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path: root/drivers/gpu/drm/i915/i915_gem_tiling.c
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Diffstat (limited to 'drivers/gpu/drm/i915/i915_gem_tiling.c')
-rw-r--r--drivers/gpu/drm/i915/i915_gem_tiling.c11
1 files changed, 9 insertions, 2 deletions
diff --git a/drivers/gpu/drm/i915/i915_gem_tiling.c b/drivers/gpu/drm/i915/i915_gem_tiling.c
index cb150e8b4336..2cefb597df6d 100644
--- a/drivers/gpu/drm/i915/i915_gem_tiling.c
+++ b/drivers/gpu/drm/i915/i915_gem_tiling.c
@@ -91,7 +91,14 @@ i915_gem_detect_bit_6_swizzle(struct drm_device *dev)
uint32_t swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
uint32_t swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
- if (IS_VALLEYVIEW(dev)) {
+ if (INTEL_INFO(dev)->gen >= 8 || IS_VALLEYVIEW(dev)) {
+ /*
+ * On BDW+, swizzling is not used. We leave the CPU memory
+ * controller in charge of optimizing memory accesses without
+ * the extra address manipulation GPU side.
+ *
+ * VLV and CHV don't have GPU swizzling.
+ */
swizzle_x = I915_BIT_6_SWIZZLE_NONE;
swizzle_y = I915_BIT_6_SWIZZLE_NONE;
} else if (INTEL_INFO(dev)->gen >= 6) {
@@ -376,7 +383,7 @@ i915_gem_set_tiling(struct drm_device *dev, void *data,
if (ret == 0) {
obj->fence_dirty =
- obj->fenced_gpu_access ||
+ obj->last_fenced_seqno ||
obj->fence_reg != I915_FENCE_REG_NONE;
obj->tiling_mode = args->tiling_mode;