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author | Christian König <christian.koenig@amd.com> | 2019-04-18 18:00:21 +0300 |
---|---|---|
committer | Alex Deucher <alexander.deucher@amd.com> | 2019-05-02 23:45:48 +0300 |
commit | 5918045c4ed492fb5813f980dcf89a90fefd0a4e (patch) | |
tree | a59c6f9bb006645b8fc46164d7fb53cb38b24294 /include/drm/gpu_scheduler.h | |
parent | b3198c38f02d54a5e964258a2180d502abe6eaf0 (diff) | |
download | linux-5918045c4ed492fb5813f980dcf89a90fefd0a4e.tar.xz |
drm/scheduler: rework job destruction
We now destroy finished jobs from the worker thread to make sure that
we never destroy a job currently in timeout processing.
By this we avoid holding lock around ring mirror list in drm_sched_stop
which should solve a deadlock reported by a user.
v2: Remove unused variable.
v4: Move guilty job free into sched code.
v5:
Move sched->hw_rq_count to drm_sched_start to account for counter
decrement in drm_sched_stop even when we don't call resubmit jobs
if guily job did signal.
v6: remove unused variable
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109692
Acked-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Link: https://patchwork.freedesktop.org/patch/msgid/1555599624-12285-3-git-send-email-andrey.grodzovsky@amd.com
Diffstat (limited to 'include/drm/gpu_scheduler.h')
-rw-r--r-- | include/drm/gpu_scheduler.h | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h index 0daca4d8dad9..9ee0f2735d71 100644 --- a/include/drm/gpu_scheduler.h +++ b/include/drm/gpu_scheduler.h @@ -167,9 +167,6 @@ struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f); * @sched: the scheduler instance on which this job is scheduled. * @s_fence: contains the fences for the scheduling of job. * @finish_cb: the callback for the finished fence. - * @finish_work: schedules the function @drm_sched_job_finish once the job has - * finished to remove the job from the - * @drm_gpu_scheduler.ring_mirror_list. * @node: used to append this struct to the @drm_gpu_scheduler.ring_mirror_list. * @id: a unique id assigned to each job scheduled on the scheduler. * @karma: increment on every hang caused by this job. If this exceeds the hang @@ -188,7 +185,6 @@ struct drm_sched_job { struct drm_gpu_scheduler *sched; struct drm_sched_fence *s_fence; struct dma_fence_cb finish_cb; - struct work_struct finish_work; struct list_head node; uint64_t id; atomic_t karma; @@ -296,7 +292,7 @@ int drm_sched_job_init(struct drm_sched_job *job, void *owner); void drm_sched_job_cleanup(struct drm_sched_job *job); void drm_sched_wakeup(struct drm_gpu_scheduler *sched); -void drm_sched_stop(struct drm_gpu_scheduler *sched); +void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad); void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery); void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched); void drm_sched_increase_karma(struct drm_sched_job *bad); |