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path: root/drivers/gpu/drm/msm/msm_ringbuffer.h
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Diffstat (limited to 'drivers/gpu/drm/msm/msm_ringbuffer.h')
-rw-r--r--drivers/gpu/drm/msm/msm_ringbuffer.h28
1 files changed, 28 insertions, 0 deletions
diff --git a/drivers/gpu/drm/msm/msm_ringbuffer.h b/drivers/gpu/drm/msm/msm_ringbuffer.h
index 2a5045abe46e..698b333abccd 100644
--- a/drivers/gpu/drm/msm/msm_ringbuffer.h
+++ b/drivers/gpu/drm/msm/msm_ringbuffer.h
@@ -35,6 +35,11 @@ struct msm_rbmemptrs {
volatile u64 ttbr0;
};
+struct msm_cp_state {
+ uint64_t ib1_base, ib2_base;
+ uint32_t ib1_rem, ib2_rem;
+};
+
struct msm_ringbuffer {
struct msm_gpu *gpu;
int id;
@@ -64,6 +69,29 @@ struct msm_ringbuffer {
uint64_t memptrs_iova;
struct msm_fence_context *fctx;
+ /**
+ * hangcheck_progress_retries:
+ *
+ * The number of extra hangcheck duration cycles that we have given
+ * due to it appearing that the GPU is making forward progress.
+ *
+ * For GPU generations which support progress detection (see.
+ * msm_gpu_funcs::progress()), if the GPU appears to be making progress
+ * (ie. the CP has advanced in the command stream, we'll allow up to
+ * DRM_MSM_HANGCHECK_PROGRESS_RETRIES expirations of the hangcheck timer
+ * before killing the job. But to detect progress we need two sample
+ * points, so the duration of the hangcheck timer is halved. In other
+ * words we'll let the submit run for up to:
+ *
+ * (DRM_MSM_HANGCHECK_DEFAULT_PERIOD / 2) * (DRM_MSM_HANGCHECK_PROGRESS_RETRIES + 1)
+ */
+ int hangcheck_progress_retries;
+
+ /**
+ * last_cp_state: The state of the CP at the last call to gpu->progress()
+ */
+ struct msm_cp_state last_cp_state;
+
/*
* preempt_lock protects preemption and serializes wptr updates against
* preemption. Can be aquired from irq context.