summaryrefslogtreecommitdiff
path: root/drivers/gpu/drm/v3d
diff options
context:
space:
mode:
Diffstat (limited to 'drivers/gpu/drm/v3d')
-rw-r--r--drivers/gpu/drm/v3d/v3d_drv.h8
-rw-r--r--drivers/gpu/drm/v3d/v3d_gem.c2
-rw-r--r--drivers/gpu/drm/v3d/v3d_irq.c37
-rw-r--r--drivers/gpu/drm/v3d/v3d_sched.c37
4 files changed, 66 insertions, 18 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h
index b74b1351bfc8..a366ea208787 100644
--- a/drivers/gpu/drm/v3d/v3d_drv.h
+++ b/drivers/gpu/drm/v3d/v3d_drv.h
@@ -62,6 +62,12 @@ struct v3d_perfmon {
u64 values[];
};
+enum v3d_irq {
+ V3D_CORE_IRQ,
+ V3D_HUB_IRQ,
+ V3D_MAX_IRQS,
+};
+
struct v3d_dev {
struct drm_device drm;
@@ -71,6 +77,8 @@ struct v3d_dev {
int ver;
bool single_irq_line;
+ int irq[V3D_MAX_IRQS];
+
void __iomem *hub_regs;
void __iomem *core_regs[3];
void __iomem *bridge_regs;
diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
index b8980440d137..8b6450a96ebc 100644
--- a/drivers/gpu/drm/v3d/v3d_gem.c
+++ b/drivers/gpu/drm/v3d/v3d_gem.c
@@ -119,6 +119,8 @@ v3d_reset(struct v3d_dev *v3d)
if (false)
v3d_idle_axi(v3d, 0);
+ v3d_irq_disable(v3d);
+
v3d_idle_gca(v3d);
v3d_reset_v3d(v3d);
diff --git a/drivers/gpu/drm/v3d/v3d_irq.c b/drivers/gpu/drm/v3d/v3d_irq.c
index b2d59a168697..641315dbee8b 100644
--- a/drivers/gpu/drm/v3d/v3d_irq.c
+++ b/drivers/gpu/drm/v3d/v3d_irq.c
@@ -215,7 +215,7 @@ v3d_hub_irq(int irq, void *arg)
int
v3d_irq_init(struct v3d_dev *v3d)
{
- int irq1, ret, core;
+ int irq, ret, core;
INIT_WORK(&v3d->overflow_mem_work, v3d_overflow_mem_work);
@@ -226,17 +226,24 @@ v3d_irq_init(struct v3d_dev *v3d)
V3D_CORE_WRITE(core, V3D_CTL_INT_CLR, V3D_CORE_IRQS);
V3D_WRITE(V3D_HUB_INT_CLR, V3D_HUB_IRQS);
- irq1 = platform_get_irq_optional(v3d_to_pdev(v3d), 1);
- if (irq1 == -EPROBE_DEFER)
- return irq1;
- if (irq1 > 0) {
- ret = devm_request_irq(v3d->drm.dev, irq1,
+ irq = platform_get_irq_optional(v3d_to_pdev(v3d), 1);
+ if (irq == -EPROBE_DEFER)
+ return irq;
+ if (irq > 0) {
+ v3d->irq[V3D_CORE_IRQ] = irq;
+
+ ret = devm_request_irq(v3d->drm.dev, v3d->irq[V3D_CORE_IRQ],
v3d_irq, IRQF_SHARED,
"v3d_core0", v3d);
if (ret)
goto fail;
- ret = devm_request_irq(v3d->drm.dev,
- platform_get_irq(v3d_to_pdev(v3d), 0),
+
+ irq = platform_get_irq(v3d_to_pdev(v3d), 0);
+ if (irq < 0)
+ return irq;
+ v3d->irq[V3D_HUB_IRQ] = irq;
+
+ ret = devm_request_irq(v3d->drm.dev, v3d->irq[V3D_HUB_IRQ],
v3d_hub_irq, IRQF_SHARED,
"v3d_hub", v3d);
if (ret)
@@ -244,8 +251,12 @@ v3d_irq_init(struct v3d_dev *v3d)
} else {
v3d->single_irq_line = true;
- ret = devm_request_irq(v3d->drm.dev,
- platform_get_irq(v3d_to_pdev(v3d), 0),
+ irq = platform_get_irq(v3d_to_pdev(v3d), 0);
+ if (irq < 0)
+ return irq;
+ v3d->irq[V3D_CORE_IRQ] = irq;
+
+ ret = devm_request_irq(v3d->drm.dev, v3d->irq[V3D_CORE_IRQ],
v3d_irq, IRQF_SHARED,
"v3d", v3d);
if (ret)
@@ -286,6 +297,12 @@ v3d_irq_disable(struct v3d_dev *v3d)
V3D_CORE_WRITE(core, V3D_CTL_INT_MSK_SET, ~0);
V3D_WRITE(V3D_HUB_INT_MSK_SET, ~0);
+ /* Finish any interrupt handler still in flight. */
+ for (int i = 0; i < V3D_MAX_IRQS; i++) {
+ if (v3d->irq[i])
+ synchronize_irq(v3d->irq[i]);
+ }
+
/* Clear any pending interrupts we might have left. */
for (core = 0; core < v3d->cores; core++)
V3D_CORE_WRITE(core, V3D_CTL_INT_CLR, V3D_CORE_IRQS);
diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c
index 06238e6d7f5c..41493cf3d03b 100644
--- a/drivers/gpu/drm/v3d/v3d_sched.c
+++ b/drivers/gpu/drm/v3d/v3d_sched.c
@@ -179,11 +179,15 @@ v3d_tfu_job_run(struct drm_sched_job *sched_job)
struct drm_device *dev = &v3d->drm;
struct dma_fence *fence;
+ if (unlikely(job->base.base.s_fence->finished.error))
+ return NULL;
+
+ v3d->tfu_job = job;
+
fence = v3d_fence_create(v3d, V3D_TFU);
if (IS_ERR(fence))
return NULL;
- v3d->tfu_job = job;
if (job->base.irq_fence)
dma_fence_put(job->base.irq_fence);
job->base.irq_fence = dma_fence_get(fence);
@@ -217,6 +221,9 @@ v3d_csd_job_run(struct drm_sched_job *sched_job)
struct dma_fence *fence;
int i;
+ if (unlikely(job->base.base.s_fence->finished.error))
+ return NULL;
+
v3d->csd_job = job;
v3d_invalidate_caches(v3d);
@@ -282,11 +289,16 @@ v3d_gpu_reset_for_timeout(struct v3d_dev *v3d, struct drm_sched_job *sched_job)
return DRM_GPU_SCHED_STAT_NOMINAL;
}
-/* If the current address or return address have changed, then the GPU
- * has probably made progress and we should delay the reset. This
- * could fail if the GPU got in an infinite loop in the CL, but that
- * is pretty unlikely outside of an i-g-t testcase.
- */
+static void
+v3d_sched_skip_reset(struct drm_sched_job *sched_job)
+{
+ struct drm_gpu_scheduler *sched = sched_job->sched;
+
+ spin_lock(&sched->job_list_lock);
+ list_add(&sched_job->list, &sched->pending_list);
+ spin_unlock(&sched->job_list_lock);
+}
+
static enum drm_gpu_sched_stat
v3d_cl_job_timedout(struct drm_sched_job *sched_job, enum v3d_queue q,
u32 *timedout_ctca, u32 *timedout_ctra)
@@ -296,9 +308,16 @@ v3d_cl_job_timedout(struct drm_sched_job *sched_job, enum v3d_queue q,
u32 ctca = V3D_CORE_READ(0, V3D_CLE_CTNCA(q));
u32 ctra = V3D_CORE_READ(0, V3D_CLE_CTNRA(q));
+ /* If the current address or return address have changed, then the GPU
+ * has probably made progress and we should delay the reset. This
+ * could fail if the GPU got in an infinite loop in the CL, but that
+ * is pretty unlikely outside of an i-g-t testcase.
+ */
if (*timedout_ctca != ctca || *timedout_ctra != ctra) {
*timedout_ctca = ctca;
*timedout_ctra = ctra;
+
+ v3d_sched_skip_reset(sched_job);
return DRM_GPU_SCHED_STAT_NOMINAL;
}
@@ -338,11 +357,13 @@ v3d_csd_job_timedout(struct drm_sched_job *sched_job)
struct v3d_dev *v3d = job->base.v3d;
u32 batches = V3D_CORE_READ(0, V3D_CSD_CURRENT_CFG4);
- /* If we've made progress, skip reset and let the timer get
- * rearmed.
+ /* If we've made progress, skip reset, add the job to the pending
+ * list, and let the timer get rearmed.
*/
if (job->timedout_batches != batches) {
job->timedout_batches = batches;
+
+ v3d_sched_skip_reset(sched_job);
return DRM_GPU_SCHED_STAT_NOMINAL;
}