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author | Takashi Sakamoto <o-takashi@sakamocchi.jp> | 2014-08-29 08:40:44 +0400 |
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committer | Takashi Iwai <tiwai@suse.de> | 2014-08-29 11:51:45 +0400 |
commit | 1033eb5b5aeeb526c22068e0fb0cef9f3c14231e (patch) | |
tree | 06687fcaf8d15607bf356fd9c164abb1ecfc4489 /sound | |
parent | 1a22e7758eabc431d6d8af085dc6e4c5031779a6 (diff) | |
download | linux-1033eb5b5aeeb526c22068e0fb0cef9f3c14231e.tar.xz |
ALSA: dice: fix wrong channel mappping at higher sampling rate
The channel mapping is initialized by amdtp_stream_set_parameters(), however
Dice driver set it before calling this function. Furthermore, the setting is
wrong because the index is the value of array, and vice versa.
This commit moves codes for channel mapping after the function and set it correctly.
Reported-by: Daniel Robbins <drobbins@funtoo.org>
Fixes: 10550bea44a8 ("ALSA: dice/firewire-lib: Keep dualwire mode but obsolete CIP_HI_DUALWIRE")
Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp>
Cc: <stable@vger.kernel.org> # 3.16
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound')
-rw-r--r-- | sound/firewire/dice.c | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/sound/firewire/dice.c b/sound/firewire/dice.c index a9a30c0161f1..4cf8eb704045 100644 --- a/sound/firewire/dice.c +++ b/sound/firewire/dice.c @@ -579,11 +579,6 @@ static int dice_hw_params(struct snd_pcm_substream *substream, return err; } - for (i = 0; i < channels; i++) { - dice->stream.pcm_positions[i * 2] = i; - dice->stream.pcm_positions[i * 2 + 1] = i + channels; - } - rate /= 2; channels *= 2; } @@ -591,6 +586,15 @@ static int dice_hw_params(struct snd_pcm_substream *substream, mode = rate_index_to_mode(rate_index); amdtp_stream_set_parameters(&dice->stream, rate, channels, dice->rx_midi_ports[mode]); + if (rate_index > 4) { + channels /= 2; + + for (i = 0; i < channels; i++) { + dice->stream.pcm_positions[i] = i * 2; + dice->stream.pcm_positions[i + channels] = i * 2 + 1; + } + } + amdtp_stream_set_pcm_format(&dice->stream, params_format(hw_params)); |