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authorShawn Guo <shawn.guo@linaro.org>2012-03-16 12:56:41 +0400
committerMark Brown <broonie@opensource.wolfsonmicro.com>2012-04-01 14:28:27 +0400
commit8f549d7e7795e5e07ff871a79708bf2e387104dd (patch)
tree93de6a8ffba13bf6613c4a08875b3cbed97d1697 /sound/soc/fsl/p1022_ds.c
parent60aae8da298e3ac0af07c8cdb6a98e47e8deab35 (diff)
downloadlinux-8f549d7e7795e5e07ff871a79708bf2e387104dd.tar.xz
ASoC: fsl: remove helper fsl_asoc_get_codec_dev_name
The ASoC core now can support matching codec with device node besides name, so we can save helper function fsl_asoc_get_codec_dev_name. Signed-off-by: Shawn Guo <shawn.guo@linaro.org> Acked-by: Sascha Hauer <s.hauer@pengutronix.de> Acked-by: Timur Tabi <timur@freescale.com> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
Diffstat (limited to 'sound/soc/fsl/p1022_ds.c')
-rw-r--r--sound/soc/fsl/p1022_ds.c13
1 files changed, 2 insertions, 11 deletions
diff --git a/sound/soc/fsl/p1022_ds.c b/sound/soc/fsl/p1022_ds.c
index be79e7388c0f..202298556ba7 100644
--- a/sound/soc/fsl/p1022_ds.c
+++ b/sound/soc/fsl/p1022_ds.c
@@ -73,7 +73,6 @@ struct machine_data {
unsigned int ssi_id; /* 0 = SSI1, 1 = SSI2, etc */
unsigned int dma_id[2]; /* 0 = DMA1, 1 = DMA2, etc */
unsigned int dma_channel_id[2]; /* 0 = ch 0, 1 = ch 1, etc*/
- char codec_name[DAI_NAME_SIZE];
char platform_name[2][DAI_NAME_SIZE]; /* One for each DMA channel */
};
@@ -225,16 +224,8 @@ static int p1022_ds_probe(struct platform_device *pdev)
mdata->dai[0].cpu_dai_name = dev_name(&ssi_pdev->dev);
mdata->dai[0].ops = &p1022_ds_ops;
- /* Determine the codec name, it will be used as the codec DAI name */
- ret = fsl_asoc_get_codec_dev_name(codec_np, mdata->codec_name,
- DAI_NAME_SIZE);
- if (ret) {
- dev_err(&pdev->dev, "invalid codec node %s\n",
- codec_np->full_name);
- ret = -EINVAL;
- goto error;
- }
- mdata->dai[0].codec_name = mdata->codec_name;
+ /* ASoC core can match codec with device node */
+ mdata->dai[0].codec_of_node = codec_np;
/* We register two DAIs per SSI, one for playback and the other for
* capture. We support codecs that have separate DAIs for both playback