diff options
author | Tomi Valkeinen <tomi.valkeinen@ti.com> | 2014-02-13 17:31:38 +0400 |
---|---|---|
committer | Tomi Valkeinen <tomi.valkeinen@ti.com> | 2014-04-17 09:10:19 +0400 |
commit | f7018c21350204c4cf628462f229d44d03545254 (patch) | |
tree | 408787177164cf51cc06f7aabdb04fcff8d2b6aa /drivers/video/fbdev/nvidia/nv_hw.c | |
parent | c26ef3eb3c11274bad1b64498d0a134f85755250 (diff) | |
download | linux-f7018c21350204c4cf628462f229d44d03545254.tar.xz |
video: move fbdev to drivers/video/fbdev
The drivers/video directory is a mess. It contains generic video related
files, directories for backlight, console, linux logo, lots of fbdev
device drivers, fbdev framework files.
Make some order into the chaos by creating drivers/video/fbdev
directory, and move all fbdev related files there.
No functionality is changed, although I guess it is possible that some
subtle Makefile build order related issue could be created by this
patch.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Geert Uytterhoeven <geert@linux-m68k.org>
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Jingoo Han <jg1.han@samsung.com>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Diffstat (limited to 'drivers/video/fbdev/nvidia/nv_hw.c')
-rw-r--r-- | drivers/video/fbdev/nvidia/nv_hw.c | 1687 |
1 files changed, 1687 insertions, 0 deletions
diff --git a/drivers/video/fbdev/nvidia/nv_hw.c b/drivers/video/fbdev/nvidia/nv_hw.c new file mode 100644 index 000000000000..81c80ac3c76f --- /dev/null +++ b/drivers/video/fbdev/nvidia/nv_hw.c @@ -0,0 +1,1687 @@ + /***************************************************************************\ +|* *| +|* Copyright 1993-2003 NVIDIA, Corporation. All rights reserved. *| +|* *| +|* NOTICE TO USER: The source code is copyrighted under U.S. and *| +|* international laws. Users and possessors of this source code are *| +|* hereby granted a nonexclusive, royalty-free copyright license to *| +|* use this code in individual and commercial software. *| +|* *| +|* Any use of this source code must include, in the user documenta- *| +|* tion and internal comments to the code, notices to the end user *| +|* as follows: *| +|* *| +|* Copyright 1993-2003 NVIDIA, Corporation. All rights reserved. *| +|* *| +|* NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY *| +|* OF THIS SOURCE CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" *| +|* WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. NVIDIA, CORPOR- *| +|* ATION DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOURCE CODE, *| +|* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE- *| +|* MENT, AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL *| +|* NVIDIA, CORPORATION BE LIABLE FOR ANY SPECIAL, INDIRECT, INCI- *| +|* DENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RE- *| +|* SULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION *| +|* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF *| +|* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *| +|* *| +|* U.S. Government End Users. This source code is a "commercial *| +|* item," as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *| +|* consisting of "commercial computer software" and "commercial *| +|* computer software documentation," as such terms are used in *| +|* 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Govern- *| +|* ment only as a commercial end item. Consistent with 48 C.F.R. *| +|* 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *| +|* all U.S. Government End Users acquire the source code with only *| +|* those rights set forth herein. *| +|* *| + \***************************************************************************/ + +/* + * GPL Licensing Note - According to Mark Vojkovich, author of the Xorg/ + * XFree86 'nv' driver, this source code is provided under MIT-style licensing + * where the source code is provided "as is" without warranty of any kind. + * The only usage restriction is for the copyright notices to be retained + * whenever code is used. + * + * Antonino Daplas <adaplas@pol.net> 2005-03-11 + */ + +/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/nv/nv_hw.c,v 1.4 2003/11/03 05:11:25 tsi Exp $ */ + +#include <linux/pci.h> +#include "nv_type.h" +#include "nv_local.h" +#include "nv_proto.h" + +void NVLockUnlock(struct nvidia_par *par, int Lock) +{ + u8 cr11; + + VGA_WR08(par->PCIO, 0x3D4, 0x1F); + VGA_WR08(par->PCIO, 0x3D5, Lock ? 0x99 : 0x57); + + VGA_WR08(par->PCIO, 0x3D4, 0x11); + cr11 = VGA_RD08(par->PCIO, 0x3D5); + if (Lock) + cr11 |= 0x80; + else + cr11 &= ~0x80; + VGA_WR08(par->PCIO, 0x3D5, cr11); +} + +int NVShowHideCursor(struct nvidia_par *par, int ShowHide) +{ + int cur = par->CurrentState->cursor1; + + par->CurrentState->cursor1 = (par->CurrentState->cursor1 & 0xFE) | + (ShowHide & 0x01); + VGA_WR08(par->PCIO, 0x3D4, 0x31); + VGA_WR08(par->PCIO, 0x3D5, par->CurrentState->cursor1); + + if (par->Architecture == NV_ARCH_40) + NV_WR32(par->PRAMDAC, 0x0300, NV_RD32(par->PRAMDAC, 0x0300)); + + return (cur & 0x01); +} + +/****************************************************************************\ +* * +* The video arbitration routines calculate some "magic" numbers. Fixes * +* the snow seen when accessing the framebuffer without it. * +* It just works (I hope). * +* * +\****************************************************************************/ + +typedef struct { + int graphics_lwm; + int video_lwm; + int graphics_burst_size; + int video_burst_size; + int valid; +} nv4_fifo_info; + +typedef struct { + int pclk_khz; + int mclk_khz; + int nvclk_khz; + char mem_page_miss; + char mem_latency; + int memory_width; + char enable_video; + char gr_during_vid; + char pix_bpp; + char mem_aligned; + char enable_mp; +} nv4_sim_state; + +typedef struct { + int graphics_lwm; + int video_lwm; + int graphics_burst_size; + int video_burst_size; + int valid; +} nv10_fifo_info; + +typedef struct { + int pclk_khz; + int mclk_khz; + int nvclk_khz; + char mem_page_miss; + char mem_latency; + u32 memory_type; + int memory_width; + char enable_video; + char gr_during_vid; + char pix_bpp; + char mem_aligned; + char enable_mp; +} nv10_sim_state; + +static void nvGetClocks(struct nvidia_par *par, unsigned int *MClk, + unsigned int *NVClk) +{ + unsigned int pll, N, M, MB, NB, P; + + if (par->Architecture >= NV_ARCH_40) { + pll = NV_RD32(par->PMC, 0x4020); + P = (pll >> 16) & 0x07; + pll = NV_RD32(par->PMC, 0x4024); + M = pll & 0xFF; + N = (pll >> 8) & 0xFF; + if (((par->Chipset & 0xfff0) == 0x0290) || + ((par->Chipset & 0xfff0) == 0x0390)) { + MB = 1; + NB = 1; + } else { + MB = (pll >> 16) & 0xFF; + NB = (pll >> 24) & 0xFF; + } + *MClk = ((N * NB * par->CrystalFreqKHz) / (M * MB)) >> P; + + pll = NV_RD32(par->PMC, 0x4000); + P = (pll >> 16) & 0x07; + pll = NV_RD32(par->PMC, 0x4004); + M = pll & 0xFF; + N = (pll >> 8) & 0xFF; + MB = (pll >> 16) & 0xFF; + NB = (pll >> 24) & 0xFF; + + *NVClk = ((N * NB * par->CrystalFreqKHz) / (M * MB)) >> P; + } else if (par->twoStagePLL) { + pll = NV_RD32(par->PRAMDAC0, 0x0504); + M = pll & 0xFF; + N = (pll >> 8) & 0xFF; + P = (pll >> 16) & 0x0F; + pll = NV_RD32(par->PRAMDAC0, 0x0574); + if (pll & 0x80000000) { + MB = pll & 0xFF; + NB = (pll >> 8) & 0xFF; + } else { + MB = 1; + NB = 1; + } + *MClk = ((N * NB * par->CrystalFreqKHz) / (M * MB)) >> P; + + pll = NV_RD32(par->PRAMDAC0, 0x0500); + M = pll & 0xFF; + N = (pll >> 8) & 0xFF; + P = (pll >> 16) & 0x0F; + pll = NV_RD32(par->PRAMDAC0, 0x0570); + if (pll & 0x80000000) { + MB = pll & 0xFF; + NB = (pll >> 8) & 0xFF; + } else { + MB = 1; + NB = 1; + } + *NVClk = ((N * NB * par->CrystalFreqKHz) / (M * MB)) >> P; + } else + if (((par->Chipset & 0x0ff0) == 0x0300) || + ((par->Chipset & 0x0ff0) == 0x0330)) { + pll = NV_RD32(par->PRAMDAC0, 0x0504); + M = pll & 0x0F; + N = (pll >> 8) & 0xFF; + P = (pll >> 16) & 0x07; + if (pll & 0x00000080) { + MB = (pll >> 4) & 0x07; + NB = (pll >> 19) & 0x1f; + } else { + MB = 1; + NB = 1; + } + *MClk = ((N * NB * par->CrystalFreqKHz) / (M * MB)) >> P; + + pll = NV_RD32(par->PRAMDAC0, 0x0500); + M = pll & 0x0F; + N = (pll >> 8) & 0xFF; + P = (pll >> 16) & 0x07; + if (pll & 0x00000080) { + MB = (pll >> 4) & 0x07; + NB = (pll >> 19) & 0x1f; + } else { + MB = 1; + NB = 1; + } + *NVClk = ((N * NB * par->CrystalFreqKHz) / (M * MB)) >> P; + } else { + pll = NV_RD32(par->PRAMDAC0, 0x0504); + M = pll & 0xFF; + N = (pll >> 8) & 0xFF; + P = (pll >> 16) & 0x0F; + *MClk = (N * par->CrystalFreqKHz / M) >> P; + + pll = NV_RD32(par->PRAMDAC0, 0x0500); + M = pll & 0xFF; + N = (pll >> 8) & 0xFF; + P = (pll >> 16) & 0x0F; + *NVClk = (N * par->CrystalFreqKHz / M) >> P; + } +} + +static void nv4CalcArbitration(nv4_fifo_info * fifo, nv4_sim_state * arb) +{ + int data, pagemiss, cas, width, video_enable, bpp; + int nvclks, mclks, pclks, vpagemiss, crtpagemiss, vbs; + int found, mclk_extra, mclk_loop, cbs, m1, p1; + int mclk_freq, pclk_freq, nvclk_freq, mp_enable; + int us_m, us_n, us_p, video_drain_rate, crtc_drain_rate; + int vpm_us, us_video, vlwm, video_fill_us, cpm_us, us_crt, clwm; + + fifo->valid = 1; + pclk_freq = arb->pclk_khz; + mclk_freq = arb->mclk_khz; + nvclk_freq = arb->nvclk_khz; + pagemiss = arb->mem_page_miss; + cas = arb->mem_latency; + width = arb->memory_width >> 6; + video_enable = arb->enable_video; + bpp = arb->pix_bpp; + mp_enable = arb->enable_mp; + clwm = 0; + vlwm = 0; + cbs = 128; + pclks = 2; + nvclks = 2; + nvclks += 2; + nvclks += 1; + mclks = 5; + mclks += 3; + mclks += 1; + mclks += cas; + mclks += 1; + mclks += 1; + mclks += 1; + mclks += 1; + mclk_extra = 3; + nvclks += 2; + nvclks += 1; + nvclks += 1; + nvclks += 1; + if (mp_enable) + mclks += 4; + nvclks += 0; + pclks += 0; + found = 0; + vbs = 0; + while (found != 1) { + fifo->valid = 1; + found = 1; + mclk_loop = mclks + mclk_extra; + us_m = mclk_loop * 1000 * 1000 / mclk_freq; + us_n = nvclks * 1000 * 1000 / nvclk_freq; + us_p = nvclks * 1000 * 1000 / pclk_freq; + if (video_enable) { + video_drain_rate = pclk_freq * 2; + crtc_drain_rate = pclk_freq * bpp / 8; + vpagemiss = 2; + vpagemiss += 1; + crtpagemiss = 2; + vpm_us = + (vpagemiss * pagemiss) * 1000 * 1000 / mclk_freq; + if (nvclk_freq * 2 > mclk_freq * width) + video_fill_us = + cbs * 1000 * 1000 / 16 / nvclk_freq; + else + video_fill_us = + cbs * 1000 * 1000 / (8 * width) / + mclk_freq; + us_video = vpm_us + us_m + us_n + us_p + video_fill_us; + vlwm = us_video * video_drain_rate / (1000 * 1000); + vlwm++; + vbs = 128; + if (vlwm > 128) + vbs = 64; + if (vlwm > (256 - 64)) + vbs = 32; + if (nvclk_freq * 2 > mclk_freq * width) + video_fill_us = + vbs * 1000 * 1000 / 16 / nvclk_freq; + else + video_fill_us = + vbs * 1000 * 1000 / (8 * width) / + mclk_freq; + cpm_us = + crtpagemiss * pagemiss * 1000 * 1000 / mclk_freq; + us_crt = + us_video + video_fill_us + cpm_us + us_m + us_n + + us_p; + clwm = us_crt * crtc_drain_rate / (1000 * 1000); + clwm++; + } else { + crtc_drain_rate = pclk_freq * bpp / 8; + crtpagemiss = 2; + crtpagemiss += 1; + cpm_us = + crtpagemiss * pagemiss * 1000 * 1000 / mclk_freq; + us_crt = cpm_us + us_m + us_n + us_p; + clwm = us_crt * crtc_drain_rate / (1000 * 1000); + clwm++; + } + m1 = clwm + cbs - 512; + p1 = m1 * pclk_freq / mclk_freq; + p1 = p1 * bpp / 8; + if ((p1 < m1) && (m1 > 0)) { + fifo->valid = 0; + found = 0; + if (mclk_extra == 0) + found = 1; + mclk_extra--; + } else if (video_enable) { + if ((clwm > 511) || (vlwm > 255)) { + fifo->valid = 0; + found = 0; + if (mclk_extra == 0) + found = 1; + mclk_extra--; + } + } else { + if (clwm > 519) { + fifo->valid = 0; + found = 0; + if (mclk_extra == 0) + found = 1; + mclk_extra--; + } + } + if (clwm < 384) + clwm = 384; + if (vlwm < 128) + vlwm = 128; + data = (int)(clwm); + fifo->graphics_lwm = data; + fifo->graphics_burst_size = 128; + data = (int)((vlwm + 15)); + fifo->video_lwm = data; + fifo->video_burst_size = vbs; + } +} + +static void nv4UpdateArbitrationSettings(unsigned VClk, + unsigned pixelDepth, + unsigned *burst, + unsigned *lwm, struct nvidia_par *par) +{ + nv4_fifo_info fifo_data; + nv4_sim_state sim_data; + unsigned int MClk, NVClk, cfg1; + + nvGetClocks(par, &MClk, &NVClk); + + cfg1 = NV_RD32(par->PFB, 0x00000204); + sim_data.pix_bpp = (char)pixelDepth; + sim_data.enable_video = 0; + sim_data.enable_mp = 0; + sim_data.memory_width = (NV_RD32(par->PEXTDEV, 0x0000) & 0x10) ? + 128 : 64; + sim_data.mem_latency = (char)cfg1 & 0x0F; + sim_data.mem_aligned = 1; + sim_data.mem_page_miss = + (char)(((cfg1 >> 4) & 0x0F) + ((cfg1 >> 31) & 0x01)); + sim_data.gr_during_vid = 0; + sim_data.pclk_khz = VClk; + sim_data.mclk_khz = MClk; + sim_data.nvclk_khz = NVClk; + nv4CalcArbitration(&fifo_data, &sim_data); + if (fifo_data.valid) { + int b = fifo_data.graphics_burst_size >> 4; + *burst = 0; + while (b >>= 1) + (*burst)++; + *lwm = fifo_data.graphics_lwm >> 3; + } +} + +static void nv10CalcArbitration(nv10_fifo_info * fifo, nv10_sim_state * arb) +{ + int data, pagemiss, width, video_enable, bpp; + int nvclks, mclks, pclks, vpagemiss, crtpagemiss; + int nvclk_fill; + int found, mclk_extra, mclk_loop, cbs, m1; + int mclk_freq, pclk_freq, nvclk_freq, mp_enable; + int us_m, us_m_min, us_n, us_p, crtc_drain_rate; + int vus_m; + int vpm_us, us_video, cpm_us, us_crt, clwm; + int clwm_rnd_down; + int m2us, us_pipe_min, p1clk, p2; + int min_mclk_extra; + int us_min_mclk_extra; + + fifo->valid = 1; + pclk_freq = arb->pclk_khz; /* freq in KHz */ + mclk_freq = arb->mclk_khz; + nvclk_freq = arb->nvclk_khz; + pagemiss = arb->mem_page_miss; + width = arb->memory_width / 64; + video_enable = arb->enable_video; + bpp = arb->pix_bpp; + mp_enable = arb->enable_mp; + clwm = 0; + + cbs = 512; + + pclks = 4; /* lwm detect. */ + + nvclks = 3; /* lwm -> sync. */ + nvclks += 2; /* fbi bus cycles (1 req + 1 busy) */ + /* 2 edge sync. may be very close to edge so just put one. */ + mclks = 1; + mclks += 1; /* arb_hp_req */ + mclks += 5; /* ap_hp_req tiling pipeline */ + + mclks += 2; /* tc_req latency fifo */ + mclks += 2; /* fb_cas_n_ memory request to fbio block */ + mclks += 7; /* sm_d_rdv data returned from fbio block */ + + /* fb.rd.d.Put_gc need to accumulate 256 bits for read */ + if (arb->memory_type == 0) + if (arb->memory_width == 64) /* 64 bit bus */ + mclks += 4; + else + mclks += 2; + else if (arb->memory_width == 64) /* 64 bit bus */ + mclks += 2; + else + mclks += 1; + + if ((!video_enable) && (arb->memory_width == 128)) { + mclk_extra = (bpp == 32) ? 31 : 42; /* Margin of error */ + min_mclk_extra = 17; + } else { + mclk_extra = (bpp == 32) ? 8 : 4; /* Margin of error */ + /* mclk_extra = 4; *//* Margin of error */ + min_mclk_extra = 18; + } + + /* 2 edge sync. may be very close to edge so just put one. */ + nvclks += 1; + nvclks += 1; /* fbi_d_rdv_n */ + nvclks += 1; /* Fbi_d_rdata */ + nvclks += 1; /* crtfifo load */ + + if (mp_enable) + mclks += 4; /* Mp can get in with a burst of 8. */ + /* Extra clocks determined by heuristics */ + + nvclks += 0; + pclks += 0; + found = 0; + while (found != 1) { + fifo->valid = 1; + found = 1; + mclk_loop = mclks + mclk_extra; + /* Mclk latency in us */ + us_m = mclk_loop * 1000 * 1000 / mclk_freq; + /* Minimum Mclk latency in us */ + us_m_min = mclks * 1000 * 1000 / mclk_freq; + us_min_mclk_extra = min_mclk_extra * 1000 * 1000 / mclk_freq; + /* nvclk latency in us */ + us_n = nvclks * 1000 * 1000 / nvclk_freq; + /* nvclk latency in us */ + us_p = pclks * 1000 * 1000 / pclk_freq; + us_pipe_min = us_m_min + us_n + us_p; + + /* Mclk latency in us */ + vus_m = mclk_loop * 1000 * 1000 / mclk_freq; + + if (video_enable) { + crtc_drain_rate = pclk_freq * bpp / 8; /* MB/s */ + + vpagemiss = 1; /* self generating page miss */ + vpagemiss += 1; /* One higher priority before */ + + crtpagemiss = 2; /* self generating page miss */ + if (mp_enable) + crtpagemiss += 1; /* if MA0 conflict */ + + vpm_us = + (vpagemiss * pagemiss) * 1000 * 1000 / mclk_freq; + + /* Video has separate read return path */ + us_video = vpm_us + vus_m; + + cpm_us = + crtpagemiss * pagemiss * 1000 * 1000 / mclk_freq; + /* Wait for video */ + us_crt = us_video + + cpm_us /* CRT Page miss */ + + us_m + us_n + us_p /* other latency */ + ; + + clwm = us_crt * crtc_drain_rate / (1000 * 1000); + /* fixed point <= float_point - 1. Fixes that */ + clwm++; + } else { + /* bpp * pclk/8 */ + crtc_drain_rate = pclk_freq * bpp / 8; + + crtpagemiss = 1; /* self generating page miss */ + crtpagemiss += 1; /* MA0 page miss */ + if (mp_enable) + crtpagemiss += 1; /* if MA0 conflict */ + cpm_us = + crtpagemiss * pagemiss * 1000 * 1000 / mclk_freq; + us_crt = cpm_us + us_m + us_n + us_p; + clwm = us_crt * crtc_drain_rate / (1000 * 1000); + /* fixed point <= float_point - 1. Fixes that */ + clwm++; + + /* Finally, a heuristic check when width == 64 bits */ + if (width == 1) { + nvclk_fill = nvclk_freq * 8; + if (crtc_drain_rate * 100 >= nvclk_fill * 102) + /*Large number to fail */ + clwm = 0xfff; + + else if (crtc_drain_rate * 100 >= + nvclk_fill * 98) { + clwm = 1024; + cbs = 512; + } + } + } + + /* + Overfill check: + */ + + clwm_rnd_down = ((int)clwm / 8) * 8; + if (clwm_rnd_down < clwm) + clwm += 8; + + m1 = clwm + cbs - 1024; /* Amount of overfill */ + m2us = us_pipe_min + us_min_mclk_extra; + + /* pclk cycles to drain */ + p1clk = m2us * pclk_freq / (1000 * 1000); + p2 = p1clk * bpp / 8; /* bytes drained. */ + + if ((p2 < m1) && (m1 > 0)) { + fifo->valid = 0; + found = 0; + if (min_mclk_extra == 0) { + if (cbs <= 32) { + /* Can't adjust anymore! */ + found = 1; + } else { + /* reduce the burst size */ + cbs = cbs / 2; + } + } else { + min_mclk_extra--; + } + } else { + if (clwm > 1023) { /* Have some margin */ + fifo->valid = 0; + found = 0; + if (min_mclk_extra == 0) + /* Can't adjust anymore! */ + found = 1; + else + min_mclk_extra--; + } + } + + if (clwm < (1024 - cbs + 8)) + clwm = 1024 - cbs + 8; + data = (int)(clwm); + /* printf("CRT LWM: %f bytes, prog: 0x%x, bs: 256\n", + clwm, data ); */ + fifo->graphics_lwm = data; + fifo->graphics_burst_size = cbs; + + fifo->video_lwm = 1024; + fifo->video_burst_size = 512; + } +} + +static void nv10UpdateArbitrationSettings(unsigned VClk, + unsigned pixelDepth, + unsigned *burst, + unsigned *lwm, + struct nvidia_par *par) +{ + nv10_fifo_info fifo_data; + nv10_sim_state sim_data; + unsigned int MClk, NVClk, cfg1; + + nvGetClocks(par, &MClk, &NVClk); + + cfg1 = NV_RD32(par->PFB, 0x0204); + sim_data.pix_bpp = (char)pixelDepth; + sim_data.enable_video = 1; + sim_data.enable_mp = 0; + sim_data.memory_type = (NV_RD32(par->PFB, 0x0200) & 0x01) ? 1 : 0; + sim_data.memory_width = (NV_RD32(par->PEXTDEV, 0x0000) & 0x10) ? + 128 : 64; + sim_data.mem_latency = (char)cfg1 & 0x0F; + sim_data.mem_aligned = 1; + sim_data.mem_page_miss = + (char)(((cfg1 >> 4) & 0x0F) + ((cfg1 >> 31) & 0x01)); + sim_data.gr_during_vid = 0; + sim_data.pclk_khz = VClk; + sim_data.mclk_khz = MClk; + sim_data.nvclk_khz = NVClk; + nv10CalcArbitration(&fifo_data, &sim_data); + if (fifo_data.valid) { + int b = fifo_data.graphics_burst_size >> 4; + *burst = 0; + while (b >>= 1) + (*burst)++; + *lwm = fifo_data.graphics_lwm >> 3; + } +} + +static void nv30UpdateArbitrationSettings ( + struct nvidia_par *par, + unsigned int *burst, + unsigned int *lwm +) +{ + unsigned int MClk, NVClk; + unsigned int fifo_size, burst_size, graphics_lwm; + + fifo_size = 2048; + burst_size = 512; + graphics_lwm = fifo_size - burst_size; + + nvGetClocks(par, &MClk, &NVClk); + + *burst = 0; + burst_size >>= 5; + while(burst_size >>= 1) (*burst)++; + *lwm = graphics_lwm >> 3; +} + +static void nForceUpdateArbitrationSettings(unsigned VClk, + unsigned pixelDepth, + unsigned *burst, + unsigned *lwm, + struct nvidia_par *par) +{ + nv10_fifo_info fifo_data; + nv10_sim_state sim_data; + unsigned int M, N, P, pll, MClk, NVClk, memctrl; + struct pci_dev *dev; + + if ((par->Chipset & 0x0FF0) == 0x01A0) { + unsigned int uMClkPostDiv; + dev = pci_get_bus_and_slot(0, 3); + pci_read_config_dword(dev, 0x6C, &uMClkPostDiv); + uMClkPostDiv = (uMClkPostDiv >> 8) & 0xf; + + if (!uMClkPostDiv) + uMClkPostDiv = 4; + MClk = 400000 / uMClkPostDiv; + } else { + dev = pci_get_bus_and_slot(0, 5); + pci_read_config_dword(dev, 0x4c, &MClk); + MClk /= 1000; + } + pci_dev_put(dev); + pll = NV_RD32(par->PRAMDAC0, 0x0500); + M = (pll >> 0) & 0xFF; + N = (pll >> 8) & 0xFF; + P = (pll >> 16) & 0x0F; + NVClk = (N * par->CrystalFreqKHz / M) >> P; + sim_data.pix_bpp = (char)pixelDepth; + sim_data.enable_video = 0; + sim_data.enable_mp = 0; + dev = pci_get_bus_and_slot(0, 1); + pci_read_config_dword(dev, 0x7C, &sim_data.memory_type); + pci_dev_put(dev); + sim_data.memory_type = (sim_data.memory_type >> 12) & 1; + sim_data.memory_width = 64; + + dev = pci_get_bus_and_slot(0, 3); + pci_read_config_dword(dev, 0, &memctrl); + pci_dev_put(dev); + memctrl >>= 16; + + if ((memctrl == 0x1A9) || (memctrl == 0x1AB) || (memctrl == 0x1ED)) { + u32 dimm[3]; + + dev = pci_get_bus_and_slot(0, 2); + pci_read_config_dword(dev, 0x40, &dimm[0]); + dimm[0] = (dimm[0] >> 8) & 0x4f; + pci_read_config_dword(dev, 0x44, &dimm[1]); + dimm[1] = (dimm[1] >> 8) & 0x4f; + pci_read_config_dword(dev, 0x48, &dimm[2]); + dimm[2] = (dimm[2] >> 8) & 0x4f; + + if ((dimm[0] + dimm[1]) != dimm[2]) { + printk("nvidiafb: your nForce DIMMs are not arranged " + "in optimal banks!\n"); + } + pci_dev_put(dev); + } + + sim_data.mem_latency = 3; + sim_data.mem_aligned = 1; + sim_data.mem_page_miss = 10; + sim_data.gr_during_vid = 0; + sim_data.pclk_khz = VClk; + sim_data.mclk_khz = MClk; + sim_data.nvclk_khz = NVClk; + nv10CalcArbitration(&fifo_data, &sim_data); + if (fifo_data.valid) { + int b = fifo_data.graphics_burst_size >> 4; + *burst = 0; + while (b >>= 1) + (*burst)++; + *lwm = fifo_data.graphics_lwm >> 3; + } +} + +/****************************************************************************\ +* * +* RIVA Mode State Routines * +* * +\****************************************************************************/ + +/* + * Calculate the Video Clock parameters for the PLL. + */ +static void CalcVClock(int clockIn, + int *clockOut, u32 * pllOut, struct nvidia_par *par) +{ + unsigned lowM, highM; + unsigned DeltaNew, DeltaOld; + unsigned VClk, Freq; + unsigned M, N, P; + + DeltaOld = 0xFFFFFFFF; + + VClk = (unsigned)clockIn; + + if (par->CrystalFreqKHz == 13500) { + lowM = 7; + highM = 13; + } else { + lowM = 8; + highM = 14; + } + + for (P = 0; P <= 4; P++) { + Freq = VClk << P; + if ((Freq >= 128000) && (Freq <= 350000)) { + for (M = lowM; M <= highM; M++) { + N = ((VClk << P) * M) / par->CrystalFreqKHz; + if (N <= 255) { + Freq = + ((par->CrystalFreqKHz * N) / + M) >> P; + if (Freq > VClk) + DeltaNew = Freq - VClk; + else + DeltaNew = VClk - Freq; + if (DeltaNew < DeltaOld) { + *pllOut = + (P << 16) | (N << 8) | M; + *clockOut = Freq; + DeltaOld = DeltaNew; + } + } + } + } + } +} + +static void CalcVClock2Stage(int clockIn, + int *clockOut, + u32 * pllOut, + u32 * pllBOut, struct nvidia_par *par) +{ + unsigned DeltaNew, DeltaOld; + unsigned VClk, Freq; + unsigned M, N, P; + + DeltaOld = 0xFFFFFFFF; + + *pllBOut = 0x80000401; /* fixed at x4 for now */ + + VClk = (unsigned)clockIn; + + for (P = 0; P <= 6; P++) { + Freq = VClk << P; + if ((Freq >= 400000) && (Freq <= 1000000)) { + for (M = 1; M <= 13; M++) { + N = ((VClk << P) * M) / + (par->CrystalFreqKHz << 2); + if ((N >= 5) && (N <= 255)) { + Freq = + (((par->CrystalFreqKHz << 2) * N) / + M) >> P; + if (Freq > VClk) + DeltaNew = Freq - VClk; + else + DeltaNew = VClk - Freq; + if (DeltaNew < DeltaOld) { + *pllOut = + (P << 16) | (N << 8) | M; + *clockOut = Freq; + DeltaOld = DeltaNew; + } + } + } + } + } +} + +/* + * Calculate extended mode parameters (SVGA) and save in a + * mode state structure. + */ +void NVCalcStateExt(struct nvidia_par *par, + RIVA_HW_STATE * state, + int bpp, + int width, + int hDisplaySize, int height, int dotClock, int flags) +{ + int pixelDepth, VClk = 0; + /* + * Save mode parameters. + */ + state->bpp = bpp; /* this is not bitsPerPixel, it's 8,15,16,32 */ + state->width = width; + state->height = height; + /* + * Extended RIVA registers. + */ + pixelDepth = (bpp + 1) / 8; + if (par->twoStagePLL) + CalcVClock2Stage(dotClock, &VClk, &state->pll, &state->pllB, + par); + else + CalcVClock(dotClock, &VClk, &state->pll, par); + + switch (par->Architecture) { + case NV_ARCH_04: + nv4UpdateArbitrationSettings(VClk, + pixelDepth * 8, + &(state->arbitration0), + &(state->arbitration1), par); + state->cursor0 = 0x00; + state->cursor1 = 0xbC; + if (flags & FB_VMODE_DOUBLE) + state->cursor1 |= 2; + state->cursor2 = 0x00000000; + state->pllsel = 0x10000700; + state->config = 0x00001114; + state->general = bpp == 16 ? 0x00101100 : 0x00100100; + state->repaint1 = hDisplaySize < 1280 ? 0x04 : 0x00; + break; + case NV_ARCH_40: + if (!par->FlatPanel) + state->control = NV_RD32(par->PRAMDAC0, 0x0580) & + 0xeffffeff; + /* fallthrough */ + case NV_ARCH_10: + case NV_ARCH_20: + case NV_ARCH_30: + default: + if ((par->Chipset & 0xfff0) == 0x0240 || + (par->Chipset & 0xfff0) == 0x03d0) { + state->arbitration0 = 256; + state->arbitration1 = 0x0480; + } else if (((par->Chipset & 0xffff) == 0x01A0) || + ((par->Chipset & 0xffff) == 0x01f0)) { + nForceUpdateArbitrationSettings(VClk, + pixelDepth * 8, + &(state->arbitration0), + &(state->arbitration1), + par); + } else if (par->Architecture < NV_ARCH_30) { + nv10UpdateArbitrationSettings(VClk, + pixelDepth * 8, + &(state->arbitration0), + &(state->arbitration1), + par); + } else { + nv30UpdateArbitrationSettings(par, + &(state->arbitration0), + &(state->arbitration1)); + } + + state->cursor0 = 0x80 | (par->CursorStart >> 17); + state->cursor1 = (par->CursorStart >> 11) << 2; + state->cursor2 = par->CursorStart >> 24; + if (flags & FB_VMODE_DOUBLE) + state->cursor1 |= 2; + state->pllsel = 0x10000700; + state->config = NV_RD32(par->PFB, 0x00000200); + state->general = bpp == 16 ? 0x00101100 : 0x00100100; + state->repaint1 = hDisplaySize < 1280 ? 0x04 : 0x00; + break; + } + + if (bpp != 8) /* DirectColor */ + state->general |= 0x00000030; + + state->repaint0 = (((width / 8) * pixelDepth) & 0x700) >> 3; + state->pixel = (pixelDepth > 2) ? 3 : pixelDepth; +} + +void NVLoadStateExt(struct nvidia_par *par, RIVA_HW_STATE * state) +{ + int i, j; + + NV_WR32(par->PMC, 0x0140, 0x00000000); + NV_WR32(par->PMC, 0x0200, 0xFFFF00FF); + NV_WR32(par->PMC, 0x0200, 0xFFFFFFFF); + + NV_WR32(par->PTIMER, 0x0200 * 4, 0x00000008); + NV_WR32(par->PTIMER, 0x0210 * 4, 0x00000003); + NV_WR32(par->PTIMER, 0x0140 * 4, 0x00000000); + NV_WR32(par->PTIMER, 0x0100 * 4, 0xFFFFFFFF); + + if (par->Architecture == NV_ARCH_04) { + if (state) + NV_WR32(par->PFB, 0x0200, state->config); + } else if ((par->Architecture < NV_ARCH_40) || + (par->Chipset & 0xfff0) == 0x0040) { + for (i = 0; i < 8; i++) { + NV_WR32(par->PFB, 0x0240 + (i * 0x10), 0); + NV_WR32(par->PFB, 0x0244 + (i * 0x10), + par->FbMapSize - 1); + } + } else { + int regions = 12; + + if (((par->Chipset & 0xfff0) == 0x0090) || + ((par->Chipset & 0xfff0) == 0x01D0) || + ((par->Chipset & 0xfff0) == 0x0290) || + ((par->Chipset & 0xfff0) == 0x0390) || + ((par->Chipset & 0xfff0) == 0x03D0)) + regions = 15; + for(i = 0; i < regions; i++) { + NV_WR32(par->PFB, 0x0600 + (i * 0x10), 0); + NV_WR32(par->PFB, 0x0604 + (i * 0x10), + par->FbMapSize - 1); + } + } + + if (par->Architecture >= NV_ARCH_40) { + NV_WR32(par->PRAMIN, 0x0000 * 4, 0x80000010); + NV_WR32(par->PRAMIN, 0x0001 * 4, 0x00101202); + NV_WR32(par->PRAMIN, 0x0002 * 4, 0x80000011); + NV_WR32(par->PRAMIN, 0x0003 * 4, 0x00101204); + NV_WR32(par->PRAMIN, 0x0004 * 4, 0x80000012); + NV_WR32(par->PRAMIN, 0x0005 * 4, 0x00101206); + NV_WR32(par->PRAMIN, 0x0006 * 4, 0x80000013); + NV_WR32(par->PRAMIN, 0x0007 * 4, 0x00101208); + NV_WR32(par->PRAMIN, 0x0008 * 4, 0x80000014); + NV_WR32(par->PRAMIN, 0x0009 * 4, 0x0010120A); + NV_WR32(par->PRAMIN, 0x000A * 4, 0x80000015); + NV_WR32(par->PRAMIN, 0x000B * 4, 0x0010120C); + NV_WR32(par->PRAMIN, 0x000C * 4, 0x80000016); + NV_WR32(par->PRAMIN, 0x000D * 4, 0x0010120E); + NV_WR32(par->PRAMIN, 0x000E * 4, 0x80000017); + NV_WR32(par->PRAMIN, 0x000F * 4, 0x00101210); + NV_WR32(par->PRAMIN, 0x0800 * 4, 0x00003000); + NV_WR32(par->PRAMIN, 0x0801 * 4, par->FbMapSize - 1); + NV_WR32(par->PRAMIN, 0x0802 * 4, 0x00000002); + NV_WR32(par->PRAMIN, 0x0808 * 4, 0x02080062); + NV_WR32(par->PRAMIN, 0x0809 * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x080A * 4, 0x00001200); + NV_WR32(par->PRAMIN, 0x080B * 4, 0x00001200); + NV_WR32(par->PRAMIN, 0x080C * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x080D * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x0810 * 4, 0x02080043); + NV_WR32(par->PRAMIN, 0x0811 * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x0812 * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x0813 * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x0814 * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x0815 * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x0818 * 4, 0x02080044); + NV_WR32(par->PRAMIN, 0x0819 * 4, 0x02000000); + NV_WR32(par->PRAMIN, 0x081A * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x081B * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x081C * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x081D * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x0820 * 4, 0x02080019); + NV_WR32(par->PRAMIN, 0x0821 * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x0822 * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x0823 * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x0824 * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x0825 * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x0828 * 4, 0x020A005C); + NV_WR32(par->PRAMIN, 0x0829 * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x082A * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x082B * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x082C * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x082D * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x0830 * 4, 0x0208009F); + NV_WR32(par->PRAMIN, 0x0831 * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x0832 * 4, 0x00001200); + NV_WR32(par->PRAMIN, 0x0833 * 4, 0x00001200); + NV_WR32(par->PRAMIN, 0x0834 * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x0835 * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x0838 * 4, 0x0208004A); + NV_WR32(par->PRAMIN, 0x0839 * 4, 0x02000000); + NV_WR32(par->PRAMIN, 0x083A * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x083B * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x083C * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x083D * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x0840 * 4, 0x02080077); + NV_WR32(par->PRAMIN, 0x0841 * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x0842 * 4, 0x00001200); + NV_WR32(par->PRAMIN, 0x0843 * 4, 0x00001200); + NV_WR32(par->PRAMIN, 0x0844 * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x0845 * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x084C * 4, 0x00003002); + NV_WR32(par->PRAMIN, 0x084D * 4, 0x00007FFF); + NV_WR32(par->PRAMIN, 0x084E * 4, + par->FbUsableSize | 0x00000002); + +#ifdef __BIG_ENDIAN + NV_WR32(par->PRAMIN, 0x080A * 4, + NV_RD32(par->PRAMIN, 0x080A * 4) | 0x01000000); + NV_WR32(par->PRAMIN, 0x0812 * 4, + NV_RD32(par->PRAMIN, 0x0812 * 4) | 0x01000000); + NV_WR32(par->PRAMIN, 0x081A * 4, + NV_RD32(par->PRAMIN, 0x081A * 4) | 0x01000000); + NV_WR32(par->PRAMIN, 0x0822 * 4, + NV_RD32(par->PRAMIN, 0x0822 * 4) | 0x01000000); + NV_WR32(par->PRAMIN, 0x082A * 4, + NV_RD32(par->PRAMIN, 0x082A * 4) | 0x01000000); + NV_WR32(par->PRAMIN, 0x0832 * 4, + NV_RD32(par->PRAMIN, 0x0832 * 4) | 0x01000000); + NV_WR32(par->PRAMIN, 0x083A * 4, + NV_RD32(par->PRAMIN, 0x083A * 4) | 0x01000000); + NV_WR32(par->PRAMIN, 0x0842 * 4, + NV_RD32(par->PRAMIN, 0x0842 * 4) | 0x01000000); + NV_WR32(par->PRAMIN, 0x0819 * 4, 0x01000000); + NV_WR32(par->PRAMIN, 0x0839 * 4, 0x01000000); +#endif + } else { + NV_WR32(par->PRAMIN, 0x0000 * 4, 0x80000010); + NV_WR32(par->PRAMIN, 0x0001 * 4, 0x80011201); + NV_WR32(par->PRAMIN, 0x0002 * 4, 0x80000011); + NV_WR32(par->PRAMIN, 0x0003 * 4, 0x80011202); + NV_WR32(par->PRAMIN, 0x0004 * 4, 0x80000012); + NV_WR32(par->PRAMIN, 0x0005 * 4, 0x80011203); + NV_WR32(par->PRAMIN, 0x0006 * 4, 0x80000013); + NV_WR32(par->PRAMIN, 0x0007 * 4, 0x80011204); + NV_WR32(par->PRAMIN, 0x0008 * 4, 0x80000014); + NV_WR32(par->PRAMIN, 0x0009 * 4, 0x80011205); + NV_WR32(par->PRAMIN, 0x000A * 4, 0x80000015); + NV_WR32(par->PRAMIN, 0x000B * 4, 0x80011206); + NV_WR32(par->PRAMIN, 0x000C * 4, 0x80000016); + NV_WR32(par->PRAMIN, 0x000D * 4, 0x80011207); + NV_WR32(par->PRAMIN, 0x000E * 4, 0x80000017); + NV_WR32(par->PRAMIN, 0x000F * 4, 0x80011208); + NV_WR32(par->PRAMIN, 0x0800 * 4, 0x00003000); + NV_WR32(par->PRAMIN, 0x0801 * 4, par->FbMapSize - 1); + NV_WR32(par->PRAMIN, 0x0802 * 4, 0x00000002); + NV_WR32(par->PRAMIN, 0x0803 * 4, 0x00000002); + if (par->Architecture >= NV_ARCH_10) + NV_WR32(par->PRAMIN, 0x0804 * 4, 0x01008062); + else + NV_WR32(par->PRAMIN, 0x0804 * 4, 0x01008042); + NV_WR32(par->PRAMIN, 0x0805 * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x0806 * 4, 0x12001200); + NV_WR32(par->PRAMIN, 0x0807 * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x0808 * 4, 0x01008043); + NV_WR32(par->PRAMIN, 0x0809 * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x080A * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x080B * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x080C * 4, 0x01008044); + NV_WR32(par->PRAMIN, 0x080D * 4, 0x00000002); + NV_WR32(par->PRAMIN, 0x080E * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x080F * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x0810 * 4, 0x01008019); + NV_WR32(par->PRAMIN, 0x0811 * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x0812 * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x0813 * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x0814 * 4, 0x0100A05C); + NV_WR32(par->PRAMIN, 0x0815 * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x0816 * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x0817 * 4, 0x00000000); + if (par->WaitVSyncPossible) + NV_WR32(par->PRAMIN, 0x0818 * 4, 0x0100809F); + else + NV_WR32(par->PRAMIN, 0x0818 * 4, 0x0100805F); + NV_WR32(par->PRAMIN, 0x0819 * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x081A * 4, 0x12001200); + NV_WR32(par->PRAMIN, 0x081B * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x081C * 4, 0x0100804A); + NV_WR32(par->PRAMIN, 0x081D * 4, 0x00000002); + NV_WR32(par->PRAMIN, 0x081E * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x081F * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x0820 * 4, 0x01018077); + NV_WR32(par->PRAMIN, 0x0821 * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x0822 * 4, 0x12001200); + NV_WR32(par->PRAMIN, 0x0823 * 4, 0x00000000); + NV_WR32(par->PRAMIN, 0x0824 * 4, 0x00003002); + NV_WR32(par->PRAMIN, 0x0825 * 4, 0x00007FFF); + NV_WR32(par->PRAMIN, 0x0826 * 4, + par->FbUsableSize | 0x00000002); + NV_WR32(par->PRAMIN, 0x0827 * 4, 0x00000002); +#ifdef __BIG_ENDIAN + NV_WR32(par->PRAMIN, 0x0804 * 4, + NV_RD32(par->PRAMIN, 0x0804 * 4) | 0x00080000); + NV_WR32(par->PRAMIN, 0x0808 * 4, + NV_RD32(par->PRAMIN, 0x0808 * 4) | 0x00080000); + NV_WR32(par->PRAMIN, 0x080C * 4, + NV_RD32(par->PRAMIN, 0x080C * 4) | 0x00080000); + NV_WR32(par->PRAMIN, 0x0810 * 4, + NV_RD32(par->PRAMIN, 0x0810 * 4) | 0x00080000); + NV_WR32(par->PRAMIN, 0x0814 * 4, + NV_RD32(par->PRAMIN, 0x0814 * 4) | 0x00080000); + NV_WR32(par->PRAMIN, 0x0818 * 4, + NV_RD32(par->PRAMIN, 0x0818 * 4) | 0x00080000); + NV_WR32(par->PRAMIN, 0x081C * 4, + NV_RD32(par->PRAMIN, 0x081C * 4) | 0x00080000); + NV_WR32(par->PRAMIN, 0x0820 * 4, + NV_RD32(par->PRAMIN, 0x0820 * 4) | 0x00080000); + NV_WR32(par->PRAMIN, 0x080D * 4, 0x00000001); + NV_WR32(par->PRAMIN, 0x081D * 4, 0x00000001); +#endif + } + if (par->Architecture < NV_ARCH_10) { + if ((par->Chipset & 0x0fff) == 0x0020) { + NV_WR32(par->PRAMIN, 0x0824 * 4, + NV_RD32(par->PRAMIN, 0x0824 * 4) | 0x00020000); + NV_WR32(par->PRAMIN, 0x0826 * 4, + NV_RD32(par->PRAMIN, + 0x0826 * 4) + par->FbAddress); + } + NV_WR32(par->PGRAPH, 0x0080, 0x000001FF); + NV_WR32(par->PGRAPH, 0x0080, 0x1230C000); + NV_WR32(par->PGRAPH, 0x0084, 0x72111101); + NV_WR32(par->PGRAPH, 0x0088, 0x11D5F071); + NV_WR32(par->PGRAPH, 0x008C, 0x0004FF31); + NV_WR32(par->PGRAPH, 0x008C, 0x4004FF31); + NV_WR32(par->PGRAPH, 0x0140, 0x00000000); + NV_WR32(par->PGRAPH, 0x0100, 0xFFFFFFFF); + NV_WR32(par->PGRAPH, 0x0170, 0x10010100); + NV_WR32(par->PGRAPH, 0x0710, 0xFFFFFFFF); + NV_WR32(par->PGRAPH, 0x0720, 0x00000001); + NV_WR32(par->PGRAPH, 0x0810, 0x00000000); + NV_WR32(par->PGRAPH, 0x0608, 0xFFFFFFFF); + } else { + NV_WR32(par->PGRAPH, 0x0080, 0xFFFFFFFF); + NV_WR32(par->PGRAPH, 0x0080, 0x00000000); + + NV_WR32(par->PGRAPH, 0x0140, 0x00000000); + NV_WR32(par->PGRAPH, 0x0100, 0xFFFFFFFF); + NV_WR32(par->PGRAPH, 0x0144, 0x10010100); + NV_WR32(par->PGRAPH, 0x0714, 0xFFFFFFFF); + NV_WR32(par->PGRAPH, 0x0720, 0x00000001); + NV_WR32(par->PGRAPH, 0x0710, + NV_RD32(par->PGRAPH, 0x0710) & 0x0007ff00); + NV_WR32(par->PGRAPH, 0x0710, + NV_RD32(par->PGRAPH, 0x0710) | 0x00020100); + + if (par->Architecture == NV_ARCH_10) { + NV_WR32(par->PGRAPH, 0x0084, 0x00118700); + NV_WR32(par->PGRAPH, 0x0088, 0x24E00810); + NV_WR32(par->PGRAPH, 0x008C, 0x55DE0030); + + for (i = 0; i < 32; i++) + NV_WR32(&par->PGRAPH[(0x0B00 / 4) + i], 0, + NV_RD32(&par->PFB[(0x0240 / 4) + i], + 0)); + + NV_WR32(par->PGRAPH, 0x640, 0); + NV_WR32(par->PGRAPH, 0x644, 0); + NV_WR32(par->PGRAPH, 0x684, par->FbMapSize - 1); + NV_WR32(par->PGRAPH, 0x688, par->FbMapSize - 1); + + NV_WR32(par->PGRAPH, 0x0810, 0x00000000); + NV_WR32(par->PGRAPH, 0x0608, 0xFFFFFFFF); + } else { + if (par->Architecture >= NV_ARCH_40) { + NV_WR32(par->PGRAPH, 0x0084, 0x401287c0); + NV_WR32(par->PGRAPH, 0x008C, 0x60de8051); + NV_WR32(par->PGRAPH, 0x0090, 0x00008000); + NV_WR32(par->PGRAPH, 0x0610, 0x00be3c5f); + NV_WR32(par->PGRAPH, 0x0bc4, + NV_RD32(par->PGRAPH, 0x0bc4) | + 0x00008000); + + j = NV_RD32(par->REGS, 0x1540) & 0xff; + + if (j) { + for (i = 0; !(j & 1); j >>= 1, i++); + NV_WR32(par->PGRAPH, 0x5000, i); + } + + if ((par->Chipset & 0xfff0) == 0x0040) { + NV_WR32(par->PGRAPH, 0x09b0, + 0x83280fff); + NV_WR32(par->PGRAPH, 0x09b4, + 0x000000a0); + } else { + NV_WR32(par->PGRAPH, 0x0820, + 0x83280eff); + NV_WR32(par->PGRAPH, 0x0824, + 0x000000a0); + } + + switch (par->Chipset & 0xfff0) { + case 0x0040: + case 0x0210: + NV_WR32(par->PGRAPH, 0x09b8, + 0x0078e366); + NV_WR32(par->PGRAPH, 0x09bc, + 0x0000014c); + NV_WR32(par->PFB, 0x033C, + NV_RD32(par->PFB, 0x33C) & + 0xffff7fff); + break; + case 0x00C0: + case 0x0120: + NV_WR32(par->PGRAPH, 0x0828, + 0x007596ff); + NV_WR32(par->PGRAPH, 0x082C, + 0x00000108); + break; + case 0x0160: + case 0x01D0: + case 0x0240: + case 0x03D0: + NV_WR32(par->PMC, 0x1700, + NV_RD32(par->PFB, 0x020C)); + NV_WR32(par->PMC, 0x1704, 0); + NV_WR32(par->PMC, 0x1708, 0); + NV_WR32(par->PMC, 0x170C, + NV_RD32(par->PFB, 0x020C)); + NV_WR32(par->PGRAPH, 0x0860, 0); + NV_WR32(par->PGRAPH, 0x0864, 0); + NV_WR32(par->PRAMDAC, 0x0608, + NV_RD32(par->PRAMDAC, + 0x0608) | 0x00100000); + break; + case 0x0140: + NV_WR32(par->PGRAPH, 0x0828, + 0x0072cb77); + NV_WR32(par->PGRAPH, 0x082C, + 0x00000108); + break; + case 0x0220: + NV_WR32(par->PGRAPH, 0x0860, 0); + NV_WR32(par->PGRAPH, 0x0864, 0); + NV_WR32(par->PRAMDAC, 0x0608, + NV_RD32(par->PRAMDAC, 0x0608) | + 0x00100000); + break; + case 0x0090: + case 0x0290: + case 0x0390: + NV_WR32(par->PRAMDAC, 0x0608, + NV_RD32(par->PRAMDAC, 0x0608) | + 0x00100000); + NV_WR32(par->PGRAPH, 0x0828, + 0x07830610); + NV_WR32(par->PGRAPH, 0x082C, + 0x0000016A); + break; + default: + break; + } + + NV_WR32(par->PGRAPH, 0x0b38, 0x2ffff800); + NV_WR32(par->PGRAPH, 0x0b3c, 0x00006000); + NV_WR32(par->PGRAPH, 0x032C, 0x01000000); + NV_WR32(par->PGRAPH, 0x0220, 0x00001200); + } else if (par->Architecture == NV_ARCH_30) { + NV_WR32(par->PGRAPH, 0x0084, 0x40108700); + NV_WR32(par->PGRAPH, 0x0890, 0x00140000); + NV_WR32(par->PGRAPH, 0x008C, 0xf00e0431); + NV_WR32(par->PGRAPH, 0x0090, 0x00008000); + NV_WR32(par->PGRAPH, 0x0610, 0xf04b1f36); + NV_WR32(par->PGRAPH, 0x0B80, 0x1002d888); + NV_WR32(par->PGRAPH, 0x0B88, 0x62ff007f); + } else { + NV_WR32(par->PGRAPH, 0x0084, 0x00118700); + NV_WR32(par->PGRAPH, 0x008C, 0xF20E0431); + NV_WR32(par->PGRAPH, 0x0090, 0x00000000); + NV_WR32(par->PGRAPH, 0x009C, 0x00000040); + + if ((par->Chipset & 0x0ff0) >= 0x0250) { + NV_WR32(par->PGRAPH, 0x0890, + 0x00080000); + NV_WR32(par->PGRAPH, 0x0610, + 0x304B1FB6); + NV_WR32(par->PGRAPH, 0x0B80, + 0x18B82880); + NV_WR32(par->PGRAPH, 0x0B84, + 0x44000000); + NV_WR32(par->PGRAPH, 0x0098, + 0x40000080); + NV_WR32(par->PGRAPH, 0x0B88, + 0x000000ff); + } else { + NV_WR32(par->PGRAPH, 0x0880, + 0x00080000); + NV_WR32(par->PGRAPH, 0x0094, + 0x00000005); + NV_WR32(par->PGRAPH, 0x0B80, + 0x45CAA208); + NV_WR32(par->PGRAPH, 0x0B84, + 0x24000000); + NV_WR32(par->PGRAPH, 0x0098, + 0x00000040); + NV_WR32(par->PGRAPH, 0x0750, + 0x00E00038); + NV_WR32(par->PGRAPH, 0x0754, + 0x00000030); + NV_WR32(par->PGRAPH, 0x0750, + 0x00E10038); + NV_WR32(par->PGRAPH, 0x0754, + 0x00000030); + } + } + + if ((par->Architecture < NV_ARCH_40) || + ((par->Chipset & 0xfff0) == 0x0040)) { + for (i = 0; i < 32; i++) { + NV_WR32(par->PGRAPH, 0x0900 + i*4, + NV_RD32(par->PFB, 0x0240 +i*4)); + NV_WR32(par->PGRAPH, 0x6900 + i*4, + NV_RD32(par->PFB, 0x0240 +i*4)); + } + } else { + if (((par->Chipset & 0xfff0) == 0x0090) || + ((par->Chipset & 0xfff0) == 0x01D0) || + ((par->Chipset & 0xfff0) == 0x0290) || + ((par->Chipset & 0xfff0) == 0x0390) || + ((par->Chipset & 0xfff0) == 0x03D0)) { + for (i = 0; i < 60; i++) { + NV_WR32(par->PGRAPH, + 0x0D00 + i*4, + NV_RD32(par->PFB, + 0x0600 + i*4)); + NV_WR32(par->PGRAPH, + 0x6900 + i*4, + NV_RD32(par->PFB, + 0x0600 + i*4)); + } + } else { + for (i = 0; i < 48; i++) { + NV_WR32(par->PGRAPH, + 0x0900 + i*4, + NV_RD32(par->PFB, + 0x0600 + i*4)); + if(((par->Chipset & 0xfff0) + != 0x0160) && + ((par->Chipset & 0xfff0) + != 0x0220) && + ((par->Chipset & 0xfff0) + != 0x240)) + NV_WR32(par->PGRAPH, + 0x6900 + i*4, + NV_RD32(par->PFB, + 0x0600 + i*4)); + } + } + } + + if (par->Architecture >= NV_ARCH_40) { + if ((par->Chipset & 0xfff0) == 0x0040) { + NV_WR32(par->PGRAPH, 0x09A4, + NV_RD32(par->PFB, 0x0200)); + NV_WR32(par->PGRAPH, 0x09A8, + NV_RD32(par->PFB, 0x0204)); + NV_WR32(par->PGRAPH, 0x69A4, + NV_RD32(par->PFB, 0x0200)); + NV_WR32(par->PGRAPH, 0x69A8, + NV_RD32(par->PFB, 0x0204)); + + NV_WR32(par->PGRAPH, 0x0820, 0); + NV_WR32(par->PGRAPH, 0x0824, 0); + NV_WR32(par->PGRAPH, 0x0864, + par->FbMapSize - 1); + NV_WR32(par->PGRAPH, 0x0868, + par->FbMapSize - 1); + } else { + if ((par->Chipset & 0xfff0) == 0x0090 || + (par->Chipset & 0xfff0) == 0x01D0 || + (par->Chipset & 0xfff0) == 0x0290 || + (par->Chipset & 0xfff0) == 0x0390) { + NV_WR32(par->PGRAPH, 0x0DF0, + NV_RD32(par->PFB, 0x0200)); + NV_WR32(par->PGRAPH, 0x0DF4, + NV_RD32(par->PFB, 0x0204)); + } else { + NV_WR32(par->PGRAPH, 0x09F0, + NV_RD32(par->PFB, 0x0200)); + NV_WR32(par->PGRAPH, 0x09F4, + NV_RD32(par->PFB, 0x0204)); + } + NV_WR32(par->PGRAPH, 0x69F0, + NV_RD32(par->PFB, 0x0200)); + NV_WR32(par->PGRAPH, 0x69F4, + NV_RD32(par->PFB, 0x0204)); + + NV_WR32(par->PGRAPH, 0x0840, 0); + NV_WR32(par->PGRAPH, 0x0844, 0); + NV_WR32(par->PGRAPH, 0x08a0, + par->FbMapSize - 1); + NV_WR32(par->PGRAPH, 0x08a4, + par->FbMapSize - 1); + } + } else { + NV_WR32(par->PGRAPH, 0x09A4, + NV_RD32(par->PFB, 0x0200)); + NV_WR32(par->PGRAPH, 0x09A8, + NV_RD32(par->PFB, 0x0204)); + NV_WR32(par->PGRAPH, 0x0750, 0x00EA0000); + NV_WR32(par->PGRAPH, 0x0754, + NV_RD32(par->PFB, 0x0200)); + NV_WR32(par->PGRAPH, 0x0750, 0x00EA0004); + NV_WR32(par->PGRAPH, 0x0754, + NV_RD32(par->PFB, 0x0204)); + + NV_WR32(par->PGRAPH, 0x0820, 0); + NV_WR32(par->PGRAPH, 0x0824, 0); + NV_WR32(par->PGRAPH, 0x0864, + par->FbMapSize - 1); + NV_WR32(par->PGRAPH, 0x0868, + par->FbMapSize - 1); + } + NV_WR32(par->PGRAPH, 0x0B20, 0x00000000); + NV_WR32(par->PGRAPH, 0x0B04, 0xFFFFFFFF); + } + } + NV_WR32(par->PGRAPH, 0x053C, 0); + NV_WR32(par->PGRAPH, 0x0540, 0); + NV_WR32(par->PGRAPH, 0x0544, 0x00007FFF); + NV_WR32(par->PGRAPH, 0x0548, 0x00007FFF); + + NV_WR32(par->PFIFO, 0x0140 * 4, 0x00000000); + NV_WR32(par->PFIFO, 0x0141 * 4, 0x00000001); + NV_WR32(par->PFIFO, 0x0480 * 4, 0x00000000); + NV_WR32(par->PFIFO, 0x0494 * 4, 0x00000000); + if (par->Architecture >= NV_ARCH_40) + NV_WR32(par->PFIFO, 0x0481 * 4, 0x00010000); + else + NV_WR32(par->PFIFO, 0x0481 * 4, 0x00000100); + NV_WR32(par->PFIFO, 0x0490 * 4, 0x00000000); + NV_WR32(par->PFIFO, 0x0491 * 4, 0x00000000); + if (par->Architecture >= NV_ARCH_40) + NV_WR32(par->PFIFO, 0x048B * 4, 0x00001213); + else + NV_WR32(par->PFIFO, 0x048B * 4, 0x00001209); + NV_WR32(par->PFIFO, 0x0400 * 4, 0x00000000); + NV_WR32(par->PFIFO, 0x0414 * 4, 0x00000000); + NV_WR32(par->PFIFO, 0x0084 * 4, 0x03000100); + NV_WR32(par->PFIFO, 0x0085 * 4, 0x00000110); + NV_WR32(par->PFIFO, 0x0086 * 4, 0x00000112); + NV_WR32(par->PFIFO, 0x0143 * 4, 0x0000FFFF); + NV_WR32(par->PFIFO, 0x0496 * 4, 0x0000FFFF); + NV_WR32(par->PFIFO, 0x0050 * 4, 0x00000000); + NV_WR32(par->PFIFO, 0x0040 * 4, 0xFFFFFFFF); + NV_WR32(par->PFIFO, 0x0415 * 4, 0x00000001); + NV_WR32(par->PFIFO, 0x048C * 4, 0x00000000); + NV_WR32(par->PFIFO, 0x04A0 * 4, 0x00000000); +#ifdef __BIG_ENDIAN + NV_WR32(par->PFIFO, 0x0489 * 4, 0x800F0078); +#else + NV_WR32(par->PFIFO, 0x0489 * 4, 0x000F0078); +#endif + NV_WR32(par->PFIFO, 0x0488 * 4, 0x00000001); + NV_WR32(par->PFIFO, 0x0480 * 4, 0x00000001); + NV_WR32(par->PFIFO, 0x0494 * 4, 0x00000001); + NV_WR32(par->PFIFO, 0x0495 * 4, 0x00000001); + NV_WR32(par->PFIFO, 0x0140 * 4, 0x00000001); + + if (!state) { + par->CurrentState = NULL; + return; + } + + if (par->Architecture >= NV_ARCH_10) { + if (par->twoHeads) { + NV_WR32(par->PCRTC0, 0x0860, state->head); + NV_WR32(par->PCRTC0, 0x2860, state->head2); + } + NV_WR32(par->PRAMDAC, 0x0404, NV_RD32(par->PRAMDAC, 0x0404) | + (1 << 25)); + + NV_WR32(par->PMC, 0x8704, 1); + NV_WR32(par->PMC, 0x8140, 0); + NV_WR32(par->PMC, 0x8920, 0); + NV_WR32(par->PMC, 0x8924, 0); + NV_WR32(par->PMC, 0x8908, par->FbMapSize - 1); + NV_WR32(par->PMC, 0x890C, par->FbMapSize - 1); + NV_WR32(par->PMC, 0x1588, 0); + + NV_WR32(par->PCRTC, 0x0810, state->cursorConfig); + NV_WR32(par->PCRTC, 0x0830, state->displayV - 3); + NV_WR32(par->PCRTC, 0x0834, state->displayV - 1); + + if (par->FlatPanel) { + if ((par->Chipset & 0x0ff0) == 0x0110) { + NV_WR32(par->PRAMDAC, 0x0528, state->dither); + } else if (par->twoHeads) { + NV_WR32(par->PRAMDAC, 0x083C, state->dither); + } + + VGA_WR08(par->PCIO, 0x03D4, 0x53); + VGA_WR08(par->PCIO, 0x03D5, state->timingH); + VGA_WR08(par->PCIO, 0x03D4, 0x54); + VGA_WR08(par->PCIO, 0x03D5, state->timingV); + VGA_WR08(par->PCIO, 0x03D4, 0x21); + VGA_WR08(par->PCIO, 0x03D5, 0xfa); + } + + VGA_WR08(par->PCIO, 0x03D4, 0x41); + VGA_WR08(par->PCIO, 0x03D5, state->extra); + } + + VGA_WR08(par->PCIO, 0x03D4, 0x19); + VGA_WR08(par->PCIO, 0x03D5, state->repaint0); + VGA_WR08(par->PCIO, 0x03D4, 0x1A); + VGA_WR08(par->PCIO, 0x03D5, state->repaint1); + VGA_WR08(par->PCIO, 0x03D4, 0x25); + VGA_WR08(par->PCIO, 0x03D5, state->screen); + VGA_WR08(par->PCIO, 0x03D4, 0x28); + VGA_WR08(par->PCIO, 0x03D5, state->pixel); + VGA_WR08(par->PCIO, 0x03D4, 0x2D); + VGA_WR08(par->PCIO, 0x03D5, state->horiz); + VGA_WR08(par->PCIO, 0x03D4, 0x1C); + VGA_WR08(par->PCIO, 0x03D5, state->fifo); + VGA_WR08(par->PCIO, 0x03D4, 0x1B); + VGA_WR08(par->PCIO, 0x03D5, state->arbitration0); + VGA_WR08(par->PCIO, 0x03D4, 0x20); + VGA_WR08(par->PCIO, 0x03D5, state->arbitration1); + + if(par->Architecture >= NV_ARCH_30) { + VGA_WR08(par->PCIO, 0x03D4, 0x47); + VGA_WR08(par->PCIO, 0x03D5, state->arbitration1 >> 8); + } + + VGA_WR08(par->PCIO, 0x03D4, 0x30); + VGA_WR08(par->PCIO, 0x03D5, state->cursor0); + VGA_WR08(par->PCIO, 0x03D4, 0x31); + VGA_WR08(par->PCIO, 0x03D5, state->cursor1); + VGA_WR08(par->PCIO, 0x03D4, 0x2F); + VGA_WR08(par->PCIO, 0x03D5, state->cursor2); + VGA_WR08(par->PCIO, 0x03D4, 0x39); + VGA_WR08(par->PCIO, 0x03D5, state->interlace); + + if (!par->FlatPanel) { + if (par->Architecture >= NV_ARCH_40) + NV_WR32(par->PRAMDAC0, 0x0580, state->control); + + NV_WR32(par->PRAMDAC0, 0x050C, state->pllsel); + NV_WR32(par->PRAMDAC0, 0x0508, state->vpll); + if (par->twoHeads) + NV_WR32(par->PRAMDAC0, 0x0520, state->vpll2); + if (par->twoStagePLL) { + NV_WR32(par->PRAMDAC0, 0x0578, state->vpllB); + NV_WR32(par->PRAMDAC0, 0x057C, state->vpll2B); + } + } else { + NV_WR32(par->PRAMDAC, 0x0848, state->scale); + NV_WR32(par->PRAMDAC, 0x0828, state->crtcSync + + par->PanelTweak); + } + + NV_WR32(par->PRAMDAC, 0x0600, state->general); + + NV_WR32(par->PCRTC, 0x0140, 0); + NV_WR32(par->PCRTC, 0x0100, 1); + + par->CurrentState = state; +} + +void NVUnloadStateExt(struct nvidia_par *par, RIVA_HW_STATE * state) { + VGA_WR08(par->PCIO, 0x03D4, 0x19); + state->repaint0 = VGA_RD08(par->PCIO, 0x03D5); + VGA_WR08(par->PCIO, 0x03D4, 0x1A); + state->repaint1 = VGA_RD08(par->PCIO, 0x03D5); + VGA_WR08(par->PCIO, 0x03D4, 0x25); + state->screen = VGA_RD08(par->PCIO, 0x03D5); + VGA_WR08(par->PCIO, 0x03D4, 0x28); + state->pixel = VGA_RD08(par->PCIO, 0x03D5); + VGA_WR08(par->PCIO, 0x03D4, 0x2D); + state->horiz = VGA_RD08(par->PCIO, 0x03D5); + VGA_WR08(par->PCIO, 0x03D4, 0x1C); + state->fifo = VGA_RD08(par->PCIO, 0x03D5); + VGA_WR08(par->PCIO, 0x03D4, 0x1B); + state->arbitration0 = VGA_RD08(par->PCIO, 0x03D5); + VGA_WR08(par->PCIO, 0x03D4, 0x20); + state->arbitration1 = VGA_RD08(par->PCIO, 0x03D5); + + if(par->Architecture >= NV_ARCH_30) { + VGA_WR08(par->PCIO, 0x03D4, 0x47); + state->arbitration1 |= (VGA_RD08(par->PCIO, 0x03D5) & 1) << 8; + } + + VGA_WR08(par->PCIO, 0x03D4, 0x30); + state->cursor0 = VGA_RD08(par->PCIO, 0x03D5); + VGA_WR08(par->PCIO, 0x03D4, 0x31); + state->cursor1 = VGA_RD08(par->PCIO, 0x03D5); + VGA_WR08(par->PCIO, 0x03D4, 0x2F); + state->cursor2 = VGA_RD08(par->PCIO, 0x03D5); + VGA_WR08(par->PCIO, 0x03D4, 0x39); + state->interlace = VGA_RD08(par->PCIO, 0x03D5); + state->vpll = NV_RD32(par->PRAMDAC0, 0x0508); + if (par->twoHeads) + state->vpll2 = NV_RD32(par->PRAMDAC0, 0x0520); + if (par->twoStagePLL) { + state->vpllB = NV_RD32(par->PRAMDAC0, 0x0578); + state->vpll2B = NV_RD32(par->PRAMDAC0, 0x057C); + } + state->pllsel = NV_RD32(par->PRAMDAC0, 0x050C); + state->general = NV_RD32(par->PRAMDAC, 0x0600); + state->scale = NV_RD32(par->PRAMDAC, 0x0848); + state->config = NV_RD32(par->PFB, 0x0200); + + if (par->Architecture >= NV_ARCH_40 && !par->FlatPanel) + state->control = NV_RD32(par->PRAMDAC0, 0x0580); + + if (par->Architecture >= NV_ARCH_10) { + if (par->twoHeads) { + state->head = NV_RD32(par->PCRTC0, 0x0860); + state->head2 = NV_RD32(par->PCRTC0, 0x2860); + VGA_WR08(par->PCIO, 0x03D4, 0x44); + state->crtcOwner = VGA_RD08(par->PCIO, 0x03D5); + } + VGA_WR08(par->PCIO, 0x03D4, 0x41); + state->extra = VGA_RD08(par->PCIO, 0x03D5); + state->cursorConfig = NV_RD32(par->PCRTC, 0x0810); + + if ((par->Chipset & 0x0ff0) == 0x0110) { + state->dither = NV_RD32(par->PRAMDAC, 0x0528); + } else if (par->twoHeads) { + state->dither = NV_RD32(par->PRAMDAC, 0x083C); + } + + if (par->FlatPanel) { + VGA_WR08(par->PCIO, 0x03D4, 0x53); + state->timingH = VGA_RD08(par->PCIO, 0x03D5); + VGA_WR08(par->PCIO, 0x03D4, 0x54); + state->timingV = VGA_RD08(par->PCIO, 0x03D5); + } + } +} + +void NVSetStartAddress(struct nvidia_par *par, u32 start) +{ + NV_WR32(par->PCRTC, 0x800, start); +} |