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authorEric Dumazet <edumazet@google.com>2016-10-26 19:27:57 +0300
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>2019-04-03 07:23:18 +0300
commit7ed7c0386ef2a5cbe58e15af5014c9302d3593eb (patch)
tree810e82a629f43c37e42ce3225e30bd6d4d48a21c /net/dccp/ipv6.c
parenta12cf3214235681a347a53c93378479caab3f404 (diff)
downloadlinux-7ed7c0386ef2a5cbe58e15af5014c9302d3593eb.tar.xz
tcp/dccp: drop SYN packets if accept queue is full
commit 5ea8ea2cb7f1d0db15762c9b0bb9e7330425a071 upstream. Per listen(fd, backlog) rules, there is really no point accepting a SYN, sending a SYNACK, and dropping the following ACK packet if accept queue is full, because application is not draining accept queue fast enough. This behavior is fooling TCP clients that believe they established a flow, while there is nothing at server side. They might then send about 10 MSS (if using IW10) that will be dropped anyway while server is under stress. Signed-off-by: Eric Dumazet <edumazet@google.com> Acked-by: Neal Cardwell <ncardwell@google.com> Acked-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: David S. Miller <davem@davemloft.net> Signed-off-by: Arnd Bergmann <arnd@arndb.de> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Diffstat (limited to 'net/dccp/ipv6.c')
-rw-r--r--net/dccp/ipv6.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/net/dccp/ipv6.c b/net/dccp/ipv6.c
index 0bf41faeffc4..18bb2a42f0d1 100644
--- a/net/dccp/ipv6.c
+++ b/net/dccp/ipv6.c
@@ -324,7 +324,7 @@ static int dccp_v6_conn_request(struct sock *sk, struct sk_buff *skb)
if (inet_csk_reqsk_queue_is_full(sk))
goto drop;
- if (sk_acceptq_is_full(sk) && inet_csk_reqsk_queue_young(sk) > 1)
+ if (sk_acceptq_is_full(sk))
goto drop;
req = inet_reqsk_alloc(&dccp6_request_sock_ops, sk, true);