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author | Mazin Rezk <mnrzk@protonmail.com> | 2020-07-27 08:40:46 +0300 |
---|---|---|
committer | Alex Deucher <alexander.deucher@amd.com> | 2020-07-30 18:02:10 +0300 |
commit | fde9f39ac7f1ffd799a96ffa1e06b2051f0898f1 (patch) | |
tree | 5b042a4d4ec57c6c3a2f3be163a4ed7b0adad9fa /drivers | |
parent | 543e8669ed9bfb30545fd52bc0e047ca4df7fb31 (diff) | |
download | linux-fde9f39ac7f1ffd799a96ffa1e06b2051f0898f1.tar.xz |
drm/amd/display: Clear dm_state for fast updates
This patch fixes a race condition that causes a use-after-free during
amdgpu_dm_atomic_commit_tail. This can occur when 2 non-blocking commits
are requested and the second one finishes before the first. Essentially,
this bug occurs when the following sequence of events happens:
1. Non-blocking commit #1 is requested w/ a new dm_state #1 and is
deferred to the workqueue.
2. Non-blocking commit #2 is requested w/ a new dm_state #2 and is
deferred to the workqueue.
3. Commit #2 starts before commit #1, dm_state #1 is used in the
commit_tail and commit #2 completes, freeing dm_state #1.
4. Commit #1 starts after commit #2 completes, uses the freed dm_state
1 and dereferences a freelist pointer while setting the context.
Since this bug has only been spotted with fast commits, this patch fixes
the bug by clearing the dm_state instead of using the old dc_state for
fast updates. In addition, since dm_state is only used for its dc_state
and amdgpu_dm_atomic_commit_tail will retain the dc_state if none is found,
removing the dm_state should not have any consequences in fast updates.
This use-after-free bug has existed for a while now, but only caused a
noticeable issue starting from 5.7-rc1 due to 3202fa62f ("slub: relocate
freelist pointer to middle of object") moving the freelist pointer from
dm_state->base (which was unused) to dm_state->context (which is
dereferenced).
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=207383
Fixes: bd200d190f45 ("drm/amd/display: Don't replace the dc_state for fast updates")
Reported-by: Duncan <1i5t5.duncan@cox.net>
Signed-off-by: Mazin Rezk <mnrzk@protonmail.com>
Reviewed-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
Diffstat (limited to 'drivers')
-rw-r--r-- | drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c | 36 |
1 files changed, 27 insertions, 9 deletions
diff --git a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c index 86ffa0c2880f..710edc70e37e 100644 --- a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c +++ b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c @@ -8717,20 +8717,38 @@ static int amdgpu_dm_atomic_check(struct drm_device *dev, * the same resource. If we have a new DC context as part of * the DM atomic state from validation we need to free it and * retain the existing one instead. + * + * Furthermore, since the DM atomic state only contains the DC + * context and can safely be annulled, we can free the state + * and clear the associated private object now to free + * some memory and avoid a possible use-after-free later. */ - struct dm_atomic_state *new_dm_state, *old_dm_state; - new_dm_state = dm_atomic_get_new_state(state); - old_dm_state = dm_atomic_get_old_state(state); + for (i = 0; i < state->num_private_objs; i++) { + struct drm_private_obj *obj = state->private_objs[i].ptr; - if (new_dm_state && old_dm_state) { - if (new_dm_state->context) - dc_release_state(new_dm_state->context); + if (obj->funcs == adev->dm.atomic_obj.funcs) { + int j = state->num_private_objs-1; - new_dm_state->context = old_dm_state->context; + dm_atomic_destroy_state(obj, + state->private_objs[i].state); + + /* If i is not at the end of the array then the + * last element needs to be moved to where i was + * before the array can safely be truncated. + */ + if (i != j) + state->private_objs[i] = + state->private_objs[j]; - if (old_dm_state->context) - dc_retain_state(old_dm_state->context); + state->private_objs[j].ptr = NULL; + state->private_objs[j].state = NULL; + state->private_objs[j].old_state = NULL; + state->private_objs[j].new_state = NULL; + + state->num_private_objs = j; + break; + } } } |