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authorLinus Torvalds <torvalds@linux-foundation.org>2021-11-14 02:32:30 +0300
committerLinus Torvalds <torvalds@linux-foundation.org>2021-11-14 02:32:30 +0300
commitc8c109546a19613d323a319d0c921cb1f317e629 (patch)
tree5cf721ff53b9caba1162065cd16071e5226d40db /lib/zstd/common/bitstream.h
parentccfff0a2bd2a30de130b5623d242ddecd0272bc2 (diff)
parent0a8ea235837cc39f27c45689930aa97ae91d5953 (diff)
downloadlinux-c8c109546a19613d323a319d0c921cb1f317e629.tar.xz
Merge tag 'zstd-for-linus-v5.16' of git://github.com/terrelln/linux
Pull zstd update from Nick Terrell: "Update to zstd-1.4.10. Add myself as the maintainer of zstd and update the zstd version in the kernel, which is now 4 years out of date, to a much more recent zstd release. This includes bug fixes, much more extensive fuzzing, and performance improvements. And generates the kernel zstd automatically from upstream zstd, so it is easier to keep the zstd verison up to date, and we don't fall so far out of date again. This includes 5 commits that update the zstd library version: - Adds a new kernel-style wrapper around zstd. This wrapper API is functionally equivalent to the subset of the current zstd API that is currently used. The wrapper API changes to be kernel style so that the symbols don't collide with zstd's symbols. The update to zstd-1.4.10 maintains the same API and preserves the semantics, so that none of the callers need to be updated. All callers are updated in the commit, because there are zero functional changes. - Adds an indirection for `lib/decompress_unzstd.c` so it doesn't depend on the layout of `lib/zstd/` to include every source file. This allows the next patch to be automatically generated. - Imports the zstd-1.4.10 source code. This commit is automatically generated from upstream zstd (https://github.com/facebook/zstd). - Adds me (terrelln@fb.com) as the maintainer of `lib/zstd`. - Fixes a newly added build warning for clang. The discussion around this patchset has been pretty long, so I've included a FAQ-style summary of the history of the patchset, and why we are taking this approach. Why do we need to update? ------------------------- The zstd version in the kernel is based off of zstd-1.3.1, which is was released August 20, 2017. Since then zstd has seen many bug fixes and performance improvements. And, importantly, upstream zstd is continuously fuzzed by OSS-Fuzz, and bug fixes aren't backported to older versions. So the only way to sanely get these fixes is to keep up to date with upstream zstd. There are no known security issues that affect the kernel, but we need to be able to update in case there are. And while there are no known security issues, there are relevant bug fixes. For example the problem with large kernel decompression has been fixed upstream for over 2 years [1] Additionally the performance improvements for kernel use cases are significant. Measured for x86_64 on my Intel i9-9900k @ 3.6 GHz: - BtrFS zstd compression at levels 1 and 3 is 5% faster - BtrFS zstd decompression+read is 15% faster - SquashFS zstd decompression+read is 15% faster - F2FS zstd compression+write at level 3 is 8% faster - F2FS zstd decompression+read is 20% faster - ZRAM decompression+read is 30% faster - Kernel zstd decompression is 35% faster - Initramfs zstd decompression+build is 5% faster On top of this, there are significant performance improvements coming down the line in the next zstd release, and the new automated update patch generation will allow us to pull them easily. How is the update patch generated? ---------------------------------- The first two patches are preparation for updating the zstd version. Then the 3rd patch in the series imports upstream zstd into the kernel. This patch is automatically generated from upstream. A script makes the necessary changes and imports it into the kernel. The changes are: - Replace all libc dependencies with kernel replacements and rewrite includes. - Remove unncessary portability macros like: #if defined(_MSC_VER). - Use the kernel xxhash instead of bundling it. This automation gets tested every commit by upstream's continuous integration. When we cut a new zstd release, we will submit a patch to the kernel to update the zstd version in the kernel. The automated process makes it easy to keep the kernel version of zstd up to date. The current zstd in the kernel shares the guts of the code, but has a lot of API and minor changes to work in the kernel. This is because at the time upstream zstd was not ready to be used in the kernel envrionment as-is. But, since then upstream zstd has evolved to support being used in the kernel as-is. Why are we updating in one big patch? ------------------------------------- The 3rd patch in the series is very large. This is because it is restructuring the code, so it both deletes the existing zstd, and re-adds the new structure. Future updates will be directly proportional to the changes in upstream zstd since the last import. They will admittidly be large, as zstd is an actively developed project, and has hundreds of commits between every release. However, there is no other great alternative. One option ruled out is to replay every upstream zstd commit. This is not feasible for several reasons: - There are over 3500 upstream commits since the zstd version in the kernel. - The automation to automatically generate the kernel update was only added recently, so older commits cannot easily be imported. - Not every upstream zstd commit builds. - Only zstd releases are "supported", and individual commits may have bugs that were fixed before a release. Another option to reduce the patch size would be to first reorganize to the new file structure, and then apply the patch. However, the current kernel zstd is formatted with clang-format to be more "kernel-like". But, the new method imports zstd as-is, without additional formatting, to allow for closer correlation with upstream, and easier debugging. So the patch wouldn't be any smaller. It also doesn't make sense to import upstream zstd commit by commit going forward. Upstream zstd doesn't support production use cases running of the development branch. We have a lot of post-commit fuzzing that catches many bugs, so indiviudal commits may be buggy, but fixed before a release. So going forward, I intend to import every (important) zstd release into the Kernel. So, while it isn't ideal, updating in one big patch is the only patch I see forward. Who is responsible for this code? --------------------------------- I am. This patchset adds me as the maintainer for zstd. Previously, there was no tree for zstd patches. Because of that, there were several patches that either got ignored, or took a long time to merge, since it wasn't clear which tree should pick them up. I'm officially stepping up as maintainer, and setting up my tree as the path through which zstd patches get merged. I'll make sure that patches to the kernel zstd get ported upstream, so they aren't erased when the next version update happens. How is this code tested? ------------------------ I tested every caller of zstd on x86_64 (BtrFS, ZRAM, SquashFS, F2FS, Kernel, InitRAMFS). I also tested Kernel & InitRAMFS on i386 and aarch64. I checked both performance and correctness. Also, thanks to many people in the community who have tested these patches locally. Lastly, this code will bake in linux-next before being merged into v5.16. Why update to zstd-1.4.10 when zstd-1.5.0 has been released? ------------------------------------------------------------ This patchset has been outstanding since 2020, and zstd-1.4.10 was the latest release when it was created. Since the update patch is automatically generated from upstream, I could generate it from zstd-1.5.0. However, there were some large stack usage regressions in zstd-1.5.0, and are only fixed in the latest development branch. And the latest development branch contains some new code that needs to bake in the fuzzer before I would feel comfortable releasing to the kernel. Once this patchset has been merged, and we've released zstd-1.5.1, we can update the kernel to zstd-1.5.1, and exercise the update process. You may notice that zstd-1.4.10 doesn't exist upstream. This release is an artifical release based off of zstd-1.4.9, with some fixes for the kernel backported from the development branch. I will tag the zstd-1.4.10 release after this patchset is merged, so the Linux Kernel is running a known version of zstd that can be debugged upstream. Why was a wrapper API added? ---------------------------- The first versions of this patchset migrated the kernel to the upstream zstd API. It first added a shim API that supported the new upstream API with the old code, then updated callers to use the new shim API, then transitioned to the new code and deleted the shim API. However, Cristoph Hellwig suggested that we transition to a kernel style API, and hide zstd's upstream API behind that. This is because zstd's upstream API is supports many other use cases, and does not follow the kernel style guide, while the kernel API is focused on the kernel's use cases, and follows the kernel style guide. Where is the previous discussion? --------------------------------- Links for the discussions of the previous versions of the patch set below. The largest changes in the design of the patchset are driven by the discussions in v11, v5, and v1. Sorry for the mix of links, I couldn't find most of the the threads on lkml.org" Link: https://lkml.org/lkml/2020/9/29/27 [1] Link: https://www.spinics.net/lists/linux-crypto/msg58189.html [v12] Link: https://lore.kernel.org/linux-btrfs/20210430013157.747152-1-nickrterrell@gmail.com/ [v11] Link: https://lore.kernel.org/lkml/20210426234621.870684-2-nickrterrell@gmail.com/ [v10] Link: https://lore.kernel.org/linux-btrfs/20210330225112.496213-1-nickrterrell@gmail.com/ [v9] Link: https://lore.kernel.org/linux-f2fs-devel/20210326191859.1542272-1-nickrterrell@gmail.com/ [v8] Link: https://lkml.org/lkml/2020/12/3/1195 [v7] Link: https://lkml.org/lkml/2020/12/2/1245 [v6] Link: https://lore.kernel.org/linux-btrfs/20200916034307.2092020-1-nickrterrell@gmail.com/ [v5] Link: https://www.spinics.net/lists/linux-btrfs/msg105783.html [v4] Link: https://lkml.org/lkml/2020/9/23/1074 [v3] Link: https://www.spinics.net/lists/linux-btrfs/msg105505.html [v2] Link: https://lore.kernel.org/linux-btrfs/20200916034307.2092020-1-nickrterrell@gmail.com/ [v1] Signed-off-by: Nick Terrell <terrelln@fb.com> Tested By: Paul Jones <paul@pauljones.id.au> Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name> Tested-by: Sedat Dilek <sedat.dilek@gmail.com> # LLVM/Clang v13.0.0 on x86-64 Tested-by: Jean-Denis Girard <jd.girard@sysnux.pf> * tag 'zstd-for-linus-v5.16' of git://github.com/terrelln/linux: lib: zstd: Add cast to silence clang's -Wbitwise-instead-of-logical MAINTAINERS: Add maintainer entry for zstd lib: zstd: Upgrade to latest upstream zstd version 1.4.10 lib: zstd: Add decompress_sources.h for decompress_unzstd lib: zstd: Add kernel-specific API
Diffstat (limited to 'lib/zstd/common/bitstream.h')
-rw-r--r--lib/zstd/common/bitstream.h437
1 files changed, 437 insertions, 0 deletions
diff --git a/lib/zstd/common/bitstream.h b/lib/zstd/common/bitstream.h
new file mode 100644
index 000000000000..28248abe8612
--- /dev/null
+++ b/lib/zstd/common/bitstream.h
@@ -0,0 +1,437 @@
+/* ******************************************************************
+ * bitstream
+ * Part of FSE library
+ * Copyright (c) Yann Collet, Facebook, Inc.
+ *
+ * You can contact the author at :
+ * - Source repository : https://github.com/Cyan4973/FiniteStateEntropy
+ *
+ * This source code is licensed under both the BSD-style license (found in the
+ * LICENSE file in the root directory of this source tree) and the GPLv2 (found
+ * in the COPYING file in the root directory of this source tree).
+ * You may select, at your option, one of the above-listed licenses.
+****************************************************************** */
+#ifndef BITSTREAM_H_MODULE
+#define BITSTREAM_H_MODULE
+
+/*
+* This API consists of small unitary functions, which must be inlined for best performance.
+* Since link-time-optimization is not available for all compilers,
+* these functions are defined into a .h to be included.
+*/
+
+/*-****************************************
+* Dependencies
+******************************************/
+#include "mem.h" /* unaligned access routines */
+#include "compiler.h" /* UNLIKELY() */
+#include "debug.h" /* assert(), DEBUGLOG(), RAWLOG() */
+#include "error_private.h" /* error codes and messages */
+
+
+/*=========================================
+* Target specific
+=========================================*/
+
+#define STREAM_ACCUMULATOR_MIN_32 25
+#define STREAM_ACCUMULATOR_MIN_64 57
+#define STREAM_ACCUMULATOR_MIN ((U32)(MEM_32bits() ? STREAM_ACCUMULATOR_MIN_32 : STREAM_ACCUMULATOR_MIN_64))
+
+
+/*-******************************************
+* bitStream encoding API (write forward)
+********************************************/
+/* bitStream can mix input from multiple sources.
+ * A critical property of these streams is that they encode and decode in **reverse** direction.
+ * So the first bit sequence you add will be the last to be read, like a LIFO stack.
+ */
+typedef struct {
+ size_t bitContainer;
+ unsigned bitPos;
+ char* startPtr;
+ char* ptr;
+ char* endPtr;
+} BIT_CStream_t;
+
+MEM_STATIC size_t BIT_initCStream(BIT_CStream_t* bitC, void* dstBuffer, size_t dstCapacity);
+MEM_STATIC void BIT_addBits(BIT_CStream_t* bitC, size_t value, unsigned nbBits);
+MEM_STATIC void BIT_flushBits(BIT_CStream_t* bitC);
+MEM_STATIC size_t BIT_closeCStream(BIT_CStream_t* bitC);
+
+/* Start with initCStream, providing the size of buffer to write into.
+* bitStream will never write outside of this buffer.
+* `dstCapacity` must be >= sizeof(bitD->bitContainer), otherwise @return will be an error code.
+*
+* bits are first added to a local register.
+* Local register is size_t, hence 64-bits on 64-bits systems, or 32-bits on 32-bits systems.
+* Writing data into memory is an explicit operation, performed by the flushBits function.
+* Hence keep track how many bits are potentially stored into local register to avoid register overflow.
+* After a flushBits, a maximum of 7 bits might still be stored into local register.
+*
+* Avoid storing elements of more than 24 bits if you want compatibility with 32-bits bitstream readers.
+*
+* Last operation is to close the bitStream.
+* The function returns the final size of CStream in bytes.
+* If data couldn't fit into `dstBuffer`, it will return a 0 ( == not storable)
+*/
+
+
+/*-********************************************
+* bitStream decoding API (read backward)
+**********************************************/
+typedef struct {
+ size_t bitContainer;
+ unsigned bitsConsumed;
+ const char* ptr;
+ const char* start;
+ const char* limitPtr;
+} BIT_DStream_t;
+
+typedef enum { BIT_DStream_unfinished = 0,
+ BIT_DStream_endOfBuffer = 1,
+ BIT_DStream_completed = 2,
+ BIT_DStream_overflow = 3 } BIT_DStream_status; /* result of BIT_reloadDStream() */
+ /* 1,2,4,8 would be better for bitmap combinations, but slows down performance a bit ... :( */
+
+MEM_STATIC size_t BIT_initDStream(BIT_DStream_t* bitD, const void* srcBuffer, size_t srcSize);
+MEM_STATIC size_t BIT_readBits(BIT_DStream_t* bitD, unsigned nbBits);
+MEM_STATIC BIT_DStream_status BIT_reloadDStream(BIT_DStream_t* bitD);
+MEM_STATIC unsigned BIT_endOfDStream(const BIT_DStream_t* bitD);
+
+
+/* Start by invoking BIT_initDStream().
+* A chunk of the bitStream is then stored into a local register.
+* Local register size is 64-bits on 64-bits systems, 32-bits on 32-bits systems (size_t).
+* You can then retrieve bitFields stored into the local register, **in reverse order**.
+* Local register is explicitly reloaded from memory by the BIT_reloadDStream() method.
+* A reload guarantee a minimum of ((8*sizeof(bitD->bitContainer))-7) bits when its result is BIT_DStream_unfinished.
+* Otherwise, it can be less than that, so proceed accordingly.
+* Checking if DStream has reached its end can be performed with BIT_endOfDStream().
+*/
+
+
+/*-****************************************
+* unsafe API
+******************************************/
+MEM_STATIC void BIT_addBitsFast(BIT_CStream_t* bitC, size_t value, unsigned nbBits);
+/* faster, but works only if value is "clean", meaning all high bits above nbBits are 0 */
+
+MEM_STATIC void BIT_flushBitsFast(BIT_CStream_t* bitC);
+/* unsafe version; does not check buffer overflow */
+
+MEM_STATIC size_t BIT_readBitsFast(BIT_DStream_t* bitD, unsigned nbBits);
+/* faster, but works only if nbBits >= 1 */
+
+
+
+/*-**************************************************************
+* Internal functions
+****************************************************************/
+MEM_STATIC unsigned BIT_highbit32 (U32 val)
+{
+ assert(val != 0);
+ {
+# if (__GNUC__ >= 3) /* Use GCC Intrinsic */
+ return __builtin_clz (val) ^ 31;
+# else /* Software version */
+ static const unsigned DeBruijnClz[32] = { 0, 9, 1, 10, 13, 21, 2, 29,
+ 11, 14, 16, 18, 22, 25, 3, 30,
+ 8, 12, 20, 28, 15, 17, 24, 7,
+ 19, 27, 23, 6, 26, 5, 4, 31 };
+ U32 v = val;
+ v |= v >> 1;
+ v |= v >> 2;
+ v |= v >> 4;
+ v |= v >> 8;
+ v |= v >> 16;
+ return DeBruijnClz[ (U32) (v * 0x07C4ACDDU) >> 27];
+# endif
+ }
+}
+
+/*===== Local Constants =====*/
+static const unsigned BIT_mask[] = {
+ 0, 1, 3, 7, 0xF, 0x1F,
+ 0x3F, 0x7F, 0xFF, 0x1FF, 0x3FF, 0x7FF,
+ 0xFFF, 0x1FFF, 0x3FFF, 0x7FFF, 0xFFFF, 0x1FFFF,
+ 0x3FFFF, 0x7FFFF, 0xFFFFF, 0x1FFFFF, 0x3FFFFF, 0x7FFFFF,
+ 0xFFFFFF, 0x1FFFFFF, 0x3FFFFFF, 0x7FFFFFF, 0xFFFFFFF, 0x1FFFFFFF,
+ 0x3FFFFFFF, 0x7FFFFFFF}; /* up to 31 bits */
+#define BIT_MASK_SIZE (sizeof(BIT_mask) / sizeof(BIT_mask[0]))
+
+/*-**************************************************************
+* bitStream encoding
+****************************************************************/
+/*! BIT_initCStream() :
+ * `dstCapacity` must be > sizeof(size_t)
+ * @return : 0 if success,
+ * otherwise an error code (can be tested using ERR_isError()) */
+MEM_STATIC size_t BIT_initCStream(BIT_CStream_t* bitC,
+ void* startPtr, size_t dstCapacity)
+{
+ bitC->bitContainer = 0;
+ bitC->bitPos = 0;
+ bitC->startPtr = (char*)startPtr;
+ bitC->ptr = bitC->startPtr;
+ bitC->endPtr = bitC->startPtr + dstCapacity - sizeof(bitC->bitContainer);
+ if (dstCapacity <= sizeof(bitC->bitContainer)) return ERROR(dstSize_tooSmall);
+ return 0;
+}
+
+/*! BIT_addBits() :
+ * can add up to 31 bits into `bitC`.
+ * Note : does not check for register overflow ! */
+MEM_STATIC void BIT_addBits(BIT_CStream_t* bitC,
+ size_t value, unsigned nbBits)
+{
+ DEBUG_STATIC_ASSERT(BIT_MASK_SIZE == 32);
+ assert(nbBits < BIT_MASK_SIZE);
+ assert(nbBits + bitC->bitPos < sizeof(bitC->bitContainer) * 8);
+ bitC->bitContainer |= (value & BIT_mask[nbBits]) << bitC->bitPos;
+ bitC->bitPos += nbBits;
+}
+
+/*! BIT_addBitsFast() :
+ * works only if `value` is _clean_,
+ * meaning all high bits above nbBits are 0 */
+MEM_STATIC void BIT_addBitsFast(BIT_CStream_t* bitC,
+ size_t value, unsigned nbBits)
+{
+ assert((value>>nbBits) == 0);
+ assert(nbBits + bitC->bitPos < sizeof(bitC->bitContainer) * 8);
+ bitC->bitContainer |= value << bitC->bitPos;
+ bitC->bitPos += nbBits;
+}
+
+/*! BIT_flushBitsFast() :
+ * assumption : bitContainer has not overflowed
+ * unsafe version; does not check buffer overflow */
+MEM_STATIC void BIT_flushBitsFast(BIT_CStream_t* bitC)
+{
+ size_t const nbBytes = bitC->bitPos >> 3;
+ assert(bitC->bitPos < sizeof(bitC->bitContainer) * 8);
+ assert(bitC->ptr <= bitC->endPtr);
+ MEM_writeLEST(bitC->ptr, bitC->bitContainer);
+ bitC->ptr += nbBytes;
+ bitC->bitPos &= 7;
+ bitC->bitContainer >>= nbBytes*8;
+}
+
+/*! BIT_flushBits() :
+ * assumption : bitContainer has not overflowed
+ * safe version; check for buffer overflow, and prevents it.
+ * note : does not signal buffer overflow.
+ * overflow will be revealed later on using BIT_closeCStream() */
+MEM_STATIC void BIT_flushBits(BIT_CStream_t* bitC)
+{
+ size_t const nbBytes = bitC->bitPos >> 3;
+ assert(bitC->bitPos < sizeof(bitC->bitContainer) * 8);
+ assert(bitC->ptr <= bitC->endPtr);
+ MEM_writeLEST(bitC->ptr, bitC->bitContainer);
+ bitC->ptr += nbBytes;
+ if (bitC->ptr > bitC->endPtr) bitC->ptr = bitC->endPtr;
+ bitC->bitPos &= 7;
+ bitC->bitContainer >>= nbBytes*8;
+}
+
+/*! BIT_closeCStream() :
+ * @return : size of CStream, in bytes,
+ * or 0 if it could not fit into dstBuffer */
+MEM_STATIC size_t BIT_closeCStream(BIT_CStream_t* bitC)
+{
+ BIT_addBitsFast(bitC, 1, 1); /* endMark */
+ BIT_flushBits(bitC);
+ if (bitC->ptr >= bitC->endPtr) return 0; /* overflow detected */
+ return (bitC->ptr - bitC->startPtr) + (bitC->bitPos > 0);
+}
+
+
+/*-********************************************************
+* bitStream decoding
+**********************************************************/
+/*! BIT_initDStream() :
+ * Initialize a BIT_DStream_t.
+ * `bitD` : a pointer to an already allocated BIT_DStream_t structure.
+ * `srcSize` must be the *exact* size of the bitStream, in bytes.
+ * @return : size of stream (== srcSize), or an errorCode if a problem is detected
+ */
+MEM_STATIC size_t BIT_initDStream(BIT_DStream_t* bitD, const void* srcBuffer, size_t srcSize)
+{
+ if (srcSize < 1) { ZSTD_memset(bitD, 0, sizeof(*bitD)); return ERROR(srcSize_wrong); }
+
+ bitD->start = (const char*)srcBuffer;
+ bitD->limitPtr = bitD->start + sizeof(bitD->bitContainer);
+
+ if (srcSize >= sizeof(bitD->bitContainer)) { /* normal case */
+ bitD->ptr = (const char*)srcBuffer + srcSize - sizeof(bitD->bitContainer);
+ bitD->bitContainer = MEM_readLEST(bitD->ptr);
+ { BYTE const lastByte = ((const BYTE*)srcBuffer)[srcSize-1];
+ bitD->bitsConsumed = lastByte ? 8 - BIT_highbit32(lastByte) : 0; /* ensures bitsConsumed is always set */
+ if (lastByte == 0) return ERROR(GENERIC); /* endMark not present */ }
+ } else {
+ bitD->ptr = bitD->start;
+ bitD->bitContainer = *(const BYTE*)(bitD->start);
+ switch(srcSize)
+ {
+ case 7: bitD->bitContainer += (size_t)(((const BYTE*)(srcBuffer))[6]) << (sizeof(bitD->bitContainer)*8 - 16);
+ ZSTD_FALLTHROUGH;
+
+ case 6: bitD->bitContainer += (size_t)(((const BYTE*)(srcBuffer))[5]) << (sizeof(bitD->bitContainer)*8 - 24);
+ ZSTD_FALLTHROUGH;
+
+ case 5: bitD->bitContainer += (size_t)(((const BYTE*)(srcBuffer))[4]) << (sizeof(bitD->bitContainer)*8 - 32);
+ ZSTD_FALLTHROUGH;
+
+ case 4: bitD->bitContainer += (size_t)(((const BYTE*)(srcBuffer))[3]) << 24;
+ ZSTD_FALLTHROUGH;
+
+ case 3: bitD->bitContainer += (size_t)(((const BYTE*)(srcBuffer))[2]) << 16;
+ ZSTD_FALLTHROUGH;
+
+ case 2: bitD->bitContainer += (size_t)(((const BYTE*)(srcBuffer))[1]) << 8;
+ ZSTD_FALLTHROUGH;
+
+ default: break;
+ }
+ { BYTE const lastByte = ((const BYTE*)srcBuffer)[srcSize-1];
+ bitD->bitsConsumed = lastByte ? 8 - BIT_highbit32(lastByte) : 0;
+ if (lastByte == 0) return ERROR(corruption_detected); /* endMark not present */
+ }
+ bitD->bitsConsumed += (U32)(sizeof(bitD->bitContainer) - srcSize)*8;
+ }
+
+ return srcSize;
+}
+
+MEM_STATIC FORCE_INLINE_ATTR size_t BIT_getUpperBits(size_t bitContainer, U32 const start)
+{
+ return bitContainer >> start;
+}
+
+MEM_STATIC FORCE_INLINE_ATTR size_t BIT_getMiddleBits(size_t bitContainer, U32 const start, U32 const nbBits)
+{
+ U32 const regMask = sizeof(bitContainer)*8 - 1;
+ /* if start > regMask, bitstream is corrupted, and result is undefined */
+ assert(nbBits < BIT_MASK_SIZE);
+ return (bitContainer >> (start & regMask)) & BIT_mask[nbBits];
+}
+
+MEM_STATIC FORCE_INLINE_ATTR size_t BIT_getLowerBits(size_t bitContainer, U32 const nbBits)
+{
+ assert(nbBits < BIT_MASK_SIZE);
+ return bitContainer & BIT_mask[nbBits];
+}
+
+/*! BIT_lookBits() :
+ * Provides next n bits from local register.
+ * local register is not modified.
+ * On 32-bits, maxNbBits==24.
+ * On 64-bits, maxNbBits==56.
+ * @return : value extracted */
+MEM_STATIC FORCE_INLINE_ATTR size_t BIT_lookBits(const BIT_DStream_t* bitD, U32 nbBits)
+{
+ /* arbitrate between double-shift and shift+mask */
+#if 1
+ /* if bitD->bitsConsumed + nbBits > sizeof(bitD->bitContainer)*8,
+ * bitstream is likely corrupted, and result is undefined */
+ return BIT_getMiddleBits(bitD->bitContainer, (sizeof(bitD->bitContainer)*8) - bitD->bitsConsumed - nbBits, nbBits);
+#else
+ /* this code path is slower on my os-x laptop */
+ U32 const regMask = sizeof(bitD->bitContainer)*8 - 1;
+ return ((bitD->bitContainer << (bitD->bitsConsumed & regMask)) >> 1) >> ((regMask-nbBits) & regMask);
+#endif
+}
+
+/*! BIT_lookBitsFast() :
+ * unsafe version; only works if nbBits >= 1 */
+MEM_STATIC size_t BIT_lookBitsFast(const BIT_DStream_t* bitD, U32 nbBits)
+{
+ U32 const regMask = sizeof(bitD->bitContainer)*8 - 1;
+ assert(nbBits >= 1);
+ return (bitD->bitContainer << (bitD->bitsConsumed & regMask)) >> (((regMask+1)-nbBits) & regMask);
+}
+
+MEM_STATIC FORCE_INLINE_ATTR void BIT_skipBits(BIT_DStream_t* bitD, U32 nbBits)
+{
+ bitD->bitsConsumed += nbBits;
+}
+
+/*! BIT_readBits() :
+ * Read (consume) next n bits from local register and update.
+ * Pay attention to not read more than nbBits contained into local register.
+ * @return : extracted value. */
+MEM_STATIC FORCE_INLINE_ATTR size_t BIT_readBits(BIT_DStream_t* bitD, unsigned nbBits)
+{
+ size_t const value = BIT_lookBits(bitD, nbBits);
+ BIT_skipBits(bitD, nbBits);
+ return value;
+}
+
+/*! BIT_readBitsFast() :
+ * unsafe version; only works only if nbBits >= 1 */
+MEM_STATIC size_t BIT_readBitsFast(BIT_DStream_t* bitD, unsigned nbBits)
+{
+ size_t const value = BIT_lookBitsFast(bitD, nbBits);
+ assert(nbBits >= 1);
+ BIT_skipBits(bitD, nbBits);
+ return value;
+}
+
+/*! BIT_reloadDStreamFast() :
+ * Similar to BIT_reloadDStream(), but with two differences:
+ * 1. bitsConsumed <= sizeof(bitD->bitContainer)*8 must hold!
+ * 2. Returns BIT_DStream_overflow when bitD->ptr < bitD->limitPtr, at this
+ * point you must use BIT_reloadDStream() to reload.
+ */
+MEM_STATIC BIT_DStream_status BIT_reloadDStreamFast(BIT_DStream_t* bitD)
+{
+ if (UNLIKELY(bitD->ptr < bitD->limitPtr))
+ return BIT_DStream_overflow;
+ assert(bitD->bitsConsumed <= sizeof(bitD->bitContainer)*8);
+ bitD->ptr -= bitD->bitsConsumed >> 3;
+ bitD->bitsConsumed &= 7;
+ bitD->bitContainer = MEM_readLEST(bitD->ptr);
+ return BIT_DStream_unfinished;
+}
+
+/*! BIT_reloadDStream() :
+ * Refill `bitD` from buffer previously set in BIT_initDStream() .
+ * This function is safe, it guarantees it will not read beyond src buffer.
+ * @return : status of `BIT_DStream_t` internal register.
+ * when status == BIT_DStream_unfinished, internal register is filled with at least 25 or 57 bits */
+MEM_STATIC BIT_DStream_status BIT_reloadDStream(BIT_DStream_t* bitD)
+{
+ if (bitD->bitsConsumed > (sizeof(bitD->bitContainer)*8)) /* overflow detected, like end of stream */
+ return BIT_DStream_overflow;
+
+ if (bitD->ptr >= bitD->limitPtr) {
+ return BIT_reloadDStreamFast(bitD);
+ }
+ if (bitD->ptr == bitD->start) {
+ if (bitD->bitsConsumed < sizeof(bitD->bitContainer)*8) return BIT_DStream_endOfBuffer;
+ return BIT_DStream_completed;
+ }
+ /* start < ptr < limitPtr */
+ { U32 nbBytes = bitD->bitsConsumed >> 3;
+ BIT_DStream_status result = BIT_DStream_unfinished;
+ if (bitD->ptr - nbBytes < bitD->start) {
+ nbBytes = (U32)(bitD->ptr - bitD->start); /* ptr > start */
+ result = BIT_DStream_endOfBuffer;
+ }
+ bitD->ptr -= nbBytes;
+ bitD->bitsConsumed -= nbBytes*8;
+ bitD->bitContainer = MEM_readLEST(bitD->ptr); /* reminder : srcSize > sizeof(bitD->bitContainer), otherwise bitD->ptr == bitD->start */
+ return result;
+ }
+}
+
+/*! BIT_endOfDStream() :
+ * @return : 1 if DStream has _exactly_ reached its end (all bits consumed).
+ */
+MEM_STATIC unsigned BIT_endOfDStream(const BIT_DStream_t* DStream)
+{
+ return ((DStream->ptr == DStream->start) && (DStream->bitsConsumed == sizeof(DStream->bitContainer)*8));
+}
+
+
+#endif /* BITSTREAM_H_MODULE */