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Diffstat (limited to 'drivers/gpu/drm/msm/msm_gem_submit.c')
-rw-r--r--drivers/gpu/drm/msm/msm_gem_submit.c125
1 files changed, 83 insertions, 42 deletions
diff --git a/drivers/gpu/drm/msm/msm_gem_submit.c b/drivers/gpu/drm/msm/msm_gem_submit.c
index 23d25283616c..b89ca5174863 100644
--- a/drivers/gpu/drm/msm/msm_gem_submit.c
+++ b/drivers/gpu/drm/msm/msm_gem_submit.c
@@ -24,7 +24,7 @@
*/
/* make sure these don't conflict w/ MSM_SUBMIT_BO_x */
-#define BO_VALID 0x8000
+#define BO_VALID 0x8000 /* is current addr in cmdstream correct/valid? */
#define BO_LOCKED 0x4000
#define BO_PINNED 0x2000
@@ -35,21 +35,31 @@ static struct msm_gem_submit *submit_create(struct drm_device *dev,
int sz = sizeof(*submit) + (nr * sizeof(submit->bos[0]));
submit = kmalloc(sz, GFP_TEMPORARY | __GFP_NOWARN | __GFP_NORETRY);
- if (submit) {
- submit->dev = dev;
- submit->gpu = gpu;
+ if (!submit)
+ return NULL;
- /* initially, until copy_from_user() and bo lookup succeeds: */
- submit->nr_bos = 0;
- submit->nr_cmds = 0;
+ submit->dev = dev;
+ submit->gpu = gpu;
+ submit->pid = get_pid(task_pid(current));
- INIT_LIST_HEAD(&submit->bo_list);
- ww_acquire_init(&submit->ticket, &reservation_ww_class);
- }
+ /* initially, until copy_from_user() and bo lookup succeeds: */
+ submit->nr_bos = 0;
+ submit->nr_cmds = 0;
+
+ INIT_LIST_HEAD(&submit->bo_list);
+ ww_acquire_init(&submit->ticket, &reservation_ww_class);
return submit;
}
+void msm_gem_submit_free(struct msm_gem_submit *submit)
+{
+ fence_put(submit->fence);
+ list_del(&submit->node);
+ put_pid(submit->pid);
+ kfree(submit);
+}
+
static int submit_lookup_objects(struct msm_gem_submit *submit,
struct drm_msm_gem_submit *args, struct drm_file *file)
{
@@ -131,16 +141,13 @@ static void submit_unlock_unpin_bo(struct msm_gem_submit *submit, int i)
}
/* This is where we make sure all the bo's are reserved and pin'd: */
-static int submit_validate_objects(struct msm_gem_submit *submit)
+static int submit_lock_objects(struct msm_gem_submit *submit)
{
int contended, slow_locked = -1, i, ret = 0;
retry:
- submit->valid = true;
-
for (i = 0; i < submit->nr_bos; i++) {
struct msm_gem_object *msm_obj = submit->bos[i].obj;
- uint32_t iova;
if (slow_locked == i)
slow_locked = -1;
@@ -154,30 +161,6 @@ retry:
goto fail;
submit->bos[i].flags |= BO_LOCKED;
}
-
-
- /* if locking succeeded, pin bo: */
- ret = msm_gem_get_iova_locked(&msm_obj->base,
- submit->gpu->id, &iova);
-
- /* this would break the logic in the fail path.. there is no
- * reason for this to happen, but just to be on the safe side
- * let's notice if this starts happening in the future:
- */
- WARN_ON(ret == -EDEADLK);
-
- if (ret)
- goto fail;
-
- submit->bos[i].flags |= BO_PINNED;
-
- if (iova == submit->bos[i].iova) {
- submit->bos[i].flags |= BO_VALID;
- } else {
- submit->bos[i].iova = iova;
- submit->bos[i].flags &= ~BO_VALID;
- submit->valid = false;
- }
}
ww_acquire_done(&submit->ticket);
@@ -206,6 +189,54 @@ fail:
return ret;
}
+static int submit_fence_sync(struct msm_gem_submit *submit)
+{
+ int i, ret = 0;
+
+ for (i = 0; i < submit->nr_bos; i++) {
+ struct msm_gem_object *msm_obj = submit->bos[i].obj;
+ bool write = submit->bos[i].flags & MSM_SUBMIT_BO_WRITE;
+
+ ret = msm_gem_sync_object(&msm_obj->base, submit->gpu->fctx, write);
+ if (ret)
+ break;
+ }
+
+ return ret;
+}
+
+static int submit_pin_objects(struct msm_gem_submit *submit)
+{
+ int i, ret = 0;
+
+ submit->valid = true;
+
+ for (i = 0; i < submit->nr_bos; i++) {
+ struct msm_gem_object *msm_obj = submit->bos[i].obj;
+ uint32_t iova;
+
+ /* if locking succeeded, pin bo: */
+ ret = msm_gem_get_iova_locked(&msm_obj->base,
+ submit->gpu->id, &iova);
+
+ if (ret)
+ break;
+
+ submit->bos[i].flags |= BO_PINNED;
+
+ if (iova == submit->bos[i].iova) {
+ submit->bos[i].flags |= BO_VALID;
+ } else {
+ submit->bos[i].iova = iova;
+ /* iova changed, so address in cmdstream is not valid: */
+ submit->bos[i].flags &= ~BO_VALID;
+ submit->valid = false;
+ }
+ }
+
+ return ret;
+}
+
static int submit_bo(struct msm_gem_submit *submit, uint32_t idx,
struct msm_gem_object **obj, uint32_t *iova, bool *valid)
{
@@ -297,7 +328,7 @@ static int submit_reloc(struct msm_gem_submit *submit, struct msm_gem_object *ob
return 0;
}
-static void submit_cleanup(struct msm_gem_submit *submit, bool fail)
+static void submit_cleanup(struct msm_gem_submit *submit)
{
unsigned i;
@@ -344,7 +375,15 @@ int msm_ioctl_gem_submit(struct drm_device *dev, void *data,
if (ret)
goto out;
- ret = submit_validate_objects(submit);
+ ret = submit_lock_objects(submit);
+ if (ret)
+ goto out;
+
+ ret = submit_fence_sync(submit);
+ if (ret)
+ goto out;
+
+ ret = submit_pin_objects(submit);
if (ret)
goto out;
@@ -410,10 +449,12 @@ int msm_ioctl_gem_submit(struct drm_device *dev, void *data,
ret = msm_gpu_submit(gpu, submit, ctx);
- args->fence = submit->fence;
+ args->fence = submit->fence->seqno;
out:
- submit_cleanup(submit, !!ret);
+ submit_cleanup(submit);
+ if (ret)
+ msm_gem_submit_free(submit);
mutex_unlock(&dev->struct_mutex);
return ret;
}