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authorThierry Reding <treding@nvidia.com>2014-10-01 16:13:33 +0400
committerThierry Reding <treding@nvidia.com>2014-11-10 17:15:34 +0300
commit2cd0f55961d87da617adae717737d13cb9518e7f (patch)
treebcc7d9fec972bbeea346fdb94a535dcfeb6105e6 /mm/mmap.c
parentbfb111ec255c82f2501d2898c5d26f39959c0111 (diff)
downloadlinux-2cd0f55961d87da617adae717737d13cb9518e7f.tar.xz
ARM: ebsa110: Properly override I/O accessors
In order to override accessors properly they must be #define'd so that subsequent generic headers (the one for ARM and finally the architecture independent one) can properly detect it. While at it, make all accessors use volatile void __iomem * to avoid a slew of build warnings. Signed-off-by: Thierry Reding <treding@nvidia.com>
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