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author | Alexei Starovoitov <ast@kernel.org> | 2019-06-15 22:12:20 +0300 |
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committer | Daniel Borkmann <daniel@iogearbox.net> | 2019-06-19 03:22:51 +0300 |
commit | 2589726d12a1b12eaaa93c7f1ea64287e383c7a5 (patch) | |
tree | 3116405339b609ed1ed6cdd24db9291d4dafdc67 /include/linux/bpf_verifier.h | |
parent | fb8d251ee2a6bf4d7f4af5548e9c8f4fb5f90402 (diff) | |
download | linux-2589726d12a1b12eaaa93c7f1ea64287e383c7a5.tar.xz |
bpf: introduce bounded loops
Allow the verifier to validate the loops by simulating their execution.
Exisiting programs have used '#pragma unroll' to unroll the loops
by the compiler. Instead let the verifier simulate all iterations
of the loop.
In order to do that introduce parentage chain of bpf_verifier_state and
'branches' counter for the number of branches left to explore.
See more detailed algorithm description in bpf_verifier.h
This algorithm borrows the key idea from Edward Cree approach:
https://patchwork.ozlabs.org/patch/877222/
Additional state pruning heuristics make such brute force loop walk
practical even for large loops.
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Acked-by: Andrii Nakryiko <andriin@fb.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
Diffstat (limited to 'include/linux/bpf_verifier.h')
-rw-r--r-- | include/linux/bpf_verifier.h | 51 |
1 files changed, 50 insertions, 1 deletions
diff --git a/include/linux/bpf_verifier.h b/include/linux/bpf_verifier.h index 704ed7971472..03037373b447 100644 --- a/include/linux/bpf_verifier.h +++ b/include/linux/bpf_verifier.h @@ -194,6 +194,53 @@ struct bpf_func_state { struct bpf_verifier_state { /* call stack tracking */ struct bpf_func_state *frame[MAX_CALL_FRAMES]; + struct bpf_verifier_state *parent; + /* + * 'branches' field is the number of branches left to explore: + * 0 - all possible paths from this state reached bpf_exit or + * were safely pruned + * 1 - at least one path is being explored. + * This state hasn't reached bpf_exit + * 2 - at least two paths are being explored. + * This state is an immediate parent of two children. + * One is fallthrough branch with branches==1 and another + * state is pushed into stack (to be explored later) also with + * branches==1. The parent of this state has branches==1. + * The verifier state tree connected via 'parent' pointer looks like: + * 1 + * 1 + * 2 -> 1 (first 'if' pushed into stack) + * 1 + * 2 -> 1 (second 'if' pushed into stack) + * 1 + * 1 + * 1 bpf_exit. + * + * Once do_check() reaches bpf_exit, it calls update_branch_counts() + * and the verifier state tree will look: + * 1 + * 1 + * 2 -> 1 (first 'if' pushed into stack) + * 1 + * 1 -> 1 (second 'if' pushed into stack) + * 0 + * 0 + * 0 bpf_exit. + * After pop_stack() the do_check() will resume at second 'if'. + * + * If is_state_visited() sees a state with branches > 0 it means + * there is a loop. If such state is exactly equal to the current state + * it's an infinite loop. Note states_equal() checks for states + * equvalency, so two states being 'states_equal' does not mean + * infinite loop. The exact comparison is provided by + * states_maybe_looping() function. It's a stronger pre-check and + * much faster than states_equal(). + * + * This algorithm may not find all possible infinite loops or + * loop iteration count may be too high. + * In such cases BPF_COMPLEXITY_LIMIT_INSNS limit kicks in. + */ + u32 branches; u32 insn_idx; u32 curframe; u32 active_spin_lock; @@ -312,7 +359,9 @@ struct bpf_verifier_env { } cfg; u32 subprog_cnt; /* number of instructions analyzed by the verifier */ - u32 insn_processed; + u32 prev_insn_processed, insn_processed; + /* number of jmps, calls, exits analyzed so far */ + u32 prev_jmps_processed, jmps_processed; /* total verification time */ u64 verification_time; /* maximum number of verifier states kept in 'branching' instructions */ |