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authorEric Anholt <eric@anholt.net>2015-01-17 23:33:17 +0300
committerEric Anholt <eric@anholt.net>2015-12-08 07:04:57 +0300
commitd5bc60f6ad05b3c676b057bec662cfafc3ee24dd (patch)
tree5604e8a60ed54b6557152769796d09a5f7d3f3df /include/uapi/drm/Kbuild
parentc826a6e1064419f78855463cf29ce9e8b9d25bf4 (diff)
downloadlinux-d5bc60f6ad05b3c676b057bec662cfafc3ee24dd.tar.xz
drm/vc4: Add create and map BO ioctls.
While there exist dumb APIs for creating and mapping BOs, one of the rules is that drivers doing 3D acceleration have to provide their own APIs for buffer allocation (besides, the pitch/height parameters of the dumb alloc don't really make sense for a lot of 3D allocations). v2: Use __u32-style types, use "drm.h" instead of <drm/drm.h>. Signed-off-by: Eric Anholt <eric@anholt.net>
Diffstat (limited to 'include/uapi/drm/Kbuild')
-rw-r--r--include/uapi/drm/Kbuild1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/uapi/drm/Kbuild b/include/uapi/drm/Kbuild
index 38d437096c35..974fcd54e36f 100644
--- a/include/uapi/drm/Kbuild
+++ b/include/uapi/drm/Kbuild
@@ -17,4 +17,5 @@ header-y += tegra_drm.h
header-y += via_drm.h
header-y += vmwgfx_drm.h
header-y += msm_drm.h
+header-y += vc4_drm.h
header-y += virtgpu_drm.h