diff options
Diffstat (limited to 'Documentation/core-api/debug-objects.rst')
-rw-r--r-- | Documentation/core-api/debug-objects.rst | 314 |
1 files changed, 314 insertions, 0 deletions
diff --git a/Documentation/core-api/debug-objects.rst b/Documentation/core-api/debug-objects.rst new file mode 100644 index 000000000000..50a9707addfe --- /dev/null +++ b/Documentation/core-api/debug-objects.rst @@ -0,0 +1,314 @@ +============================================ +The object-lifetime debugging infrastructure +============================================ + +:Author: Thomas Gleixner + +Introduction +============ + +debugobjects is a generic infrastructure to track the life time of +kernel objects and validate the operations on those. + +debugobjects is useful to check for the following error patterns: + +- Activation of uninitialized objects + +- Initialization of active objects + +- Usage of freed/destroyed objects + +debugobjects is not changing the data structure of the real object so it +can be compiled in with a minimal runtime impact and enabled on demand +with a kernel command line option. + +Howto use debugobjects +====================== + +A kernel subsystem needs to provide a data structure which describes the +object type and add calls into the debug code at appropriate places. The +data structure to describe the object type needs at minimum the name of +the object type. Optional functions can and should be provided to fixup +detected problems so the kernel can continue to work and the debug +information can be retrieved from a live system instead of hard core +debugging with serial consoles and stack trace transcripts from the +monitor. + +The debug calls provided by debugobjects are: + +- debug_object_init + +- debug_object_init_on_stack + +- debug_object_activate + +- debug_object_deactivate + +- debug_object_destroy + +- debug_object_free + +- debug_object_assert_init + +Each of these functions takes the address of the real object and a +pointer to the object type specific debug description structure. + +Each detected error is reported in the statistics and a limited number +of errors are printk'ed including a full stack trace. + +The statistics are available via /sys/kernel/debug/debug_objects/stats. +They provide information about the number of warnings and the number of +successful fixups along with information about the usage of the internal +tracking objects and the state of the internal tracking objects pool. + +Debug functions +=============== + +Debug object function reference +------------------------------- + +.. kernel-doc:: lib/debugobjects.c + :export: + +debug_object_init +------------------- + +This function is called whenever the initialization function of a real +object is called. + +When the real object is already tracked by debugobjects it is checked, +whether the object can be initialized. Initializing is not allowed for +active and destroyed objects. When debugobjects detects an error, then +it calls the fixup_init function of the object type description +structure if provided by the caller. The fixup function can correct the +problem before the real initialization of the object happens. E.g. it +can deactivate an active object in order to prevent damage to the +subsystem. + +When the real object is not yet tracked by debugobjects, debugobjects +allocates a tracker object for the real object and sets the tracker +object state to ODEBUG_STATE_INIT. It verifies that the object is not +on the callers stack. If it is on the callers stack then a limited +number of warnings including a full stack trace is printk'ed. The +calling code must use debug_object_init_on_stack() and remove the +object before leaving the function which allocated it. See next section. + +debug_object_init_on_stack +------------------------------ + +This function is called whenever the initialization function of a real +object which resides on the stack is called. + +When the real object is already tracked by debugobjects it is checked, +whether the object can be initialized. Initializing is not allowed for +active and destroyed objects. When debugobjects detects an error, then +it calls the fixup_init function of the object type description +structure if provided by the caller. The fixup function can correct the +problem before the real initialization of the object happens. E.g. it +can deactivate an active object in order to prevent damage to the +subsystem. + +When the real object is not yet tracked by debugobjects debugobjects +allocates a tracker object for the real object and sets the tracker +object state to ODEBUG_STATE_INIT. It verifies that the object is on +the callers stack. + +An object which is on the stack must be removed from the tracker by +calling debug_object_free() before the function which allocates the +object returns. Otherwise we keep track of stale objects. + +debug_object_activate +----------------------- + +This function is called whenever the activation function of a real +object is called. + +When the real object is already tracked by debugobjects it is checked, +whether the object can be activated. Activating is not allowed for +active and destroyed objects. When debugobjects detects an error, then +it calls the fixup_activate function of the object type description +structure if provided by the caller. The fixup function can correct the +problem before the real activation of the object happens. E.g. it can +deactivate an active object in order to prevent damage to the subsystem. + +When the real object is not yet tracked by debugobjects then the +fixup_activate function is called if available. This is necessary to +allow the legitimate activation of statically allocated and initialized +objects. The fixup function checks whether the object is valid and calls +the debug_objects_init() function to initialize the tracking of this +object. + +When the activation is legitimate, then the state of the associated +tracker object is set to ODEBUG_STATE_ACTIVE. + +debug_object_deactivate +------------------------- + +This function is called whenever the deactivation function of a real +object is called. + +When the real object is tracked by debugobjects it is checked, whether +the object can be deactivated. Deactivating is not allowed for untracked +or destroyed objects. + +When the deactivation is legitimate, then the state of the associated +tracker object is set to ODEBUG_STATE_INACTIVE. + +debug_object_destroy +---------------------- + +This function is called to mark an object destroyed. This is useful to +prevent the usage of invalid objects, which are still available in +memory: either statically allocated objects or objects which are freed +later. + +When the real object is tracked by debugobjects it is checked, whether +the object can be destroyed. Destruction is not allowed for active and +destroyed objects. When debugobjects detects an error, then it calls the +fixup_destroy function of the object type description structure if +provided by the caller. The fixup function can correct the problem +before the real destruction of the object happens. E.g. it can +deactivate an active object in order to prevent damage to the subsystem. + +When the destruction is legitimate, then the state of the associated +tracker object is set to ODEBUG_STATE_DESTROYED. + +debug_object_free +------------------- + +This function is called before an object is freed. + +When the real object is tracked by debugobjects it is checked, whether +the object can be freed. Free is not allowed for active objects. When +debugobjects detects an error, then it calls the fixup_free function of +the object type description structure if provided by the caller. The +fixup function can correct the problem before the real free of the +object happens. E.g. it can deactivate an active object in order to +prevent damage to the subsystem. + +Note that debug_object_free removes the object from the tracker. Later +usage of the object is detected by the other debug checks. + +debug_object_assert_init +--------------------------- + +This function is called to assert that an object has been initialized. + +When the real object is not tracked by debugobjects, it calls +fixup_assert_init of the object type description structure provided by +the caller, with the hardcoded object state ODEBUG_NOT_AVAILABLE. The +fixup function can correct the problem by calling debug_object_init +and other specific initializing functions. + +When the real object is already tracked by debugobjects it is ignored. + +Fixup functions +=============== + +Debug object type description structure +--------------------------------------- + +.. kernel-doc:: include/linux/debugobjects.h + :internal: + +fixup_init +----------- + +This function is called from the debug code whenever a problem in +debug_object_init is detected. The function takes the address of the +object and the state which is currently recorded in the tracker. + +Called from debug_object_init when the object state is: + +- ODEBUG_STATE_ACTIVE + +The function returns true when the fixup was successful, otherwise +false. The return value is used to update the statistics. + +Note, that the function needs to call the debug_object_init() function +again, after the damage has been repaired in order to keep the state +consistent. + +fixup_activate +--------------- + +This function is called from the debug code whenever a problem in +debug_object_activate is detected. + +Called from debug_object_activate when the object state is: + +- ODEBUG_STATE_NOTAVAILABLE + +- ODEBUG_STATE_ACTIVE + +The function returns true when the fixup was successful, otherwise +false. The return value is used to update the statistics. + +Note that the function needs to call the debug_object_activate() +function again after the damage has been repaired in order to keep the +state consistent. + +The activation of statically initialized objects is a special case. When +debug_object_activate() has no tracked object for this object address +then fixup_activate() is called with object state +ODEBUG_STATE_NOTAVAILABLE. The fixup function needs to check whether +this is a legitimate case of a statically initialized object or not. In +case it is it calls debug_object_init() and debug_object_activate() +to make the object known to the tracker and marked active. In this case +the function should return false because this is not a real fixup. + +fixup_destroy +-------------- + +This function is called from the debug code whenever a problem in +debug_object_destroy is detected. + +Called from debug_object_destroy when the object state is: + +- ODEBUG_STATE_ACTIVE + +The function returns true when the fixup was successful, otherwise +false. The return value is used to update the statistics. + +fixup_free +----------- + +This function is called from the debug code whenever a problem in +debug_object_free is detected. Further it can be called from the debug +checks in kfree/vfree, when an active object is detected from the +debug_check_no_obj_freed() sanity checks. + +Called from debug_object_free() or debug_check_no_obj_freed() when +the object state is: + +- ODEBUG_STATE_ACTIVE + +The function returns true when the fixup was successful, otherwise +false. The return value is used to update the statistics. + +fixup_assert_init +------------------- + +This function is called from the debug code whenever a problem in +debug_object_assert_init is detected. + +Called from debug_object_assert_init() with a hardcoded state +ODEBUG_STATE_NOTAVAILABLE when the object is not found in the debug +bucket. + +The function returns true when the fixup was successful, otherwise +false. The return value is used to update the statistics. + +Note, this function should make sure debug_object_init() is called +before returning. + +The handling of statically initialized objects is a special case. The +fixup function should check if this is a legitimate case of a statically +initialized object or not. In this case only debug_object_init() +should be called to make the object known to the tracker. Then the +function should return false because this is not a real fixup. + +Known Bugs And Assumptions +========================== + +None (knock on wood). |