diff options
Diffstat (limited to 'drivers/gpu/drm/v3d')
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_drv.h | 8 | ||||
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_gem.c | 2 | ||||
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_irq.c | 37 | ||||
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_sched.c | 37 |
4 files changed, 66 insertions, 18 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h index b74b1351bfc8..a366ea208787 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.h +++ b/drivers/gpu/drm/v3d/v3d_drv.h @@ -62,6 +62,12 @@ struct v3d_perfmon { u64 values[]; }; +enum v3d_irq { + V3D_CORE_IRQ, + V3D_HUB_IRQ, + V3D_MAX_IRQS, +}; + struct v3d_dev { struct drm_device drm; @@ -71,6 +77,8 @@ struct v3d_dev { int ver; bool single_irq_line; + int irq[V3D_MAX_IRQS]; + void __iomem *hub_regs; void __iomem *core_regs[3]; void __iomem *bridge_regs; diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c index b8980440d137..8b6450a96ebc 100644 --- a/drivers/gpu/drm/v3d/v3d_gem.c +++ b/drivers/gpu/drm/v3d/v3d_gem.c @@ -119,6 +119,8 @@ v3d_reset(struct v3d_dev *v3d) if (false) v3d_idle_axi(v3d, 0); + v3d_irq_disable(v3d); + v3d_idle_gca(v3d); v3d_reset_v3d(v3d); diff --git a/drivers/gpu/drm/v3d/v3d_irq.c b/drivers/gpu/drm/v3d/v3d_irq.c index b2d59a168697..641315dbee8b 100644 --- a/drivers/gpu/drm/v3d/v3d_irq.c +++ b/drivers/gpu/drm/v3d/v3d_irq.c @@ -215,7 +215,7 @@ v3d_hub_irq(int irq, void *arg) int v3d_irq_init(struct v3d_dev *v3d) { - int irq1, ret, core; + int irq, ret, core; INIT_WORK(&v3d->overflow_mem_work, v3d_overflow_mem_work); @@ -226,17 +226,24 @@ v3d_irq_init(struct v3d_dev *v3d) V3D_CORE_WRITE(core, V3D_CTL_INT_CLR, V3D_CORE_IRQS); V3D_WRITE(V3D_HUB_INT_CLR, V3D_HUB_IRQS); - irq1 = platform_get_irq_optional(v3d_to_pdev(v3d), 1); - if (irq1 == -EPROBE_DEFER) - return irq1; - if (irq1 > 0) { - ret = devm_request_irq(v3d->drm.dev, irq1, + irq = platform_get_irq_optional(v3d_to_pdev(v3d), 1); + if (irq == -EPROBE_DEFER) + return irq; + if (irq > 0) { + v3d->irq[V3D_CORE_IRQ] = irq; + + ret = devm_request_irq(v3d->drm.dev, v3d->irq[V3D_CORE_IRQ], v3d_irq, IRQF_SHARED, "v3d_core0", v3d); if (ret) goto fail; - ret = devm_request_irq(v3d->drm.dev, - platform_get_irq(v3d_to_pdev(v3d), 0), + + irq = platform_get_irq(v3d_to_pdev(v3d), 0); + if (irq < 0) + return irq; + v3d->irq[V3D_HUB_IRQ] = irq; + + ret = devm_request_irq(v3d->drm.dev, v3d->irq[V3D_HUB_IRQ], v3d_hub_irq, IRQF_SHARED, "v3d_hub", v3d); if (ret) @@ -244,8 +251,12 @@ v3d_irq_init(struct v3d_dev *v3d) } else { v3d->single_irq_line = true; - ret = devm_request_irq(v3d->drm.dev, - platform_get_irq(v3d_to_pdev(v3d), 0), + irq = platform_get_irq(v3d_to_pdev(v3d), 0); + if (irq < 0) + return irq; + v3d->irq[V3D_CORE_IRQ] = irq; + + ret = devm_request_irq(v3d->drm.dev, v3d->irq[V3D_CORE_IRQ], v3d_irq, IRQF_SHARED, "v3d", v3d); if (ret) @@ -286,6 +297,12 @@ v3d_irq_disable(struct v3d_dev *v3d) V3D_CORE_WRITE(core, V3D_CTL_INT_MSK_SET, ~0); V3D_WRITE(V3D_HUB_INT_MSK_SET, ~0); + /* Finish any interrupt handler still in flight. */ + for (int i = 0; i < V3D_MAX_IRQS; i++) { + if (v3d->irq[i]) + synchronize_irq(v3d->irq[i]); + } + /* Clear any pending interrupts we might have left. */ for (core = 0; core < v3d->cores; core++) V3D_CORE_WRITE(core, V3D_CTL_INT_CLR, V3D_CORE_IRQS); diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c index 06238e6d7f5c..41493cf3d03b 100644 --- a/drivers/gpu/drm/v3d/v3d_sched.c +++ b/drivers/gpu/drm/v3d/v3d_sched.c @@ -179,11 +179,15 @@ v3d_tfu_job_run(struct drm_sched_job *sched_job) struct drm_device *dev = &v3d->drm; struct dma_fence *fence; + if (unlikely(job->base.base.s_fence->finished.error)) + return NULL; + + v3d->tfu_job = job; + fence = v3d_fence_create(v3d, V3D_TFU); if (IS_ERR(fence)) return NULL; - v3d->tfu_job = job; if (job->base.irq_fence) dma_fence_put(job->base.irq_fence); job->base.irq_fence = dma_fence_get(fence); @@ -217,6 +221,9 @@ v3d_csd_job_run(struct drm_sched_job *sched_job) struct dma_fence *fence; int i; + if (unlikely(job->base.base.s_fence->finished.error)) + return NULL; + v3d->csd_job = job; v3d_invalidate_caches(v3d); @@ -282,11 +289,16 @@ v3d_gpu_reset_for_timeout(struct v3d_dev *v3d, struct drm_sched_job *sched_job) return DRM_GPU_SCHED_STAT_NOMINAL; } -/* If the current address or return address have changed, then the GPU - * has probably made progress and we should delay the reset. This - * could fail if the GPU got in an infinite loop in the CL, but that - * is pretty unlikely outside of an i-g-t testcase. - */ +static void +v3d_sched_skip_reset(struct drm_sched_job *sched_job) +{ + struct drm_gpu_scheduler *sched = sched_job->sched; + + spin_lock(&sched->job_list_lock); + list_add(&sched_job->list, &sched->pending_list); + spin_unlock(&sched->job_list_lock); +} + static enum drm_gpu_sched_stat v3d_cl_job_timedout(struct drm_sched_job *sched_job, enum v3d_queue q, u32 *timedout_ctca, u32 *timedout_ctra) @@ -296,9 +308,16 @@ v3d_cl_job_timedout(struct drm_sched_job *sched_job, enum v3d_queue q, u32 ctca = V3D_CORE_READ(0, V3D_CLE_CTNCA(q)); u32 ctra = V3D_CORE_READ(0, V3D_CLE_CTNRA(q)); + /* If the current address or return address have changed, then the GPU + * has probably made progress and we should delay the reset. This + * could fail if the GPU got in an infinite loop in the CL, but that + * is pretty unlikely outside of an i-g-t testcase. + */ if (*timedout_ctca != ctca || *timedout_ctra != ctra) { *timedout_ctca = ctca; *timedout_ctra = ctra; + + v3d_sched_skip_reset(sched_job); return DRM_GPU_SCHED_STAT_NOMINAL; } @@ -338,11 +357,13 @@ v3d_csd_job_timedout(struct drm_sched_job *sched_job) struct v3d_dev *v3d = job->base.v3d; u32 batches = V3D_CORE_READ(0, V3D_CSD_CURRENT_CFG4); - /* If we've made progress, skip reset and let the timer get - * rearmed. + /* If we've made progress, skip reset, add the job to the pending + * list, and let the timer get rearmed. */ if (job->timedout_batches != batches) { job->timedout_batches = batches; + + v3d_sched_skip_reset(sched_job); return DRM_GPU_SCHED_STAT_NOMINAL; } |