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author | Nayan Deshmukh <nayan26deshmukh@gmail.com> | 2018-09-25 20:09:02 +0300 |
---|---|---|
committer | Alex Deucher <alexander.deucher@amd.com> | 2018-09-27 17:55:45 +0300 |
commit | 6a96243056217662843694a4cbc83158d0e84403 (patch) | |
tree | 7d33791e09caa4839b0963f61eef92c28d0177e3 /include/drm | |
parent | 3ea81f7125dfda80e264e4552b1146c88eff1aa7 (diff) | |
download | linux-6a96243056217662843694a4cbc83158d0e84403.tar.xz |
drm/scheduler: remove timeout work_struct from drm_sched_job (v3)
having a delayed work item per job is redundant as we only need one
per scheduler to track the time out the currently executing job.
v2: the first element of the ring mirror list is the currently
executing job so we don't need a additional variable for it
v3: squash in fixes for v3d and etnaviv
Signed-off-by: Nayan Deshmukh <nayan26deshmukh@gmail.com>
Suggested-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Diffstat (limited to 'include/drm')
-rw-r--r-- | include/drm/gpu_scheduler.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h index daec50f887b3..d87b268f1781 100644 --- a/include/drm/gpu_scheduler.h +++ b/include/drm/gpu_scheduler.h @@ -175,8 +175,6 @@ struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f); * finished to remove the job from the * @drm_gpu_scheduler.ring_mirror_list. * @node: used to append this struct to the @drm_gpu_scheduler.ring_mirror_list. - * @work_tdr: schedules a delayed call to @drm_sched_job_timedout after the timeout - * interval is over. * @id: a unique id assigned to each job scheduled on the scheduler. * @karma: increment on every hang caused by this job. If this exceeds the hang * limit of the scheduler then the job is marked guilty and will not @@ -195,7 +193,6 @@ struct drm_sched_job { struct dma_fence_cb finish_cb; struct work_struct finish_work; struct list_head node; - struct delayed_work work_tdr; uint64_t id; atomic_t karma; enum drm_sched_priority s_priority; @@ -259,6 +256,8 @@ struct drm_sched_backend_ops { * finished. * @hw_rq_count: the number of jobs currently in the hardware queue. * @job_id_count: used to assign unique id to the each job. + * @work_tdr: schedules a delayed call to @drm_sched_job_timedout after the + * timeout interval is over. * @thread: the kthread on which the scheduler which run. * @ring_mirror_list: the list of jobs which are currently in the job queue. * @job_list_lock: lock to protect the ring_mirror_list. @@ -278,6 +277,7 @@ struct drm_gpu_scheduler { wait_queue_head_t job_scheduled; atomic_t hw_rq_count; atomic64_t job_id_count; + struct delayed_work work_tdr; struct task_struct *thread; struct list_head ring_mirror_list; spinlock_t job_list_lock; |