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+
+V4L2 events
+-----------
+
+The V4L2 events provide a generic way to pass events to user space.
+The driver must use :c:type:`v4l2_fh` to be able to support V4L2 events.
+
+Events are defined by a type and an optional ID. The ID may refer to a V4L2
+object such as a control ID. If unused, then the ID is 0.
+
+When the user subscribes to an event the driver will allocate a number of
+kevent structs for that event. So every (type, ID) event tuple will have
+its own set of kevent structs. This guarantees that if a driver is generating
+lots of events of one type in a short time, then that will not overwrite
+events of another type.
+
+But if you get more events of one type than the number of kevents that were
+reserved, then the oldest event will be dropped and the new one added.
+
+Furthermore, the internal struct :c:type:`v4l2_subscribed_event` has
+``merge()`` and ``replace()`` callbacks which drivers can set. These
+callbacks are called when a new event is raised and there is no more room.
+The ``replace()`` callback allows you to replace the payload of the old event
+with that of the new event, merging any relevant data from the old payload
+into the new payload that replaces it. It is called when this event type has
+only one kevent struct allocated. The ``merge()`` callback allows you to merge
+the oldest event payload into that of the second-oldest event payload. It is
+called when there are two or more kevent structs allocated.
+
+This way no status information is lost, just the intermediate steps leading
+up to that state.
+
+A good example of these ``replace``/``merge`` callbacks is in v4l2-event.c:
+``ctrls_replace()`` and ``ctrls_merge()`` callbacks for the control event.
+
+.. note::
+ these callbacks can be called from interrupt context, so they must
+ be fast.
+
+In order to queue events to video device, drivers should call:
+
+ :c:func:`v4l2_event_queue <v4l2_event_queue>`
+ (:c:type:`vdev <video_device>`, :ref:`ev <v4l2-event>`)
+
+The driver's only responsibility is to fill in the type and the data fields.
+The other fields will be filled in by V4L2.
+
+Event subscription
+~~~~~~~~~~~~~~~~~~
+
+Subscribing to an event is via:
+
+ :c:func:`v4l2_event_subscribe <v4l2_event_subscribe>`
+ (:c:type:`fh <v4l2_fh>`, :ref:`sub <v4l2-event-subscription>` ,
+ elems, :c:type:`ops <v4l2_subscribed_event_ops>`)
+
+
+This function is used to implement :c:type:`video_device`->
+:c:type:`ioctl_ops <v4l2_ioctl_ops>`-> ``vidioc_subscribe_event``,
+but the driver must check first if the driver is able to produce events
+with specified event id, and then should call
+:c:func:`v4l2_event_subscribe` to subscribe the event.
+
+The elems argument is the size of the event queue for this event. If it is 0,
+then the framework will fill in a default value (this depends on the event
+type).
+
+The ops argument allows the driver to specify a number of callbacks:
+
+======== ==============================================================
+Callback Description
+======== ==============================================================
+add called when a new listener gets added (subscribing to the same
+ event twice will only cause this callback to get called once)
+del called when a listener stops listening
+replace replace event 'old' with event 'new'.
+merge merge event 'old' into event 'new'.
+======== ==============================================================
+
+All 4 callbacks are optional, if you don't want to specify any callbacks
+the ops argument itself maybe ``NULL``.
+
+Unsubscribing an event
+~~~~~~~~~~~~~~~~~~~~~~
+
+Unsubscribing to an event is via:
+
+ :c:func:`v4l2_event_unsubscribe <v4l2_event_unsubscribe>`
+ (:c:type:`fh <v4l2_fh>`, :ref:`sub <v4l2-event-subscription>`)
+
+This function is used to implement :c:type:`video_device`->
+:c:type:`ioctl_ops <v4l2_ioctl_ops>`-> ``vidioc_unsubscribe_event``.
+A driver may call :c:func:`v4l2_event_unsubscribe` directly unless it
+wants to be involved in unsubscription process.
+
+The special type ``V4L2_EVENT_ALL`` may be used to unsubscribe all events. The
+drivers may want to handle this in a special way.
+
+Check if there's a pending event
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+Checking if there's a pending event is via:
+
+ :c:func:`v4l2_event_pending <v4l2_event_pending>`
+ (:c:type:`fh <v4l2_fh>`)
+
+
+This function returns the number of pending events. Useful when implementing
+poll.
+
+How events work
+~~~~~~~~~~~~~~~
+
+Events are delivered to user space through the poll system call. The driver
+can use :c:type:`v4l2_fh`->wait (a wait_queue_head_t) as the argument for
+``poll_wait()``.
+
+There are standard and private events. New standard events must use the
+smallest available event type. The drivers must allocate their events from
+their own class starting from class base. Class base is
+``V4L2_EVENT_PRIVATE_START`` + n * 1000 where n is the lowest available number.
+The first event type in the class is reserved for future use, so the first
+available event type is 'class base + 1'.
+
+An example on how the V4L2 events may be used can be found in the OMAP
+3 ISP driver (``drivers/media/platform/omap3isp``).
+
+A subdev can directly send an event to the :c:type:`v4l2_device` notify
+function with ``V4L2_DEVICE_NOTIFY_EVENT``. This allows the bridge to map
+the subdev that sends the event to the video node(s) associated with the
+subdev that need to be informed about such an event.
+
+V4L2 event functions and data structures
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. kernel-doc:: include/media/v4l2-event.h
+