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author | Thierry Reding <treding@nvidia.com> | 2014-10-01 16:13:33 +0400 |
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committer | Thierry Reding <treding@nvidia.com> | 2014-11-10 17:15:34 +0300 |
commit | 2cd0f55961d87da617adae717737d13cb9518e7f (patch) | |
tree | bcc7d9fec972bbeea346fdb94a535dcfeb6105e6 /mm/mmap.c | |
parent | bfb111ec255c82f2501d2898c5d26f39959c0111 (diff) | |
download | linux-2cd0f55961d87da617adae717737d13cb9518e7f.tar.xz |
ARM: ebsa110: Properly override I/O accessors
In order to override accessors properly they must be #define'd so that
subsequent generic headers (the one for ARM and finally the architecture
independent one) can properly detect it.
While at it, make all accessors use volatile void __iomem * to avoid a
slew of build warnings.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Diffstat (limited to 'mm/mmap.c')
0 files changed, 0 insertions, 0 deletions