summaryrefslogtreecommitdiff
path: root/drivers/cpuidle
diff options
context:
space:
mode:
Diffstat (limited to 'drivers/cpuidle')
-rw-r--r--drivers/cpuidle/governors/menu.c101
1 files changed, 19 insertions, 82 deletions
diff --git a/drivers/cpuidle/governors/menu.c b/drivers/cpuidle/governors/menu.c
index 01322a905414..3eb543b1644d 100644
--- a/drivers/cpuidle/governors/menu.c
+++ b/drivers/cpuidle/governors/menu.c
@@ -19,7 +19,7 @@
#include "gov.h"
-#define BUCKETS 12
+#define BUCKETS 6
#define INTERVAL_SHIFT 3
#define INTERVALS (1UL << INTERVAL_SHIFT)
#define RESOLUTION 1024
@@ -29,12 +29,11 @@
/*
* Concepts and ideas behind the menu governor
*
- * For the menu governor, there are 3 decision factors for picking a C
+ * For the menu governor, there are 2 decision factors for picking a C
* state:
* 1) Energy break even point
- * 2) Performance impact
- * 3) Latency tolerance (from pmqos infrastructure)
- * These three factors are treated independently.
+ * 2) Latency tolerance (from pmqos infrastructure)
+ * These two factors are treated independently.
*
* Energy break even point
* -----------------------
@@ -75,30 +74,6 @@
* intervals and if the stand deviation of these 8 intervals is below a
* threshold value, we use the average of these intervals as prediction.
*
- * Limiting Performance Impact
- * ---------------------------
- * C states, especially those with large exit latencies, can have a real
- * noticeable impact on workloads, which is not acceptable for most sysadmins,
- * and in addition, less performance has a power price of its own.
- *
- * As a general rule of thumb, menu assumes that the following heuristic
- * holds:
- * The busier the system, the less impact of C states is acceptable
- *
- * This rule-of-thumb is implemented using a performance-multiplier:
- * If the exit latency times the performance multiplier is longer than
- * the predicted duration, the C state is not considered a candidate
- * for selection due to a too high performance impact. So the higher
- * this multiplier is, the longer we need to be idle to pick a deep C
- * state, and thus the less likely a busy CPU will hit such a deep
- * C state.
- *
- * Currently there is only one value determining the factor:
- * 10 points are added for each process that is waiting for IO on this CPU.
- * (This value was experimentally determined.)
- * Utilization is no longer a factor as it was shown that it never contributed
- * significantly to the performance multiplier in the first place.
- *
*/
struct menu_device {
@@ -112,19 +87,10 @@ struct menu_device {
int interval_ptr;
};
-static inline int which_bucket(u64 duration_ns, unsigned int nr_iowaiters)
+static inline int which_bucket(u64 duration_ns)
{
int bucket = 0;
- /*
- * We keep two groups of stats; one with no
- * IO pending, one without.
- * This allows us to calculate
- * E(duration)|iowait
- */
- if (nr_iowaiters)
- bucket = BUCKETS/2;
-
if (duration_ns < 10ULL * NSEC_PER_USEC)
return bucket;
if (duration_ns < 100ULL * NSEC_PER_USEC)
@@ -138,19 +104,6 @@ static inline int which_bucket(u64 duration_ns, unsigned int nr_iowaiters)
return bucket + 5;
}
-/*
- * Return a multiplier for the exit latency that is intended
- * to take performance requirements into account.
- * The more performance critical we estimate the system
- * to be, the higher this multiplier, and thus the higher
- * the barrier to go to an expensive C state.
- */
-static inline int performance_multiplier(unsigned int nr_iowaiters)
-{
- /* for IO wait tasks (per cpu!) we add 10x each */
- return 1 + 10 * nr_iowaiters;
-}
-
static DEFINE_PER_CPU(struct menu_device, menu_devices);
static void menu_update_intervals(struct menu_device *data, unsigned int interval_us)
@@ -277,8 +230,6 @@ static int menu_select(struct cpuidle_driver *drv, struct cpuidle_device *dev,
struct menu_device *data = this_cpu_ptr(&menu_devices);
s64 latency_req = cpuidle_governor_latency_req(dev->cpu);
u64 predicted_ns;
- u64 interactivity_req;
- unsigned int nr_iowaiters;
ktime_t delta, delta_tick;
int i, idx;
@@ -295,8 +246,6 @@ static int menu_select(struct cpuidle_driver *drv, struct cpuidle_device *dev,
menu_update_intervals(data, UINT_MAX);
}
- nr_iowaiters = nr_iowait_cpu(dev->cpu);
-
/* Find the shortest expected idle interval. */
predicted_ns = get_typical_interval(data) * NSEC_PER_USEC;
if (predicted_ns > RESIDENCY_THRESHOLD_NS) {
@@ -310,7 +259,7 @@ static int menu_select(struct cpuidle_driver *drv, struct cpuidle_device *dev,
}
data->next_timer_ns = delta;
- data->bucket = which_bucket(data->next_timer_ns, nr_iowaiters);
+ data->bucket = which_bucket(data->next_timer_ns);
/* Round up the result for half microseconds. */
timer_us = div_u64((RESOLUTION * DECAY * NSEC_PER_USEC) / 2 +
@@ -328,7 +277,7 @@ static int menu_select(struct cpuidle_driver *drv, struct cpuidle_device *dev,
*/
data->next_timer_ns = KTIME_MAX;
delta_tick = TICK_NSEC / 2;
- data->bucket = which_bucket(KTIME_MAX, nr_iowaiters);
+ data->bucket = which_bucket(KTIME_MAX);
}
if (unlikely(drv->state_count <= 1 || latency_req == 0) ||
@@ -344,27 +293,15 @@ static int menu_select(struct cpuidle_driver *drv, struct cpuidle_device *dev,
return 0;
}
- if (tick_nohz_tick_stopped()) {
- /*
- * If the tick is already stopped, the cost of possible short
- * idle duration misprediction is much higher, because the CPU
- * may be stuck in a shallow idle state for a long time as a
- * result of it. In that case say we might mispredict and use
- * the known time till the closest timer event for the idle
- * state selection.
- */
- if (predicted_ns < TICK_NSEC)
- predicted_ns = data->next_timer_ns;
- } else {
- /*
- * Use the performance multiplier and the user-configurable
- * latency_req to determine the maximum exit latency.
- */
- interactivity_req = div64_u64(predicted_ns,
- performance_multiplier(nr_iowaiters));
- if (latency_req > interactivity_req)
- latency_req = interactivity_req;
- }
+ /*
+ * If the tick is already stopped, the cost of possible short idle
+ * duration misprediction is much higher, because the CPU may be stuck
+ * in a shallow idle state for a long time as a result of it. In that
+ * case, say we might mispredict and use the known time till the closest
+ * timer event for the idle state selection.
+ */
+ if (tick_nohz_tick_stopped() && predicted_ns < TICK_NSEC)
+ predicted_ns = data->next_timer_ns;
/*
* Find the idle state with the lowest power while satisfying
@@ -380,13 +317,15 @@ static int menu_select(struct cpuidle_driver *drv, struct cpuidle_device *dev,
if (idx == -1)
idx = i; /* first enabled state */
+ if (s->exit_latency_ns > latency_req)
+ break;
+
if (s->target_residency_ns > predicted_ns) {
/*
* Use a physical idle state, not busy polling, unless
* a timer is going to trigger soon enough.
*/
if ((drv->states[idx].flags & CPUIDLE_FLAG_POLLING) &&
- s->exit_latency_ns <= latency_req &&
s->target_residency_ns <= data->next_timer_ns) {
predicted_ns = s->target_residency_ns;
idx = i;
@@ -418,8 +357,6 @@ static int menu_select(struct cpuidle_driver *drv, struct cpuidle_device *dev,
return idx;
}
- if (s->exit_latency_ns > latency_req)
- break;
idx = i;
}