4_bo { * DRM_IOCTL_VC4_CREATE_SHADER_BO. */ struct vc4_validated_shader_info *validated_shader; + + /* normally (resv == &_resv) except for imported bo's */ + struct reservation_object *resv; + struct reservation_object _resv; }; static inline struct vc4_bo * @@ -158,6 +177,19 @@ to_vc4_bo(struct drm_gem_object *bo) return (struct vc4_bo *)bo; } +struct vc4_fence { + struct dma_fence base; + struct drm_device *dev; + /* vc4 seqno for signaled() test */ + uint64_t seqno; +}; + +static inline struct vc4_fence * +to_vc4_fence(struct dma_fence *fence) +{ + return (struct vc4_fence *)fence; +} + struct vc4_seqno_cb { struct work_struct work; uint64_t seqno; @@ -168,6 +200,7 @@ struct vc4_v3d { struct vc4_dev *vc4; struct platform_device *pdev; void __iomem *regs; + struct clk *clk; }; struct vc4_hvs { @@ -230,6 +263,8 @@ struct vc4_exec_info { /* Latest write_seqno of any BO that binning depends on. */ uint64_t bin_dep_seqno; + struct dma_fence *fence; + /* Last current addresses the hardware was processing when the * hangcheck timer checked on us. */ @@ -293,8 +328,12 @@ struct vc4_exec_info { bool found_increment_semaphore_packet; bool found_flush; uint8_t bin_tiles_x, bin_tiles_y; - struct drm_gem_cma_object *tile_bo; + /* Physical address of the start of the tile alloc array + * (where each tile's binned CL will start) + */ uint32_t tile_alloc_offset; + /* Bitmask of which binner slots are freed when this job completes. */ + uint32_t bin_slots; /** * Computed addresses pointing into exec_bo where we start the @@ -433,10 +472,18 @@ int vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv); int vc4_mmap_bo_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv); +int vc4_set_tiling_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +int vc4_get_tiling_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); int vc4_get_hang_state_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv); int vc4_mmap(struct file *filp, struct vm_area_struct *vma); +struct reservation_object *vc4_prime_res_obj(struct drm_gem_object *obj); int vc4_prime_mmap(struct drm_gem_object *obj, struct vm_area_struct *vma); +struct drm_gem_object *vc4_prime_import_sg_table(struct drm_device *dev, + struct dma_buf_attachment *attach, + struct sg_table *sgt); void *vc4_prime_vmap(struct drm_gem_object *obj); void vc4_bo_cache_init(struct drm_device *dev); void vc4_bo_cache_destroy(struct drm_device *dev); @@ -446,13 +493,10 @@ int vc4_bo_stats_debugfs(struct seq_file *m, void *arg); extern struct platform_driver vc4_crtc_driver; bool vc4_event_pending(struct drm_crtc *crtc); int vc4_crtc_debugfs_regs(struct seq_file *m, void *arg); -int vc4_crtc_get_scanoutpos(struct drm_device *dev, unsigned int crtc_id, - unsigned int flags, int *vpos, int *hpos, - ktime_t *stime, ktime_t *etime, - const struct drm_display_mode *mode); -int vc4_crtc_get_vblank_timestamp(struct drm_device *dev, unsigned int crtc_id, - int *max_error, struct timeval *vblank_time, - unsigned flags); +bool vc4_crtc_get_scanoutpos(struct drm_device *dev, unsigned int crtc_id, + bool in_vblank_irq, int *vpos, int *hpos, + ktime_t *stime, ktime_t *etime, + const struct drm_display_mode *mode); /* vc4_debugfs.c */ int vc4_debugfs_init(struct drm_minor *minor); @@ -468,6 +512,9 @@ int vc4_dpi_debugfs_regs(struct seq_file *m, void *unused); extern struct platform_driver vc4_dsi_driver; int vc4_dsi_debugfs_regs(struct seq_file *m, void *unused); +/* vc4_fence.c */ +extern const struct dma_fence_ops vc4_fence_ops; + /* vc4_gem.c */ void vc4_gem_init(struct drm_device *dev); void vc4_gem_destroy(struct drm_device *dev); @@ -491,7 +538,7 @@ int vc4_queue_seqno_cb(struct drm_device *dev, extern struct platform_driver vc4_hdmi_driver; int vc4_hdmi_debugfs_regs(struct seq_file *m, void *unused); -/* vc4_hdmi.c */ +/* vc4_vec.c */ extern struct platform_driver vc4_vec_driver; int vc4_vec_debugfs_regs(struct seq_file *m, void *unused); @@ -522,6 +569,7 @@ void vc4_plane_async_set_fb(struct drm_plane *plane, extern struct platform_driver vc4_v3d_driver; int vc4_v3d_debugfs_ident(struct seq_file *m, void *unused); int vc4_v3d_debugfs_regs(struct seq_file *m, void *unused); +int vc4_v3d_get_bin_slot(struct vc4_dev *vc4); /* vc4_validate.c */ int |