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path: root/drivers/gpu/drm/v3d/v3d_gem.c
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Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_gem.c')
-rw-r--r--drivers/gpu/drm/v3d/v3d_gem.c13
1 files changed, 6 insertions, 7 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
index b513f9189caf..5ce24098a5fd 100644
--- a/drivers/gpu/drm/v3d/v3d_gem.c
+++ b/drivers/gpu/drm/v3d/v3d_gem.c
@@ -550,9 +550,9 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
if (ret)
goto fail;
+ mutex_lock(&v3d->sched_lock);
if (exec->bin.start != exec->bin.end) {
ret = drm_sched_job_init(&exec->bin.base,
- &v3d->queue[V3D_BIN].sched,
&v3d_priv->sched_entity[V3D_BIN],
v3d_priv);
if (ret)
@@ -567,7 +567,6 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
}
ret = drm_sched_job_init(&exec->render.base,
- &v3d->queue[V3D_RENDER].sched,
&v3d_priv->sched_entity[V3D_RENDER],
v3d_priv);
if (ret)
@@ -576,6 +575,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
kref_get(&exec->refcount); /* put by scheduler job completion */
drm_sched_entity_push_job(&exec->render.base,
&v3d_priv->sched_entity[V3D_RENDER]);
+ mutex_unlock(&v3d->sched_lock);
v3d_attach_object_fences(exec);
@@ -594,6 +594,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
return 0;
fail_unreserve:
+ mutex_unlock(&v3d->sched_lock);
v3d_unlock_bo_reservations(dev, exec, &acquire_ctx);
fail:
v3d_exec_put(exec);
@@ -615,6 +616,7 @@ v3d_gem_init(struct drm_device *dev)
spin_lock_init(&v3d->job_lock);
mutex_init(&v3d->bo_lock);
mutex_init(&v3d->reset_lock);
+ mutex_init(&v3d->sched_lock);
/* Note: We don't allocate address 0. Various bits of HW
* treat 0 as special, such as the occlusion query counters
@@ -650,17 +652,14 @@ void
v3d_gem_destroy(struct drm_device *dev)
{
struct v3d_dev *v3d = to_v3d_dev(dev);
- enum v3d_queue q;
v3d_sched_fini(v3d);
/* Waiting for exec to finish would need to be done before
* unregistering V3D.
*/
- for (q = 0; q < V3D_MAX_QUEUES; q++) {
- WARN_ON(v3d->queue[q].emit_seqno !=
- v3d->queue[q].finished_seqno);
- }
+ WARN_ON(v3d->bin_job);
+ WARN_ON(v3d->render_job);
drm_mm_takedown(&v3d->mm);