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authorTomi Valkeinen <tomi.valkeinen@ti.com>2014-02-13 17:31:38 +0400
committerTomi Valkeinen <tomi.valkeinen@ti.com>2014-04-17 09:10:19 +0400
commitf7018c21350204c4cf628462f229d44d03545254 (patch)
tree408787177164cf51cc06f7aabdb04fcff8d2b6aa /drivers/video/fbdev/nvidia/nv_proto.h
parentc26ef3eb3c11274bad1b64498d0a134f85755250 (diff)
downloadlinux-f7018c21350204c4cf628462f229d44d03545254.tar.xz
video: move fbdev to drivers/video/fbdev
The drivers/video directory is a mess. It contains generic video related files, directories for backlight, console, linux logo, lots of fbdev device drivers, fbdev framework files. Make some order into the chaos by creating drivers/video/fbdev directory, and move all fbdev related files there. No functionality is changed, although I guess it is possible that some subtle Makefile build order related issue could be created by this patch. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com> Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Acked-by: Geert Uytterhoeven <geert@linux-m68k.org> Acked-by: Rob Clark <robdclark@gmail.com> Acked-by: Jingoo Han <jg1.han@samsung.com> Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Diffstat (limited to 'drivers/video/fbdev/nvidia/nv_proto.h')
-rw-r--r--drivers/video/fbdev/nvidia/nv_proto.h75
1 files changed, 75 insertions, 0 deletions
diff --git a/drivers/video/fbdev/nvidia/nv_proto.h b/drivers/video/fbdev/nvidia/nv_proto.h
new file mode 100644
index 000000000000..ff5c410355ea
--- /dev/null
+++ b/drivers/video/fbdev/nvidia/nv_proto.h
@@ -0,0 +1,75 @@
+/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/nv/nv_proto.h,v 1.10 2003/07/31 20:24:29 mvojkovi Exp $ */
+
+#ifndef __NV_PROTO_H__
+#define __NV_PROTO_H__
+
+/* in nv_setup.c */
+int NVCommonSetup(struct fb_info *info);
+void NVWriteCrtc(struct nvidia_par *par, u8 index, u8 value);
+u8 NVReadCrtc(struct nvidia_par *par, u8 index);
+void NVWriteGr(struct nvidia_par *par, u8 index, u8 value);
+u8 NVReadGr(struct nvidia_par *par, u8 index);
+void NVWriteSeq(struct nvidia_par *par, u8 index, u8 value);
+u8 NVReadSeq(struct nvidia_par *par, u8 index);
+void NVWriteAttr(struct nvidia_par *par, u8 index, u8 value);
+u8 NVReadAttr(struct nvidia_par *par, u8 index);
+void NVWriteMiscOut(struct nvidia_par *par, u8 value);
+u8 NVReadMiscOut(struct nvidia_par *par);
+void NVWriteDacMask(struct nvidia_par *par, u8 value);
+void NVWriteDacReadAddr(struct nvidia_par *par, u8 value);
+void NVWriteDacWriteAddr(struct nvidia_par *par, u8 value);
+void NVWriteDacData(struct nvidia_par *par, u8 value);
+u8 NVReadDacData(struct nvidia_par *par);
+
+/* in nv_hw.c */
+void NVCalcStateExt(struct nvidia_par *par, struct _riva_hw_state *,
+ int, int, int, int, int, int);
+void NVLoadStateExt(struct nvidia_par *par, struct _riva_hw_state *);
+void NVUnloadStateExt(struct nvidia_par *par, struct _riva_hw_state *);
+void NVSetStartAddress(struct nvidia_par *par, u32);
+int NVShowHideCursor(struct nvidia_par *par, int);
+void NVLockUnlock(struct nvidia_par *par, int);
+
+/* in nvidia-i2c.c */
+#ifdef CONFIG_FB_NVIDIA_I2C
+void nvidia_create_i2c_busses(struct nvidia_par *par);
+void nvidia_delete_i2c_busses(struct nvidia_par *par);
+int nvidia_probe_i2c_connector(struct fb_info *info, int conn,
+ u8 ** out_edid);
+#else
+#define nvidia_create_i2c_busses(...)
+#define nvidia_delete_i2c_busses(...)
+#define nvidia_probe_i2c_connector(p, c, edid) (-1)
+#endif
+
+#ifdef CONFIG_PPC_OF
+int nvidia_probe_of_connector(struct fb_info *info, int conn,
+ u8 ** out_edid);
+#else
+static inline int nvidia_probe_of_connector(struct fb_info *info, int conn,
+ u8 ** out_edid)
+{
+ return -1;
+}
+#endif
+
+/* in nv_accel.c */
+extern void NVResetGraphics(struct fb_info *info);
+extern void nvidiafb_copyarea(struct fb_info *info,
+ const struct fb_copyarea *region);
+extern void nvidiafb_fillrect(struct fb_info *info,
+ const struct fb_fillrect *rect);
+extern void nvidiafb_imageblit(struct fb_info *info,
+ const struct fb_image *image);
+extern int nvidiafb_sync(struct fb_info *info);
+
+/* in nv_backlight.h */
+#ifdef CONFIG_FB_NVIDIA_BACKLIGHT
+extern void nvidia_bl_init(struct nvidia_par *par);
+extern void nvidia_bl_exit(struct nvidia_par *par);
+#else
+static inline void nvidia_bl_init(struct nvidia_par *par) {}
+static inline void nvidia_bl_exit(struct nvidia_par *par) {}
+#endif
+
+#endif /* __NV_PROTO_H__ */