diff options
-rw-r--r-- | include/linux/gameport.h | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/include/linux/gameport.h b/include/linux/gameport.h index b456b08d70ed..b986be513406 100644 --- a/include/linux/gameport.h +++ b/include/linux/gameport.h @@ -153,6 +153,19 @@ int __must_check __gameport_register_driver(struct gameport_driver *drv, void gameport_unregister_driver(struct gameport_driver *drv); +/** + * module_gameport_driver() - Helper macro for registering a gameport driver + * @__gameport_driver: gameport_driver struct + * + * Helper macro for gameport drivers which do not do anything special in + * module init/exit. This eliminates a lot of boilerplate. Each module may + * only use this macro once, and calling it replaces module_init() and + * module_exit(). + */ +#define module_gameport_driver(__gameport_driver) \ + module_driver(__gameport_driver, gameport_register_driver, \ + gameport_unregister_driver) + #endif /* __KERNEL__ */ #define GAMEPORT_MODE_DISABLED 0 |