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author | Dmitry Torokhov <dmitry.torokhov@gmail.com> | 2008-06-06 09:33:22 +0400 |
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committer | Dmitry Torokhov <dmitry.torokhov@gmail.com> | 2008-07-30 08:41:15 +0400 |
commit | 6902c0bead4ce266226fc0c5b3828b850bdc884a (patch) | |
tree | c3e8e280e56089dc4e9f4410128e17c8de0f8bee /include/linux/gameport.h | |
parent | 6e86841d05f371b5b9b86ce76c02aaee83352298 (diff) | |
download | linux-6902c0bead4ce266226fc0c5b3828b850bdc884a.tar.xz |
Input: gameport - make gameport_register_driver() return errors
Perform actual driver registration right in gameport_register_driver()
instead of offloading it to kgameportd and return proper error code to
callers if driver registration fails.
Note that driver <-> port matching is still done by kgameportd.
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Diffstat (limited to 'include/linux/gameport.h')
-rw-r--r-- | include/linux/gameport.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/include/linux/gameport.h b/include/linux/gameport.h index f64e29c0ef3f..5126125afd4e 100644 --- a/include/linux/gameport.h +++ b/include/linux/gameport.h @@ -146,10 +146,11 @@ static inline void gameport_unpin_driver(struct gameport *gameport) mutex_unlock(&gameport->drv_mutex); } -void __gameport_register_driver(struct gameport_driver *drv, struct module *owner); -static inline void gameport_register_driver(struct gameport_driver *drv) +int __gameport_register_driver(struct gameport_driver *drv, + struct module *owner, const char *mod_name); +static inline int gameport_register_driver(struct gameport_driver *drv) { - __gameport_register_driver(drv, THIS_MODULE); + return __gameport_register_driver(drv, THIS_MODULE, KBUILD_MODNAME); } void gameport_unregister_driver(struct gameport_driver *drv); |