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+=========================
+ALSA Compress-Offload API
+=========================
+
+Pierre-Louis.Bossart <pierre-louis.bossart@linux.intel.com>
+
+Vinod Koul <vinod.koul@linux.intel.com>
+
+
+Overview
+========
+Since its early days, the ALSA API was defined with PCM support or
+constant bitrates payloads such as IEC61937 in mind. Arguments and
+returned values in frames are the norm, making it a challenge to
+extend the existing API to compressed data streams.
+
+In recent years, audio digital signal processors (DSP) were integrated
+in system-on-chip designs, and DSPs are also integrated in audio
+codecs. Processing compressed data on such DSPs results in a dramatic
+reduction of power consumption compared to host-based
+processing. Support for such hardware has not been very good in Linux,
+mostly because of a lack of a generic API available in the mainline
+kernel.
+
+Rather than requiring a compatibility break with an API change of the
+ALSA PCM interface, a new 'Compressed Data' API is introduced to
+provide a control and data-streaming interface for audio DSPs.
+
+The design of this API was inspired by the 2-year experience with the
+Intel Moorestown SOC, with many corrections required to upstream the
+API in the mainline kernel instead of the staging tree and make it
+usable by others.
+
+
+Requirements
+============
+The main requirements are:
+
+- separation between byte counts and time. Compressed formats may have
+ a header per file, per frame, or no header at all. The payload size
+ may vary from frame-to-frame. As a result, it is not possible to
+ estimate reliably the duration of audio buffers when handling
+ compressed data. Dedicated mechanisms are required to allow for
+ reliable audio-video synchronization, which requires precise
+ reporting of the number of samples rendered at any given time.
+
+- Handling of multiple formats. PCM data only requires a specification
+ of the sampling rate, number of channels and bits per sample. In
+ contrast, compressed data comes in a variety of formats. Audio DSPs
+ may also provide support for a limited number of audio encoders and
+ decoders embedded in firmware, or may support more choices through
+ dynamic download of libraries.
+
+- Focus on main formats. This API provides support for the most
+ popular formats used for audio and video capture and playback. It is
+ likely that as audio compression technology advances, new formats
+ will be added.
+
+- Handling of multiple configurations. Even for a given format like
+ AAC, some implementations may support AAC multichannel but HE-AAC
+ stereo. Likewise WMA10 level M3 may require too much memory and cpu
+ cycles. The new API needs to provide a generic way of listing these
+ formats.
+
+- Rendering/Grabbing only. This API does not provide any means of
+ hardware acceleration, where PCM samples are provided back to
+ user-space for additional processing. This API focuses instead on
+ streaming compressed data to a DSP, with the assumption that the
+ decoded samples are routed to a physical output or logical back-end.
+
+- Complexity hiding. Existing user-space multimedia frameworks all
+ have existing enums/structures for each compressed format. This new
+ API assumes the existence of a platform-specific compatibility layer
+ to expose, translate and make use of the capabilities of the audio
+ DSP, eg. Android HAL or PulseAudio sinks. By construction, regular
+ applications are not supposed to make use of this API.
+
+
+Design
+======
+The new API shares a number of concepts with the PCM API for flow
+control. Start, pause, resume, drain and stop commands have the same
+semantics no matter what the content is.
+
+The concept of memory ring buffer divided in a set of fragments is
+borrowed from the ALSA PCM API. However, only sizes in bytes can be
+specified.
+
+Seeks/trick modes are assumed to be handled by the host.
+
+The notion of rewinds/forwards is not supported. Data committed to the
+ring buffer cannot be invalidated, except when dropping all buffers.
+
+The Compressed Data API does not make any assumptions on how the data
+is transmitted to the audio DSP. DMA transfers from main memory to an
+embedded audio cluster or to a SPI interface for external DSPs are
+possible. As in the ALSA PCM case, a core set of routines is exposed;
+each driver implementer will have to write support for a set of
+mandatory routines and possibly make use of optional ones.
+
+The main additions are
+
+get_caps
+ This routine returns the list of audio formats supported. Querying the
+ codecs on a capture stream will return encoders, decoders will be
+ listed for playback streams.
+
+get_codec_caps
+ For each codec, this routine returns a list of
+ capabilities. The intent is to make sure all the capabilities
+ correspond to valid settings, and to minimize the risks of
+ configuration failures. For example, for a complex codec such as AAC,
+ the number of channels supported may depend on a specific profile. If
+ the capabilities were exposed with a single descriptor, it may happen
+ that a specific combination of profiles/channels/formats may not be
+ supported. Likewise, embedded DSPs have limited memory and cpu cycles,
+ it is likely that some implementations make the list of capabilities
+ dynamic and dependent on existing workloads. In addition to codec
+ settings, this routine returns the minimum buffer size handled by the
+ implementation. This information can be a function of the DMA buffer
+ sizes, the number of bytes required to synchronize, etc, and can be
+ used by userspace to define how much needs to be written in the ring
+ buffer before playback can start.
+
+set_params
+ This routine sets the configuration chosen for a specific codec. The
+ most important field in the parameters is the codec type; in most
+ cases decoders will ignore other fields, while encoders will strictly
+ comply to the settings
+
+get_params
+ This routines returns the actual settings used by the DSP. Changes to
+ the settings should remain the exception.
+
+get_timestamp
+ The timestamp becomes a multiple field structure. It lists the number
+ of bytes transferred, the number of samples processed and the number
+ of samples rendered/grabbed. All these values can be used to determine
+ the average bitrate, figure out if the ring buffer needs to be
+ refilled or the delay due to decoding/encoding/io on the DSP.
+
+Note that the list of codecs/profiles/modes was derived from the
+OpenMAX AL specification instead of reinventing the wheel.
+Modifications include:
+- Addition of FLAC and IEC formats
+- Merge of encoder/decoder capabilities
+- Profiles/modes listed as bitmasks to make descriptors more compact
+- Addition of set_params for decoders (missing in OpenMAX AL)
+- Addition of AMR/AMR-WB encoding modes (missing in OpenMAX AL)
+- Addition of format information for WMA
+- Addition of encoding options when required (derived from OpenMAX IL)
+- Addition of rateControlSupported (missing in OpenMAX AL)
+
+
+Gapless Playback
+================
+When playing thru an album, the decoders have the ability to skip the encoder
+delay and padding and directly move from one track content to another. The end
+user can perceive this as gapless playback as we don't have silence while
+switching from one track to another
+
+Also, there might be low-intensity noises due to encoding. Perfect gapless is
+difficult to reach with all types of compressed data, but works fine with most
+music content. The decoder needs to know the encoder delay and encoder padding.
+So we need to pass this to DSP. This metadata is extracted from ID3/MP4 headers
+and are not present by default in the bitstream, hence the need for a new
+interface to pass this information to the DSP. Also DSP and userspace needs to
+switch from one track to another and start using data for second track.
+
+The main additions are:
+
+set_metadata
+ This routine sets the encoder delay and encoder padding. This can be used by
+ decoder to strip the silence. This needs to be set before the data in the track
+ is written.
+
+set_next_track
+ This routine tells DSP that metadata and write operation sent after this would
+ correspond to subsequent track
+
+partial drain
+ This is called when end of file is reached. The userspace can inform DSP that
+ EOF is reached and now DSP can start skipping padding delay. Also next write
+ data would belong to next track
+
+Sequence flow for gapless would be:
+- Open
+- Get caps / codec caps
+- Set params
+- Set metadata of the first track
+- Fill data of the first track
+- Trigger start
+- User-space finished sending all,
+- Indicate next track data by sending set_next_track
+- Set metadata of the next track
+- then call partial_drain to flush most of buffer in DSP
+- Fill data of the next track
+- DSP switches to second track
+
+(note: order for partial_drain and write for next track can be reversed as well)
+
+
+Not supported
+=============
+- Support for VoIP/circuit-switched calls is not the target of this
+ API. Support for dynamic bit-rate changes would require a tight
+ coupling between the DSP and the host stack, limiting power savings.
+
+- Packet-loss concealment is not supported. This would require an
+ additional interface to let the decoder synthesize data when frames
+ are lost during transmission. This may be added in the future.
+
+- Volume control/routing is not handled by this API. Devices exposing a
+ compressed data interface will be considered as regular ALSA devices;
+ volume changes and routing information will be provided with regular
+ ALSA kcontrols.
+
+- Embedded audio effects. Such effects should be enabled in the same
+ manner, no matter if the input was PCM or compressed.
+
+- multichannel IEC encoding. Unclear if this is required.
+
+- Encoding/decoding acceleration is not supported as mentioned
+ above. It is possible to route the output of a decoder to a capture
+ stream, or even implement transcoding capabilities. This routing
+ would be enabled with ALSA kcontrols.
+
+- Audio policy/resource management. This API does not provide any
+ hooks to query the utilization of the audio DSP, nor any preemption
+ mechanisms.
+
+- No notion of underrun/overrun. Since the bytes written are compressed
+ in nature and data written/read doesn't translate directly to
+ rendered output in time, this does not deal with underrun/overrun and
+ maybe dealt in user-library
+
+
+Credits
+=======
+- Mark Brown and Liam Girdwood for discussions on the need for this API
+- Harsha Priya for her work on intel_sst compressed API
+- Rakesh Ughreja for valuable feedback
+- Sing Nallasellan, Sikkandar Madar and Prasanna Samaga for
+ demonstrating and quantifying the benefits of audio offload on a
+ real platform.
diff --git a/Documentation/sound/designs/index.rst b/Documentation/sound/designs/index.rst
index e53a5fac0acf..f7ca11307033 100644
--- a/Documentation/sound/designs/index.rst
+++ b/Documentation/sound/designs/index.rst
@@ -6,6 +6,7 @@ Designs and Implementations
control-names
channel-mapping-api
+ compress-offload
procfile
powersave
oss-emulation