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authorTomi Valkeinen <tomi.valkeinen@ti.com>2014-02-13 17:31:38 +0400
committerTomi Valkeinen <tomi.valkeinen@ti.com>2014-04-17 09:10:19 +0400
commitf7018c21350204c4cf628462f229d44d03545254 (patch)
tree408787177164cf51cc06f7aabdb04fcff8d2b6aa /drivers/video/fbdev/nvidia/nv_hw.c
parentc26ef3eb3c11274bad1b64498d0a134f85755250 (diff)
downloadlinux-f7018c21350204c4cf628462f229d44d03545254.tar.xz
video: move fbdev to drivers/video/fbdev
The drivers/video directory is a mess. It contains generic video related files, directories for backlight, console, linux logo, lots of fbdev device drivers, fbdev framework files. Make some order into the chaos by creating drivers/video/fbdev directory, and move all fbdev related files there. No functionality is changed, although I guess it is possible that some subtle Makefile build order related issue could be created by this patch. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com> Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Acked-by: Geert Uytterhoeven <geert@linux-m68k.org> Acked-by: Rob Clark <robdclark@gmail.com> Acked-by: Jingoo Han <jg1.han@samsung.com> Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Diffstat (limited to 'drivers/video/fbdev/nvidia/nv_hw.c')
-rw-r--r--drivers/video/fbdev/nvidia/nv_hw.c1687
1 files changed, 1687 insertions, 0 deletions
diff --git a/drivers/video/fbdev/nvidia/nv_hw.c b/drivers/video/fbdev/nvidia/nv_hw.c
new file mode 100644
index 000000000000..81c80ac3c76f
--- /dev/null
+++ b/drivers/video/fbdev/nvidia/nv_hw.c
@@ -0,0 +1,1687 @@
+ /***************************************************************************\
+|* *|
+|* Copyright 1993-2003 NVIDIA, Corporation. All rights reserved. *|
+|* *|
+|* NOTICE TO USER: The source code is copyrighted under U.S. and *|
+|* international laws. Users and possessors of this source code are *|
+|* hereby granted a nonexclusive, royalty-free copyright license to *|
+|* use this code in individual and commercial software. *|
+|* *|
+|* Any use of this source code must include, in the user documenta- *|
+|* tion and internal comments to the code, notices to the end user *|
+|* as follows: *|
+|* *|
+|* Copyright 1993-2003 NVIDIA, Corporation. All rights reserved. *|
+|* *|
+|* NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY *|
+|* OF THIS SOURCE CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" *|
+|* WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. NVIDIA, CORPOR- *|
+|* ATION DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOURCE CODE, *|
+|* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE- *|
+|* MENT, AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL *|
+|* NVIDIA, CORPORATION BE LIABLE FOR ANY SPECIAL, INDIRECT, INCI- *|
+|* DENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RE- *|
+|* SULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION *|
+|* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF *|
+|* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *|
+|* *|
+|* U.S. Government End Users. This source code is a "commercial *|
+|* item," as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *|
+|* consisting of "commercial computer software" and "commercial *|
+|* computer software documentation," as such terms are used in *|
+|* 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Govern- *|
+|* ment only as a commercial end item. Consistent with 48 C.F.R. *|
+|* 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *|
+|* all U.S. Government End Users acquire the source code with only *|
+|* those rights set forth herein. *|
+|* *|
+ \***************************************************************************/
+
+/*
+ * GPL Licensing Note - According to Mark Vojkovich, author of the Xorg/
+ * XFree86 'nv' driver, this source code is provided under MIT-style licensing
+ * where the source code is provided "as is" without warranty of any kind.
+ * The only usage restriction is for the copyright notices to be retained
+ * whenever code is used.
+ *
+ * Antonino Daplas <adaplas@pol.net> 2005-03-11
+ */
+
+/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/nv/nv_hw.c,v 1.4 2003/11/03 05:11:25 tsi Exp $ */
+
+#include <linux/pci.h>
+#include "nv_type.h"
+#include "nv_local.h"
+#include "nv_proto.h"
+
+void NVLockUnlock(struct nvidia_par *par, int Lock)
+{
+ u8 cr11;
+
+ VGA_WR08(par->PCIO, 0x3D4, 0x1F);
+ VGA_WR08(par->PCIO, 0x3D5, Lock ? 0x99 : 0x57);
+
+ VGA_WR08(par->PCIO, 0x3D4, 0x11);
+ cr11 = VGA_RD08(par->PCIO, 0x3D5);
+ if (Lock)
+ cr11 |= 0x80;
+ else
+ cr11 &= ~0x80;
+ VGA_WR08(par->PCIO, 0x3D5, cr11);
+}
+
+int NVShowHideCursor(struct nvidia_par *par, int ShowHide)
+{
+ int cur = par->CurrentState->cursor1;
+
+ par->CurrentState->cursor1 = (par->CurrentState->cursor1 & 0xFE) |
+ (ShowHide & 0x01);
+ VGA_WR08(par->PCIO, 0x3D4, 0x31);
+ VGA_WR08(par->PCIO, 0x3D5, par->CurrentState->cursor1);
+
+ if (par->Architecture == NV_ARCH_40)
+ NV_WR32(par->PRAMDAC, 0x0300, NV_RD32(par->PRAMDAC, 0x0300));
+
+ return (cur & 0x01);
+}
+
+/****************************************************************************\
+* *
+* The video arbitration routines calculate some "magic" numbers. Fixes *
+* the snow seen when accessing the framebuffer without it. *
+* It just works (I hope). *
+* *
+\****************************************************************************/
+
+typedef struct {
+ int graphics_lwm;
+ int video_lwm;
+ int graphics_burst_size;
+ int video_burst_size;
+ int valid;
+} nv4_fifo_info;
+
+typedef struct {
+ int pclk_khz;
+ int mclk_khz;
+ int nvclk_khz;
+ char mem_page_miss;
+ char mem_latency;
+ int memory_width;
+ char enable_video;
+ char gr_during_vid;
+ char pix_bpp;
+ char mem_aligned;
+ char enable_mp;
+} nv4_sim_state;
+
+typedef struct {
+ int graphics_lwm;
+ int video_lwm;
+ int graphics_burst_size;
+ int video_burst_size;
+ int valid;
+} nv10_fifo_info;
+
+typedef struct {
+ int pclk_khz;
+ int mclk_khz;
+ int nvclk_khz;
+ char mem_page_miss;
+ char mem_latency;
+ u32 memory_type;
+ int memory_width;
+ char enable_video;
+ char gr_during_vid;
+ char pix_bpp;
+ char mem_aligned;
+ char enable_mp;
+} nv10_sim_state;
+
+static void nvGetClocks(struct nvidia_par *par, unsigned int *MClk,
+ unsigned int *NVClk)
+{
+ unsigned int pll, N, M, MB, NB, P;
+
+ if (par->Architecture >= NV_ARCH_40) {
+ pll = NV_RD32(par->PMC, 0x4020);
+ P = (pll >> 16) & 0x07;
+ pll = NV_RD32(par->PMC, 0x4024);
+ M = pll & 0xFF;
+ N = (pll >> 8) & 0xFF;
+ if (((par->Chipset & 0xfff0) == 0x0290) ||
+ ((par->Chipset & 0xfff0) == 0x0390)) {
+ MB = 1;
+ NB = 1;
+ } else {
+ MB = (pll >> 16) & 0xFF;
+ NB = (pll >> 24) & 0xFF;
+ }
+ *MClk = ((N * NB * par->CrystalFreqKHz) / (M * MB)) >> P;
+
+ pll = NV_RD32(par->PMC, 0x4000);
+ P = (pll >> 16) & 0x07;
+ pll = NV_RD32(par->PMC, 0x4004);
+ M = pll & 0xFF;
+ N = (pll >> 8) & 0xFF;
+ MB = (pll >> 16) & 0xFF;
+ NB = (pll >> 24) & 0xFF;
+
+ *NVClk = ((N * NB * par->CrystalFreqKHz) / (M * MB)) >> P;
+ } else if (par->twoStagePLL) {
+ pll = NV_RD32(par->PRAMDAC0, 0x0504);
+ M = pll & 0xFF;
+ N = (pll >> 8) & 0xFF;
+ P = (pll >> 16) & 0x0F;
+ pll = NV_RD32(par->PRAMDAC0, 0x0574);
+ if (pll & 0x80000000) {
+ MB = pll & 0xFF;
+ NB = (pll >> 8) & 0xFF;
+ } else {
+ MB = 1;
+ NB = 1;
+ }
+ *MClk = ((N * NB * par->CrystalFreqKHz) / (M * MB)) >> P;
+
+ pll = NV_RD32(par->PRAMDAC0, 0x0500);
+ M = pll & 0xFF;
+ N = (pll >> 8) & 0xFF;
+ P = (pll >> 16) & 0x0F;
+ pll = NV_RD32(par->PRAMDAC0, 0x0570);
+ if (pll & 0x80000000) {
+ MB = pll & 0xFF;
+ NB = (pll >> 8) & 0xFF;
+ } else {
+ MB = 1;
+ NB = 1;
+ }
+ *NVClk = ((N * NB * par->CrystalFreqKHz) / (M * MB)) >> P;
+ } else
+ if (((par->Chipset & 0x0ff0) == 0x0300) ||
+ ((par->Chipset & 0x0ff0) == 0x0330)) {
+ pll = NV_RD32(par->PRAMDAC0, 0x0504);
+ M = pll & 0x0F;
+ N = (pll >> 8) & 0xFF;
+ P = (pll >> 16) & 0x07;
+ if (pll & 0x00000080) {
+ MB = (pll >> 4) & 0x07;
+ NB = (pll >> 19) & 0x1f;
+ } else {
+ MB = 1;
+ NB = 1;
+ }
+ *MClk = ((N * NB * par->CrystalFreqKHz) / (M * MB)) >> P;
+
+ pll = NV_RD32(par->PRAMDAC0, 0x0500);
+ M = pll & 0x0F;
+ N = (pll >> 8) & 0xFF;
+ P = (pll >> 16) & 0x07;
+ if (pll & 0x00000080) {
+ MB = (pll >> 4) & 0x07;
+ NB = (pll >> 19) & 0x1f;
+ } else {
+ MB = 1;
+ NB = 1;
+ }
+ *NVClk = ((N * NB * par->CrystalFreqKHz) / (M * MB)) >> P;
+ } else {
+ pll = NV_RD32(par->PRAMDAC0, 0x0504);
+ M = pll & 0xFF;
+ N = (pll >> 8) & 0xFF;
+ P = (pll >> 16) & 0x0F;
+ *MClk = (N * par->CrystalFreqKHz / M) >> P;
+
+ pll = NV_RD32(par->PRAMDAC0, 0x0500);
+ M = pll & 0xFF;
+ N = (pll >> 8) & 0xFF;
+ P = (pll >> 16) & 0x0F;
+ *NVClk = (N * par->CrystalFreqKHz / M) >> P;
+ }
+}
+
+static void nv4CalcArbitration(nv4_fifo_info * fifo, nv4_sim_state * arb)
+{
+ int data, pagemiss, cas, width, video_enable, bpp;
+ int nvclks, mclks, pclks, vpagemiss, crtpagemiss, vbs;
+ int found, mclk_extra, mclk_loop, cbs, m1, p1;
+ int mclk_freq, pclk_freq, nvclk_freq, mp_enable;
+ int us_m, us_n, us_p, video_drain_rate, crtc_drain_rate;
+ int vpm_us, us_video, vlwm, video_fill_us, cpm_us, us_crt, clwm;
+
+ fifo->valid = 1;
+ pclk_freq = arb->pclk_khz;
+ mclk_freq = arb->mclk_khz;
+ nvclk_freq = arb->nvclk_khz;
+ pagemiss = arb->mem_page_miss;
+ cas = arb->mem_latency;
+ width = arb->memory_width >> 6;
+ video_enable = arb->enable_video;
+ bpp = arb->pix_bpp;
+ mp_enable = arb->enable_mp;
+ clwm = 0;
+ vlwm = 0;
+ cbs = 128;
+ pclks = 2;
+ nvclks = 2;
+ nvclks += 2;
+ nvclks += 1;
+ mclks = 5;
+ mclks += 3;
+ mclks += 1;
+ mclks += cas;
+ mclks += 1;
+ mclks += 1;
+ mclks += 1;
+ mclks += 1;
+ mclk_extra = 3;
+ nvclks += 2;
+ nvclks += 1;
+ nvclks += 1;
+ nvclks += 1;
+ if (mp_enable)
+ mclks += 4;
+ nvclks += 0;
+ pclks += 0;
+ found = 0;
+ vbs = 0;
+ while (found != 1) {
+ fifo->valid = 1;
+ found = 1;
+ mclk_loop = mclks + mclk_extra;
+ us_m = mclk_loop * 1000 * 1000 / mclk_freq;
+ us_n = nvclks * 1000 * 1000 / nvclk_freq;
+ us_p = nvclks * 1000 * 1000 / pclk_freq;
+ if (video_enable) {
+ video_drain_rate = pclk_freq * 2;
+ crtc_drain_rate = pclk_freq * bpp / 8;
+ vpagemiss = 2;
+ vpagemiss += 1;
+ crtpagemiss = 2;
+ vpm_us =
+ (vpagemiss * pagemiss) * 1000 * 1000 / mclk_freq;
+ if (nvclk_freq * 2 > mclk_freq * width)
+ video_fill_us =
+ cbs * 1000 * 1000 / 16 / nvclk_freq;
+ else
+ video_fill_us =
+ cbs * 1000 * 1000 / (8 * width) /
+ mclk_freq;
+ us_video = vpm_us + us_m + us_n + us_p + video_fill_us;
+ vlwm = us_video * video_drain_rate / (1000 * 1000);
+ vlwm++;
+ vbs = 128;
+ if (vlwm > 128)
+ vbs = 64;
+ if (vlwm > (256 - 64))
+ vbs = 32;
+ if (nvclk_freq * 2 > mclk_freq * width)
+ video_fill_us =
+ vbs * 1000 * 1000 / 16 / nvclk_freq;
+ else
+ video_fill_us =
+ vbs * 1000 * 1000 / (8 * width) /
+ mclk_freq;
+ cpm_us =
+ crtpagemiss * pagemiss * 1000 * 1000 / mclk_freq;
+ us_crt =
+ us_video + video_fill_us + cpm_us + us_m + us_n +
+ us_p;
+ clwm = us_crt * crtc_drain_rate / (1000 * 1000);
+ clwm++;
+ } else {
+ crtc_drain_rate = pclk_freq * bpp / 8;
+ crtpagemiss = 2;
+ crtpagemiss += 1;
+ cpm_us =
+ crtpagemiss * pagemiss * 1000 * 1000 / mclk_freq;
+ us_crt = cpm_us + us_m + us_n + us_p;
+ clwm = us_crt * crtc_drain_rate / (1000 * 1000);
+ clwm++;
+ }
+ m1 = clwm + cbs - 512;
+ p1 = m1 * pclk_freq / mclk_freq;
+ p1 = p1 * bpp / 8;
+ if ((p1 < m1) && (m1 > 0)) {
+ fifo->valid = 0;
+ found = 0;
+ if (mclk_extra == 0)
+ found = 1;
+ mclk_extra--;
+ } else if (video_enable) {
+ if ((clwm > 511) || (vlwm > 255)) {
+ fifo->valid = 0;
+ found = 0;
+ if (mclk_extra == 0)
+ found = 1;
+ mclk_extra--;
+ }
+ } else {
+ if (clwm > 519) {
+ fifo->valid = 0;
+ found = 0;
+ if (mclk_extra == 0)
+ found = 1;
+ mclk_extra--;
+ }
+ }
+ if (clwm < 384)
+ clwm = 384;
+ if (vlwm < 128)
+ vlwm = 128;
+ data = (int)(clwm);
+ fifo->graphics_lwm = data;
+ fifo->graphics_burst_size = 128;
+ data = (int)((vlwm + 15));
+ fifo->video_lwm = data;
+ fifo->video_burst_size = vbs;
+ }
+}
+
+static void nv4UpdateArbitrationSettings(unsigned VClk,
+ unsigned pixelDepth,
+ unsigned *burst,
+ unsigned *lwm, struct nvidia_par *par)
+{
+ nv4_fifo_info fifo_data;
+ nv4_sim_state sim_data;
+ unsigned int MClk, NVClk, cfg1;
+
+ nvGetClocks(par, &MClk, &NVClk);
+
+ cfg1 = NV_RD32(par->PFB, 0x00000204);
+ sim_data.pix_bpp = (char)pixelDepth;
+ sim_data.enable_video = 0;
+ sim_data.enable_mp = 0;
+ sim_data.memory_width = (NV_RD32(par->PEXTDEV, 0x0000) & 0x10) ?
+ 128 : 64;
+ sim_data.mem_latency = (char)cfg1 & 0x0F;
+ sim_data.mem_aligned = 1;
+ sim_data.mem_page_miss =
+ (char)(((cfg1 >> 4) & 0x0F) + ((cfg1 >> 31) & 0x01));
+ sim_data.gr_during_vid = 0;
+ sim_data.pclk_khz = VClk;
+ sim_data.mclk_khz = MClk;
+ sim_data.nvclk_khz = NVClk;
+ nv4CalcArbitration(&fifo_data, &sim_data);
+ if (fifo_data.valid) {
+ int b = fifo_data.graphics_burst_size >> 4;
+ *burst = 0;
+ while (b >>= 1)
+ (*burst)++;
+ *lwm = fifo_data.graphics_lwm >> 3;
+ }
+}
+
+static void nv10CalcArbitration(nv10_fifo_info * fifo, nv10_sim_state * arb)
+{
+ int data, pagemiss, width, video_enable, bpp;
+ int nvclks, mclks, pclks, vpagemiss, crtpagemiss;
+ int nvclk_fill;
+ int found, mclk_extra, mclk_loop, cbs, m1;
+ int mclk_freq, pclk_freq, nvclk_freq, mp_enable;
+ int us_m, us_m_min, us_n, us_p, crtc_drain_rate;
+ int vus_m;
+ int vpm_us, us_video, cpm_us, us_crt, clwm;
+ int clwm_rnd_down;
+ int m2us, us_pipe_min, p1clk, p2;
+ int min_mclk_extra;
+ int us_min_mclk_extra;
+
+ fifo->valid = 1;
+ pclk_freq = arb->pclk_khz; /* freq in KHz */
+ mclk_freq = arb->mclk_khz;
+ nvclk_freq = arb->nvclk_khz;
+ pagemiss = arb->mem_page_miss;
+ width = arb->memory_width / 64;
+ video_enable = arb->enable_video;
+ bpp = arb->pix_bpp;
+ mp_enable = arb->enable_mp;
+ clwm = 0;
+
+ cbs = 512;
+
+ pclks = 4; /* lwm detect. */
+
+ nvclks = 3; /* lwm -> sync. */
+ nvclks += 2; /* fbi bus cycles (1 req + 1 busy) */
+ /* 2 edge sync. may be very close to edge so just put one. */
+ mclks = 1;
+ mclks += 1; /* arb_hp_req */
+ mclks += 5; /* ap_hp_req tiling pipeline */
+
+ mclks += 2; /* tc_req latency fifo */
+ mclks += 2; /* fb_cas_n_ memory request to fbio block */
+ mclks += 7; /* sm_d_rdv data returned from fbio block */
+
+ /* fb.rd.d.Put_gc need to accumulate 256 bits for read */
+ if (arb->memory_type == 0)
+ if (arb->memory_width == 64) /* 64 bit bus */
+ mclks += 4;
+ else
+ mclks += 2;
+ else if (arb->memory_width == 64) /* 64 bit bus */
+ mclks += 2;
+ else
+ mclks += 1;
+
+ if ((!video_enable) && (arb->memory_width == 128)) {
+ mclk_extra = (bpp == 32) ? 31 : 42; /* Margin of error */
+ min_mclk_extra = 17;
+ } else {
+ mclk_extra = (bpp == 32) ? 8 : 4; /* Margin of error */
+ /* mclk_extra = 4; *//* Margin of error */
+ min_mclk_extra = 18;
+ }
+
+ /* 2 edge sync. may be very close to edge so just put one. */
+ nvclks += 1;
+ nvclks += 1; /* fbi_d_rdv_n */
+ nvclks += 1; /* Fbi_d_rdata */
+ nvclks += 1; /* crtfifo load */
+
+ if (mp_enable)
+ mclks += 4; /* Mp can get in with a burst of 8. */
+ /* Extra clocks determined by heuristics */
+
+ nvclks += 0;
+ pclks += 0;
+ found = 0;
+ while (found != 1) {
+ fifo->valid = 1;
+ found = 1;
+ mclk_loop = mclks + mclk_extra;
+ /* Mclk latency in us */
+ us_m = mclk_loop * 1000 * 1000 / mclk_freq;
+ /* Minimum Mclk latency in us */
+ us_m_min = mclks * 1000 * 1000 / mclk_freq;
+ us_min_mclk_extra = min_mclk_extra * 1000 * 1000 / mclk_freq;
+ /* nvclk latency in us */
+ us_n = nvclks * 1000 * 1000 / nvclk_freq;
+ /* nvclk latency in us */
+ us_p = pclks * 1000 * 1000 / pclk_freq;
+ us_pipe_min = us_m_min + us_n + us_p;
+
+ /* Mclk latency in us */
+ vus_m = mclk_loop * 1000 * 1000 / mclk_freq;
+
+ if (video_enable) {
+ crtc_drain_rate = pclk_freq * bpp / 8; /* MB/s */
+
+ vpagemiss = 1; /* self generating page miss */
+ vpagemiss += 1; /* One higher priority before */
+
+ crtpagemiss = 2; /* self generating page miss */
+ if (mp_enable)
+ crtpagemiss += 1; /* if MA0 conflict */
+
+ vpm_us =
+ (vpagemiss * pagemiss) * 1000 * 1000 / mclk_freq;
+
+ /* Video has separate read return path */
+ us_video = vpm_us + vus_m;
+
+ cpm_us =
+ crtpagemiss * pagemiss * 1000 * 1000 / mclk_freq;
+ /* Wait for video */
+ us_crt = us_video
+ + cpm_us /* CRT Page miss */
+ + us_m + us_n + us_p /* other latency */
+ ;
+
+ clwm = us_crt * crtc_drain_rate / (1000 * 1000);
+ /* fixed point <= float_point - 1. Fixes that */
+ clwm++;
+ } else {
+ /* bpp * pclk/8 */
+ crtc_drain_rate = pclk_freq * bpp / 8;
+
+ crtpagemiss = 1; /* self generating page miss */
+ crtpagemiss += 1; /* MA0 page miss */
+ if (mp_enable)
+ crtpagemiss += 1; /* if MA0 conflict */
+ cpm_us =
+ crtpagemiss * pagemiss * 1000 * 1000 / mclk_freq;
+ us_crt = cpm_us + us_m + us_n + us_p;
+ clwm = us_crt * crtc_drain_rate / (1000 * 1000);
+ /* fixed point <= float_point - 1. Fixes that */
+ clwm++;
+
+ /* Finally, a heuristic check when width == 64 bits */
+ if (width == 1) {
+ nvclk_fill = nvclk_freq * 8;
+ if (crtc_drain_rate * 100 >= nvclk_fill * 102)
+ /*Large number to fail */
+ clwm = 0xfff;
+
+ else if (crtc_drain_rate * 100 >=
+ nvclk_fill * 98) {
+ clwm = 1024;
+ cbs = 512;
+ }
+ }
+ }
+
+ /*
+ Overfill check:
+ */
+
+ clwm_rnd_down = ((int)clwm / 8) * 8;
+ if (clwm_rnd_down < clwm)
+ clwm += 8;
+
+ m1 = clwm + cbs - 1024; /* Amount of overfill */
+ m2us = us_pipe_min + us_min_mclk_extra;
+
+ /* pclk cycles to drain */
+ p1clk = m2us * pclk_freq / (1000 * 1000);
+ p2 = p1clk * bpp / 8; /* bytes drained. */
+
+ if ((p2 < m1) && (m1 > 0)) {
+ fifo->valid = 0;
+ found = 0;
+ if (min_mclk_extra == 0) {
+ if (cbs <= 32) {
+ /* Can't adjust anymore! */
+ found = 1;
+ } else {
+ /* reduce the burst size */
+ cbs = cbs / 2;
+ }
+ } else {
+ min_mclk_extra--;
+ }
+ } else {
+ if (clwm > 1023) { /* Have some margin */
+ fifo->valid = 0;
+ found = 0;
+ if (min_mclk_extra == 0)
+ /* Can't adjust anymore! */
+ found = 1;
+ else
+ min_mclk_extra--;
+ }
+ }
+
+ if (clwm < (1024 - cbs + 8))
+ clwm = 1024 - cbs + 8;
+ data = (int)(clwm);
+ /* printf("CRT LWM: %f bytes, prog: 0x%x, bs: 256\n",
+ clwm, data ); */
+ fifo->graphics_lwm = data;
+ fifo->graphics_burst_size = cbs;
+
+ fifo->video_lwm = 1024;
+ fifo->video_burst_size = 512;
+ }
+}
+
+static void nv10UpdateArbitrationSettings(unsigned VClk,
+ unsigned pixelDepth,
+ unsigned *burst,
+ unsigned *lwm,
+ struct nvidia_par *par)
+{
+ nv10_fifo_info fifo_data;
+ nv10_sim_state sim_data;
+ unsigned int MClk, NVClk, cfg1;
+
+ nvGetClocks(par, &MClk, &NVClk);
+
+ cfg1 = NV_RD32(par->PFB, 0x0204);
+ sim_data.pix_bpp = (char)pixelDepth;
+ sim_data.enable_video = 1;
+ sim_data.enable_mp = 0;
+ sim_data.memory_type = (NV_RD32(par->PFB, 0x0200) & 0x01) ? 1 : 0;
+ sim_data.memory_width = (NV_RD32(par->PEXTDEV, 0x0000) & 0x10) ?
+ 128 : 64;
+ sim_data.mem_latency = (char)cfg1 & 0x0F;
+ sim_data.mem_aligned = 1;
+ sim_data.mem_page_miss =
+ (char)(((cfg1 >> 4) & 0x0F) + ((cfg1 >> 31) & 0x01));
+ sim_data.gr_during_vid = 0;
+ sim_data.pclk_khz = VClk;
+ sim_data.mclk_khz = MClk;
+ sim_data.nvclk_khz = NVClk;
+ nv10CalcArbitration(&fifo_data, &sim_data);
+ if (fifo_data.valid) {
+ int b = fifo_data.graphics_burst_size >> 4;
+ *burst = 0;
+ while (b >>= 1)
+ (*burst)++;
+ *lwm = fifo_data.graphics_lwm >> 3;
+ }
+}
+
+static void nv30UpdateArbitrationSettings (
+ struct nvidia_par *par,
+ unsigned int *burst,
+ unsigned int *lwm
+)
+{
+ unsigned int MClk, NVClk;
+ unsigned int fifo_size, burst_size, graphics_lwm;
+
+ fifo_size = 2048;
+ burst_size = 512;
+ graphics_lwm = fifo_size - burst_size;
+
+ nvGetClocks(par, &MClk, &NVClk);
+
+ *burst = 0;
+ burst_size >>= 5;
+ while(burst_size >>= 1) (*burst)++;
+ *lwm = graphics_lwm >> 3;
+}
+
+static void nForceUpdateArbitrationSettings(unsigned VClk,
+ unsigned pixelDepth,
+ unsigned *burst,
+ unsigned *lwm,
+ struct nvidia_par *par)
+{
+ nv10_fifo_info fifo_data;
+ nv10_sim_state sim_data;
+ unsigned int M, N, P, pll, MClk, NVClk, memctrl;
+ struct pci_dev *dev;
+
+ if ((par->Chipset & 0x0FF0) == 0x01A0) {
+ unsigned int uMClkPostDiv;
+ dev = pci_get_bus_and_slot(0, 3);
+ pci_read_config_dword(dev, 0x6C, &uMClkPostDiv);
+ uMClkPostDiv = (uMClkPostDiv >> 8) & 0xf;
+
+ if (!uMClkPostDiv)
+ uMClkPostDiv = 4;
+ MClk = 400000 / uMClkPostDiv;
+ } else {
+ dev = pci_get_bus_and_slot(0, 5);
+ pci_read_config_dword(dev, 0x4c, &MClk);
+ MClk /= 1000;
+ }
+ pci_dev_put(dev);
+ pll = NV_RD32(par->PRAMDAC0, 0x0500);
+ M = (pll >> 0) & 0xFF;
+ N = (pll >> 8) & 0xFF;
+ P = (pll >> 16) & 0x0F;
+ NVClk = (N * par->CrystalFreqKHz / M) >> P;
+ sim_data.pix_bpp = (char)pixelDepth;
+ sim_data.enable_video = 0;
+ sim_data.enable_mp = 0;
+ dev = pci_get_bus_and_slot(0, 1);
+ pci_read_config_dword(dev, 0x7C, &sim_data.memory_type);
+ pci_dev_put(dev);
+ sim_data.memory_type = (sim_data.memory_type >> 12) & 1;
+ sim_data.memory_width = 64;
+
+ dev = pci_get_bus_and_slot(0, 3);
+ pci_read_config_dword(dev, 0, &memctrl);
+ pci_dev_put(dev);
+ memctrl >>= 16;
+
+ if ((memctrl == 0x1A9) || (memctrl == 0x1AB) || (memctrl == 0x1ED)) {
+ u32 dimm[3];
+
+ dev = pci_get_bus_and_slot(0, 2);
+ pci_read_config_dword(dev, 0x40, &dimm[0]);
+ dimm[0] = (dimm[0] >> 8) & 0x4f;
+ pci_read_config_dword(dev, 0x44, &dimm[1]);
+ dimm[1] = (dimm[1] >> 8) & 0x4f;
+ pci_read_config_dword(dev, 0x48, &dimm[2]);
+ dimm[2] = (dimm[2] >> 8) & 0x4f;
+
+ if ((dimm[0] + dimm[1]) != dimm[2]) {
+ printk("nvidiafb: your nForce DIMMs are not arranged "
+ "in optimal banks!\n");
+ }
+ pci_dev_put(dev);
+ }
+
+ sim_data.mem_latency = 3;
+ sim_data.mem_aligned = 1;
+ sim_data.mem_page_miss = 10;
+ sim_data.gr_during_vid = 0;
+ sim_data.pclk_khz = VClk;
+ sim_data.mclk_khz = MClk;
+ sim_data.nvclk_khz = NVClk;
+ nv10CalcArbitration(&fifo_data, &sim_data);
+ if (fifo_data.valid) {
+ int b = fifo_data.graphics_burst_size >> 4;
+ *burst = 0;
+ while (b >>= 1)
+ (*burst)++;
+ *lwm = fifo_data.graphics_lwm >> 3;
+ }
+}
+
+/****************************************************************************\
+* *
+* RIVA Mode State Routines *
+* *
+\****************************************************************************/
+
+/*
+ * Calculate the Video Clock parameters for the PLL.
+ */
+static void CalcVClock(int clockIn,
+ int *clockOut, u32 * pllOut, struct nvidia_par *par)
+{
+ unsigned lowM, highM;
+ unsigned DeltaNew, DeltaOld;
+ unsigned VClk, Freq;
+ unsigned M, N, P;
+
+ DeltaOld = 0xFFFFFFFF;
+
+ VClk = (unsigned)clockIn;
+
+ if (par->CrystalFreqKHz == 13500) {
+ lowM = 7;
+ highM = 13;
+ } else {
+ lowM = 8;
+ highM = 14;
+ }
+
+ for (P = 0; P <= 4; P++) {
+ Freq = VClk << P;
+ if ((Freq >= 128000) && (Freq <= 350000)) {
+ for (M = lowM; M <= highM; M++) {
+ N = ((VClk << P) * M) / par->CrystalFreqKHz;
+ if (N <= 255) {
+ Freq =
+ ((par->CrystalFreqKHz * N) /
+ M) >> P;
+ if (Freq > VClk)
+ DeltaNew = Freq - VClk;
+ else
+ DeltaNew = VClk - Freq;
+ if (DeltaNew < DeltaOld) {
+ *pllOut =
+ (P << 16) | (N << 8) | M;
+ *clockOut = Freq;
+ DeltaOld = DeltaNew;
+ }
+ }
+ }
+ }
+ }
+}
+
+static void CalcVClock2Stage(int clockIn,
+ int *clockOut,
+ u32 * pllOut,
+ u32 * pllBOut, struct nvidia_par *par)
+{
+ unsigned DeltaNew, DeltaOld;
+ unsigned VClk, Freq;
+ unsigned M, N, P;
+
+ DeltaOld = 0xFFFFFFFF;
+
+ *pllBOut = 0x80000401; /* fixed at x4 for now */
+
+ VClk = (unsigned)clockIn;
+
+ for (P = 0; P <= 6; P++) {
+ Freq = VClk << P;
+ if ((Freq >= 400000) && (Freq <= 1000000)) {
+ for (M = 1; M <= 13; M++) {
+ N = ((VClk << P) * M) /
+ (par->CrystalFreqKHz << 2);
+ if ((N >= 5) && (N <= 255)) {
+ Freq =
+ (((par->CrystalFreqKHz << 2) * N) /
+ M) >> P;
+ if (Freq > VClk)
+ DeltaNew = Freq - VClk;
+ else
+ DeltaNew = VClk - Freq;
+ if (DeltaNew < DeltaOld) {
+ *pllOut =
+ (P << 16) | (N << 8) | M;
+ *clockOut = Freq;
+ DeltaOld = DeltaNew;
+ }
+ }
+ }
+ }
+ }
+}
+
+/*
+ * Calculate extended mode parameters (SVGA) and save in a
+ * mode state structure.
+ */
+void NVCalcStateExt(struct nvidia_par *par,
+ RIVA_HW_STATE * state,
+ int bpp,
+ int width,
+ int hDisplaySize, int height, int dotClock, int flags)
+{
+ int pixelDepth, VClk = 0;
+ /*
+ * Save mode parameters.
+ */
+ state->bpp = bpp; /* this is not bitsPerPixel, it's 8,15,16,32 */
+ state->width = width;
+ state->height = height;
+ /*
+ * Extended RIVA registers.
+ */
+ pixelDepth = (bpp + 1) / 8;
+ if (par->twoStagePLL)
+ CalcVClock2Stage(dotClock, &VClk, &state->pll, &state->pllB,
+ par);
+ else
+ CalcVClock(dotClock, &VClk, &state->pll, par);
+
+ switch (par->Architecture) {
+ case NV_ARCH_04:
+ nv4UpdateArbitrationSettings(VClk,
+ pixelDepth * 8,
+ &(state->arbitration0),
+ &(state->arbitration1), par);
+ state->cursor0 = 0x00;
+ state->cursor1 = 0xbC;
+ if (flags & FB_VMODE_DOUBLE)
+ state->cursor1 |= 2;
+ state->cursor2 = 0x00000000;
+ state->pllsel = 0x10000700;
+ state->config = 0x00001114;
+ state->general = bpp == 16 ? 0x00101100 : 0x00100100;
+ state->repaint1 = hDisplaySize < 1280 ? 0x04 : 0x00;
+ break;
+ case NV_ARCH_40:
+ if (!par->FlatPanel)
+ state->control = NV_RD32(par->PRAMDAC0, 0x0580) &
+ 0xeffffeff;
+ /* fallthrough */
+ case NV_ARCH_10:
+ case NV_ARCH_20:
+ case NV_ARCH_30:
+ default:
+ if ((par->Chipset & 0xfff0) == 0x0240 ||
+ (par->Chipset & 0xfff0) == 0x03d0) {
+ state->arbitration0 = 256;
+ state->arbitration1 = 0x0480;
+ } else if (((par->Chipset & 0xffff) == 0x01A0) ||
+ ((par->Chipset & 0xffff) == 0x01f0)) {
+ nForceUpdateArbitrationSettings(VClk,
+ pixelDepth * 8,
+ &(state->arbitration0),
+ &(state->arbitration1),
+ par);
+ } else if (par->Architecture < NV_ARCH_30) {
+ nv10UpdateArbitrationSettings(VClk,
+ pixelDepth * 8,
+ &(state->arbitration0),
+ &(state->arbitration1),
+ par);
+ } else {
+ nv30UpdateArbitrationSettings(par,
+ &(state->arbitration0),
+ &(state->arbitration1));
+ }
+
+ state->cursor0 = 0x80 | (par->CursorStart >> 17);
+ state->cursor1 = (par->CursorStart >> 11) << 2;
+ state->cursor2 = par->CursorStart >> 24;
+ if (flags & FB_VMODE_DOUBLE)
+ state->cursor1 |= 2;
+ state->pllsel = 0x10000700;
+ state->config = NV_RD32(par->PFB, 0x00000200);
+ state->general = bpp == 16 ? 0x00101100 : 0x00100100;
+ state->repaint1 = hDisplaySize < 1280 ? 0x04 : 0x00;
+ break;
+ }
+
+ if (bpp != 8) /* DirectColor */
+ state->general |= 0x00000030;
+
+ state->repaint0 = (((width / 8) * pixelDepth) & 0x700) >> 3;
+ state->pixel = (pixelDepth > 2) ? 3 : pixelDepth;
+}
+
+void NVLoadStateExt(struct nvidia_par *par, RIVA_HW_STATE * state)
+{
+ int i, j;
+
+ NV_WR32(par->PMC, 0x0140, 0x00000000);
+ NV_WR32(par->PMC, 0x0200, 0xFFFF00FF);
+ NV_WR32(par->PMC, 0x0200, 0xFFFFFFFF);
+
+ NV_WR32(par->PTIMER, 0x0200 * 4, 0x00000008);
+ NV_WR32(par->PTIMER, 0x0210 * 4, 0x00000003);
+ NV_WR32(par->PTIMER, 0x0140 * 4, 0x00000000);
+ NV_WR32(par->PTIMER, 0x0100 * 4, 0xFFFFFFFF);
+
+ if (par->Architecture == NV_ARCH_04) {
+ if (state)
+ NV_WR32(par->PFB, 0x0200, state->config);
+ } else if ((par->Architecture < NV_ARCH_40) ||
+ (par->Chipset & 0xfff0) == 0x0040) {
+ for (i = 0; i < 8; i++) {
+ NV_WR32(par->PFB, 0x0240 + (i * 0x10), 0);
+ NV_WR32(par->PFB, 0x0244 + (i * 0x10),
+ par->FbMapSize - 1);
+ }
+ } else {
+ int regions = 12;
+
+ if (((par->Chipset & 0xfff0) == 0x0090) ||
+ ((par->Chipset & 0xfff0) == 0x01D0) ||
+ ((par->Chipset & 0xfff0) == 0x0290) ||
+ ((par->Chipset & 0xfff0) == 0x0390) ||
+ ((par->Chipset & 0xfff0) == 0x03D0))
+ regions = 15;
+ for(i = 0; i < regions; i++) {
+ NV_WR32(par->PFB, 0x0600 + (i * 0x10), 0);
+ NV_WR32(par->PFB, 0x0604 + (i * 0x10),
+ par->FbMapSize - 1);
+ }
+ }
+
+ if (par->Architecture >= NV_ARCH_40) {
+ NV_WR32(par->PRAMIN, 0x0000 * 4, 0x80000010);
+ NV_WR32(par->PRAMIN, 0x0001 * 4, 0x00101202);
+ NV_WR32(par->PRAMIN, 0x0002 * 4, 0x80000011);
+ NV_WR32(par->PRAMIN, 0x0003 * 4, 0x00101204);
+ NV_WR32(par->PRAMIN, 0x0004 * 4, 0x80000012);
+ NV_WR32(par->PRAMIN, 0x0005 * 4, 0x00101206);
+ NV_WR32(par->PRAMIN, 0x0006 * 4, 0x80000013);
+ NV_WR32(par->PRAMIN, 0x0007 * 4, 0x00101208);
+ NV_WR32(par->PRAMIN, 0x0008 * 4, 0x80000014);
+ NV_WR32(par->PRAMIN, 0x0009 * 4, 0x0010120A);
+ NV_WR32(par->PRAMIN, 0x000A * 4, 0x80000015);
+ NV_WR32(par->PRAMIN, 0x000B * 4, 0x0010120C);
+ NV_WR32(par->PRAMIN, 0x000C * 4, 0x80000016);
+ NV_WR32(par->PRAMIN, 0x000D * 4, 0x0010120E);
+ NV_WR32(par->PRAMIN, 0x000E * 4, 0x80000017);
+ NV_WR32(par->PRAMIN, 0x000F * 4, 0x00101210);
+ NV_WR32(par->PRAMIN, 0x0800 * 4, 0x00003000);
+ NV_WR32(par->PRAMIN, 0x0801 * 4, par->FbMapSize - 1);
+ NV_WR32(par->PRAMIN, 0x0802 * 4, 0x00000002);
+ NV_WR32(par->PRAMIN, 0x0808 * 4, 0x02080062);
+ NV_WR32(par->PRAMIN, 0x0809 * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x080A * 4, 0x00001200);
+ NV_WR32(par->PRAMIN, 0x080B * 4, 0x00001200);
+ NV_WR32(par->PRAMIN, 0x080C * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x080D * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x0810 * 4, 0x02080043);
+ NV_WR32(par->PRAMIN, 0x0811 * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x0812 * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x0813 * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x0814 * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x0815 * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x0818 * 4, 0x02080044);
+ NV_WR32(par->PRAMIN, 0x0819 * 4, 0x02000000);
+ NV_WR32(par->PRAMIN, 0x081A * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x081B * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x081C * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x081D * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x0820 * 4, 0x02080019);
+ NV_WR32(par->PRAMIN, 0x0821 * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x0822 * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x0823 * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x0824 * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x0825 * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x0828 * 4, 0x020A005C);
+ NV_WR32(par->PRAMIN, 0x0829 * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x082A * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x082B * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x082C * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x082D * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x0830 * 4, 0x0208009F);
+ NV_WR32(par->PRAMIN, 0x0831 * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x0832 * 4, 0x00001200);
+ NV_WR32(par->PRAMIN, 0x0833 * 4, 0x00001200);
+ NV_WR32(par->PRAMIN, 0x0834 * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x0835 * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x0838 * 4, 0x0208004A);
+ NV_WR32(par->PRAMIN, 0x0839 * 4, 0x02000000);
+ NV_WR32(par->PRAMIN, 0x083A * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x083B * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x083C * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x083D * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x0840 * 4, 0x02080077);
+ NV_WR32(par->PRAMIN, 0x0841 * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x0842 * 4, 0x00001200);
+ NV_WR32(par->PRAMIN, 0x0843 * 4, 0x00001200);
+ NV_WR32(par->PRAMIN, 0x0844 * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x0845 * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x084C * 4, 0x00003002);
+ NV_WR32(par->PRAMIN, 0x084D * 4, 0x00007FFF);
+ NV_WR32(par->PRAMIN, 0x084E * 4,
+ par->FbUsableSize | 0x00000002);
+
+#ifdef __BIG_ENDIAN
+ NV_WR32(par->PRAMIN, 0x080A * 4,
+ NV_RD32(par->PRAMIN, 0x080A * 4) | 0x01000000);
+ NV_WR32(par->PRAMIN, 0x0812 * 4,
+ NV_RD32(par->PRAMIN, 0x0812 * 4) | 0x01000000);
+ NV_WR32(par->PRAMIN, 0x081A * 4,
+ NV_RD32(par->PRAMIN, 0x081A * 4) | 0x01000000);
+ NV_WR32(par->PRAMIN, 0x0822 * 4,
+ NV_RD32(par->PRAMIN, 0x0822 * 4) | 0x01000000);
+ NV_WR32(par->PRAMIN, 0x082A * 4,
+ NV_RD32(par->PRAMIN, 0x082A * 4) | 0x01000000);
+ NV_WR32(par->PRAMIN, 0x0832 * 4,
+ NV_RD32(par->PRAMIN, 0x0832 * 4) | 0x01000000);
+ NV_WR32(par->PRAMIN, 0x083A * 4,
+ NV_RD32(par->PRAMIN, 0x083A * 4) | 0x01000000);
+ NV_WR32(par->PRAMIN, 0x0842 * 4,
+ NV_RD32(par->PRAMIN, 0x0842 * 4) | 0x01000000);
+ NV_WR32(par->PRAMIN, 0x0819 * 4, 0x01000000);
+ NV_WR32(par->PRAMIN, 0x0839 * 4, 0x01000000);
+#endif
+ } else {
+ NV_WR32(par->PRAMIN, 0x0000 * 4, 0x80000010);
+ NV_WR32(par->PRAMIN, 0x0001 * 4, 0x80011201);
+ NV_WR32(par->PRAMIN, 0x0002 * 4, 0x80000011);
+ NV_WR32(par->PRAMIN, 0x0003 * 4, 0x80011202);
+ NV_WR32(par->PRAMIN, 0x0004 * 4, 0x80000012);
+ NV_WR32(par->PRAMIN, 0x0005 * 4, 0x80011203);
+ NV_WR32(par->PRAMIN, 0x0006 * 4, 0x80000013);
+ NV_WR32(par->PRAMIN, 0x0007 * 4, 0x80011204);
+ NV_WR32(par->PRAMIN, 0x0008 * 4, 0x80000014);
+ NV_WR32(par->PRAMIN, 0x0009 * 4, 0x80011205);
+ NV_WR32(par->PRAMIN, 0x000A * 4, 0x80000015);
+ NV_WR32(par->PRAMIN, 0x000B * 4, 0x80011206);
+ NV_WR32(par->PRAMIN, 0x000C * 4, 0x80000016);
+ NV_WR32(par->PRAMIN, 0x000D * 4, 0x80011207);
+ NV_WR32(par->PRAMIN, 0x000E * 4, 0x80000017);
+ NV_WR32(par->PRAMIN, 0x000F * 4, 0x80011208);
+ NV_WR32(par->PRAMIN, 0x0800 * 4, 0x00003000);
+ NV_WR32(par->PRAMIN, 0x0801 * 4, par->FbMapSize - 1);
+ NV_WR32(par->PRAMIN, 0x0802 * 4, 0x00000002);
+ NV_WR32(par->PRAMIN, 0x0803 * 4, 0x00000002);
+ if (par->Architecture >= NV_ARCH_10)
+ NV_WR32(par->PRAMIN, 0x0804 * 4, 0x01008062);
+ else
+ NV_WR32(par->PRAMIN, 0x0804 * 4, 0x01008042);
+ NV_WR32(par->PRAMIN, 0x0805 * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x0806 * 4, 0x12001200);
+ NV_WR32(par->PRAMIN, 0x0807 * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x0808 * 4, 0x01008043);
+ NV_WR32(par->PRAMIN, 0x0809 * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x080A * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x080B * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x080C * 4, 0x01008044);
+ NV_WR32(par->PRAMIN, 0x080D * 4, 0x00000002);
+ NV_WR32(par->PRAMIN, 0x080E * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x080F * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x0810 * 4, 0x01008019);
+ NV_WR32(par->PRAMIN, 0x0811 * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x0812 * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x0813 * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x0814 * 4, 0x0100A05C);
+ NV_WR32(par->PRAMIN, 0x0815 * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x0816 * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x0817 * 4, 0x00000000);
+ if (par->WaitVSyncPossible)
+ NV_WR32(par->PRAMIN, 0x0818 * 4, 0x0100809F);
+ else
+ NV_WR32(par->PRAMIN, 0x0818 * 4, 0x0100805F);
+ NV_WR32(par->PRAMIN, 0x0819 * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x081A * 4, 0x12001200);
+ NV_WR32(par->PRAMIN, 0x081B * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x081C * 4, 0x0100804A);
+ NV_WR32(par->PRAMIN, 0x081D * 4, 0x00000002);
+ NV_WR32(par->PRAMIN, 0x081E * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x081F * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x0820 * 4, 0x01018077);
+ NV_WR32(par->PRAMIN, 0x0821 * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x0822 * 4, 0x12001200);
+ NV_WR32(par->PRAMIN, 0x0823 * 4, 0x00000000);
+ NV_WR32(par->PRAMIN, 0x0824 * 4, 0x00003002);
+ NV_WR32(par->PRAMIN, 0x0825 * 4, 0x00007FFF);
+ NV_WR32(par->PRAMIN, 0x0826 * 4,
+ par->FbUsableSize | 0x00000002);
+ NV_WR32(par->PRAMIN, 0x0827 * 4, 0x00000002);
+#ifdef __BIG_ENDIAN
+ NV_WR32(par->PRAMIN, 0x0804 * 4,
+ NV_RD32(par->PRAMIN, 0x0804 * 4) | 0x00080000);
+ NV_WR32(par->PRAMIN, 0x0808 * 4,
+ NV_RD32(par->PRAMIN, 0x0808 * 4) | 0x00080000);
+ NV_WR32(par->PRAMIN, 0x080C * 4,
+ NV_RD32(par->PRAMIN, 0x080C * 4) | 0x00080000);
+ NV_WR32(par->PRAMIN, 0x0810 * 4,
+ NV_RD32(par->PRAMIN, 0x0810 * 4) | 0x00080000);
+ NV_WR32(par->PRAMIN, 0x0814 * 4,
+ NV_RD32(par->PRAMIN, 0x0814 * 4) | 0x00080000);
+ NV_WR32(par->PRAMIN, 0x0818 * 4,
+ NV_RD32(par->PRAMIN, 0x0818 * 4) | 0x00080000);
+ NV_WR32(par->PRAMIN, 0x081C * 4,
+ NV_RD32(par->PRAMIN, 0x081C * 4) | 0x00080000);
+ NV_WR32(par->PRAMIN, 0x0820 * 4,
+ NV_RD32(par->PRAMIN, 0x0820 * 4) | 0x00080000);
+ NV_WR32(par->PRAMIN, 0x080D * 4, 0x00000001);
+ NV_WR32(par->PRAMIN, 0x081D * 4, 0x00000001);
+#endif
+ }
+ if (par->Architecture < NV_ARCH_10) {
+ if ((par->Chipset & 0x0fff) == 0x0020) {
+ NV_WR32(par->PRAMIN, 0x0824 * 4,
+ NV_RD32(par->PRAMIN, 0x0824 * 4) | 0x00020000);
+ NV_WR32(par->PRAMIN, 0x0826 * 4,
+ NV_RD32(par->PRAMIN,
+ 0x0826 * 4) + par->FbAddress);
+ }
+ NV_WR32(par->PGRAPH, 0x0080, 0x000001FF);
+ NV_WR32(par->PGRAPH, 0x0080, 0x1230C000);
+ NV_WR32(par->PGRAPH, 0x0084, 0x72111101);
+ NV_WR32(par->PGRAPH, 0x0088, 0x11D5F071);
+ NV_WR32(par->PGRAPH, 0x008C, 0x0004FF31);
+ NV_WR32(par->PGRAPH, 0x008C, 0x4004FF31);
+ NV_WR32(par->PGRAPH, 0x0140, 0x00000000);
+ NV_WR32(par->PGRAPH, 0x0100, 0xFFFFFFFF);
+ NV_WR32(par->PGRAPH, 0x0170, 0x10010100);
+ NV_WR32(par->PGRAPH, 0x0710, 0xFFFFFFFF);
+ NV_WR32(par->PGRAPH, 0x0720, 0x00000001);
+ NV_WR32(par->PGRAPH, 0x0810, 0x00000000);
+ NV_WR32(par->PGRAPH, 0x0608, 0xFFFFFFFF);
+ } else {
+ NV_WR32(par->PGRAPH, 0x0080, 0xFFFFFFFF);
+ NV_WR32(par->PGRAPH, 0x0080, 0x00000000);
+
+ NV_WR32(par->PGRAPH, 0x0140, 0x00000000);
+ NV_WR32(par->PGRAPH, 0x0100, 0xFFFFFFFF);
+ NV_WR32(par->PGRAPH, 0x0144, 0x10010100);
+ NV_WR32(par->PGRAPH, 0x0714, 0xFFFFFFFF);
+ NV_WR32(par->PGRAPH, 0x0720, 0x00000001);
+ NV_WR32(par->PGRAPH, 0x0710,
+ NV_RD32(par->PGRAPH, 0x0710) & 0x0007ff00);
+ NV_WR32(par->PGRAPH, 0x0710,
+ NV_RD32(par->PGRAPH, 0x0710) | 0x00020100);
+
+ if (par->Architecture == NV_ARCH_10) {
+ NV_WR32(par->PGRAPH, 0x0084, 0x00118700);
+ NV_WR32(par->PGRAPH, 0x0088, 0x24E00810);
+ NV_WR32(par->PGRAPH, 0x008C, 0x55DE0030);
+
+ for (i = 0; i < 32; i++)
+ NV_WR32(&par->PGRAPH[(0x0B00 / 4) + i], 0,
+ NV_RD32(&par->PFB[(0x0240 / 4) + i],
+ 0));
+
+ NV_WR32(par->PGRAPH, 0x640, 0);
+ NV_WR32(par->PGRAPH, 0x644, 0);
+ NV_WR32(par->PGRAPH, 0x684, par->FbMapSize - 1);
+ NV_WR32(par->PGRAPH, 0x688, par->FbMapSize - 1);
+
+ NV_WR32(par->PGRAPH, 0x0810, 0x00000000);
+ NV_WR32(par->PGRAPH, 0x0608, 0xFFFFFFFF);
+ } else {
+ if (par->Architecture >= NV_ARCH_40) {
+ NV_WR32(par->PGRAPH, 0x0084, 0x401287c0);
+ NV_WR32(par->PGRAPH, 0x008C, 0x60de8051);
+ NV_WR32(par->PGRAPH, 0x0090, 0x00008000);
+ NV_WR32(par->PGRAPH, 0x0610, 0x00be3c5f);
+ NV_WR32(par->PGRAPH, 0x0bc4,
+ NV_RD32(par->PGRAPH, 0x0bc4) |
+ 0x00008000);
+
+ j = NV_RD32(par->REGS, 0x1540) & 0xff;
+
+ if (j) {
+ for (i = 0; !(j & 1); j >>= 1, i++);
+ NV_WR32(par->PGRAPH, 0x5000, i);
+ }
+
+ if ((par->Chipset & 0xfff0) == 0x0040) {
+ NV_WR32(par->PGRAPH, 0x09b0,
+ 0x83280fff);
+ NV_WR32(par->PGRAPH, 0x09b4,
+ 0x000000a0);
+ } else {
+ NV_WR32(par->PGRAPH, 0x0820,
+ 0x83280eff);
+ NV_WR32(par->PGRAPH, 0x0824,
+ 0x000000a0);
+ }
+
+ switch (par->Chipset & 0xfff0) {
+ case 0x0040:
+ case 0x0210:
+ NV_WR32(par->PGRAPH, 0x09b8,
+ 0x0078e366);
+ NV_WR32(par->PGRAPH, 0x09bc,
+ 0x0000014c);
+ NV_WR32(par->PFB, 0x033C,
+ NV_RD32(par->PFB, 0x33C) &
+ 0xffff7fff);
+ break;
+ case 0x00C0:
+ case 0x0120:
+ NV_WR32(par->PGRAPH, 0x0828,
+ 0x007596ff);
+ NV_WR32(par->PGRAPH, 0x082C,
+ 0x00000108);
+ break;
+ case 0x0160:
+ case 0x01D0:
+ case 0x0240:
+ case 0x03D0:
+ NV_WR32(par->PMC, 0x1700,
+ NV_RD32(par->PFB, 0x020C));
+ NV_WR32(par->PMC, 0x1704, 0);
+ NV_WR32(par->PMC, 0x1708, 0);
+ NV_WR32(par->PMC, 0x170C,
+ NV_RD32(par->PFB, 0x020C));
+ NV_WR32(par->PGRAPH, 0x0860, 0);
+ NV_WR32(par->PGRAPH, 0x0864, 0);
+ NV_WR32(par->PRAMDAC, 0x0608,
+ NV_RD32(par->PRAMDAC,
+ 0x0608) | 0x00100000);
+ break;
+ case 0x0140:
+ NV_WR32(par->PGRAPH, 0x0828,
+ 0x0072cb77);
+ NV_WR32(par->PGRAPH, 0x082C,
+ 0x00000108);
+ break;
+ case 0x0220:
+ NV_WR32(par->PGRAPH, 0x0860, 0);
+ NV_WR32(par->PGRAPH, 0x0864, 0);
+ NV_WR32(par->PRAMDAC, 0x0608,
+ NV_RD32(par->PRAMDAC, 0x0608) |
+ 0x00100000);
+ break;
+ case 0x0090:
+ case 0x0290:
+ case 0x0390:
+ NV_WR32(par->PRAMDAC, 0x0608,
+ NV_RD32(par->PRAMDAC, 0x0608) |
+ 0x00100000);
+ NV_WR32(par->PGRAPH, 0x0828,
+ 0x07830610);
+ NV_WR32(par->PGRAPH, 0x082C,
+ 0x0000016A);
+ break;
+ default:
+ break;
+ }
+
+ NV_WR32(par->PGRAPH, 0x0b38, 0x2ffff800);
+ NV_WR32(par->PGRAPH, 0x0b3c, 0x00006000);
+ NV_WR32(par->PGRAPH, 0x032C, 0x01000000);
+ NV_WR32(par->PGRAPH, 0x0220, 0x00001200);
+ } else if (par->Architecture == NV_ARCH_30) {
+ NV_WR32(par->PGRAPH, 0x0084, 0x40108700);
+ NV_WR32(par->PGRAPH, 0x0890, 0x00140000);
+ NV_WR32(par->PGRAPH, 0x008C, 0xf00e0431);
+ NV_WR32(par->PGRAPH, 0x0090, 0x00008000);
+ NV_WR32(par->PGRAPH, 0x0610, 0xf04b1f36);
+ NV_WR32(par->PGRAPH, 0x0B80, 0x1002d888);
+ NV_WR32(par->PGRAPH, 0x0B88, 0x62ff007f);
+ } else {
+ NV_WR32(par->PGRAPH, 0x0084, 0x00118700);
+ NV_WR32(par->PGRAPH, 0x008C, 0xF20E0431);
+ NV_WR32(par->PGRAPH, 0x0090, 0x00000000);
+ NV_WR32(par->PGRAPH, 0x009C, 0x00000040);
+
+ if ((par->Chipset & 0x0ff0) >= 0x0250) {
+ NV_WR32(par->PGRAPH, 0x0890,
+ 0x00080000);
+ NV_WR32(par->PGRAPH, 0x0610,
+ 0x304B1FB6);
+ NV_WR32(par->PGRAPH, 0x0B80,
+ 0x18B82880);
+ NV_WR32(par->PGRAPH, 0x0B84,
+ 0x44000000);
+ NV_WR32(par->PGRAPH, 0x0098,
+ 0x40000080);
+ NV_WR32(par->PGRAPH, 0x0B88,
+ 0x000000ff);
+ } else {
+ NV_WR32(par->PGRAPH, 0x0880,
+ 0x00080000);
+ NV_WR32(par->PGRAPH, 0x0094,
+ 0x00000005);
+ NV_WR32(par->PGRAPH, 0x0B80,
+ 0x45CAA208);
+ NV_WR32(par->PGRAPH, 0x0B84,
+ 0x24000000);
+ NV_WR32(par->PGRAPH, 0x0098,
+ 0x00000040);
+ NV_WR32(par->PGRAPH, 0x0750,
+ 0x00E00038);
+ NV_WR32(par->PGRAPH, 0x0754,
+ 0x00000030);
+ NV_WR32(par->PGRAPH, 0x0750,
+ 0x00E10038);
+ NV_WR32(par->PGRAPH, 0x0754,
+ 0x00000030);
+ }
+ }
+
+ if ((par->Architecture < NV_ARCH_40) ||
+ ((par->Chipset & 0xfff0) == 0x0040)) {
+ for (i = 0; i < 32; i++) {
+ NV_WR32(par->PGRAPH, 0x0900 + i*4,
+ NV_RD32(par->PFB, 0x0240 +i*4));
+ NV_WR32(par->PGRAPH, 0x6900 + i*4,
+ NV_RD32(par->PFB, 0x0240 +i*4));
+ }
+ } else {
+ if (((par->Chipset & 0xfff0) == 0x0090) ||
+ ((par->Chipset & 0xfff0) == 0x01D0) ||
+ ((par->Chipset & 0xfff0) == 0x0290) ||
+ ((par->Chipset & 0xfff0) == 0x0390) ||
+ ((par->Chipset & 0xfff0) == 0x03D0)) {
+ for (i = 0; i < 60; i++) {
+ NV_WR32(par->PGRAPH,
+ 0x0D00 + i*4,
+ NV_RD32(par->PFB,
+ 0x0600 + i*4));
+ NV_WR32(par->PGRAPH,
+ 0x6900 + i*4,
+ NV_RD32(par->PFB,
+ 0x0600 + i*4));
+ }
+ } else {
+ for (i = 0; i < 48; i++) {
+ NV_WR32(par->PGRAPH,
+ 0x0900 + i*4,
+ NV_RD32(par->PFB,
+ 0x0600 + i*4));
+ if(((par->Chipset & 0xfff0)
+ != 0x0160) &&
+ ((par->Chipset & 0xfff0)
+ != 0x0220) &&
+ ((par->Chipset & 0xfff0)
+ != 0x240))
+ NV_WR32(par->PGRAPH,
+ 0x6900 + i*4,
+ NV_RD32(par->PFB,
+ 0x0600 + i*4));
+ }
+ }
+ }
+
+ if (par->Architecture >= NV_ARCH_40) {
+ if ((par->Chipset & 0xfff0) == 0x0040) {
+ NV_WR32(par->PGRAPH, 0x09A4,
+ NV_RD32(par->PFB, 0x0200));
+ NV_WR32(par->PGRAPH, 0x09A8,
+ NV_RD32(par->PFB, 0x0204));
+ NV_WR32(par->PGRAPH, 0x69A4,
+ NV_RD32(par->PFB, 0x0200));
+ NV_WR32(par->PGRAPH, 0x69A8,
+ NV_RD32(par->PFB, 0x0204));
+
+ NV_WR32(par->PGRAPH, 0x0820, 0);
+ NV_WR32(par->PGRAPH, 0x0824, 0);
+ NV_WR32(par->PGRAPH, 0x0864,
+ par->FbMapSize - 1);
+ NV_WR32(par->PGRAPH, 0x0868,
+ par->FbMapSize - 1);
+ } else {
+ if ((par->Chipset & 0xfff0) == 0x0090 ||
+ (par->Chipset & 0xfff0) == 0x01D0 ||
+ (par->Chipset & 0xfff0) == 0x0290 ||
+ (par->Chipset & 0xfff0) == 0x0390) {
+ NV_WR32(par->PGRAPH, 0x0DF0,
+ NV_RD32(par->PFB, 0x0200));
+ NV_WR32(par->PGRAPH, 0x0DF4,
+ NV_RD32(par->PFB, 0x0204));
+ } else {
+ NV_WR32(par->PGRAPH, 0x09F0,
+ NV_RD32(par->PFB, 0x0200));
+ NV_WR32(par->PGRAPH, 0x09F4,
+ NV_RD32(par->PFB, 0x0204));
+ }
+ NV_WR32(par->PGRAPH, 0x69F0,
+ NV_RD32(par->PFB, 0x0200));
+ NV_WR32(par->PGRAPH, 0x69F4,
+ NV_RD32(par->PFB, 0x0204));
+
+ NV_WR32(par->PGRAPH, 0x0840, 0);
+ NV_WR32(par->PGRAPH, 0x0844, 0);
+ NV_WR32(par->PGRAPH, 0x08a0,
+ par->FbMapSize - 1);
+ NV_WR32(par->PGRAPH, 0x08a4,
+ par->FbMapSize - 1);
+ }
+ } else {
+ NV_WR32(par->PGRAPH, 0x09A4,
+ NV_RD32(par->PFB, 0x0200));
+ NV_WR32(par->PGRAPH, 0x09A8,
+ NV_RD32(par->PFB, 0x0204));
+ NV_WR32(par->PGRAPH, 0x0750, 0x00EA0000);
+ NV_WR32(par->PGRAPH, 0x0754,
+ NV_RD32(par->PFB, 0x0200));
+ NV_WR32(par->PGRAPH, 0x0750, 0x00EA0004);
+ NV_WR32(par->PGRAPH, 0x0754,
+ NV_RD32(par->PFB, 0x0204));
+
+ NV_WR32(par->PGRAPH, 0x0820, 0);
+ NV_WR32(par->PGRAPH, 0x0824, 0);
+ NV_WR32(par->PGRAPH, 0x0864,
+ par->FbMapSize - 1);
+ NV_WR32(par->PGRAPH, 0x0868,
+ par->FbMapSize - 1);
+ }
+ NV_WR32(par->PGRAPH, 0x0B20, 0x00000000);
+ NV_WR32(par->PGRAPH, 0x0B04, 0xFFFFFFFF);
+ }
+ }
+ NV_WR32(par->PGRAPH, 0x053C, 0);
+ NV_WR32(par->PGRAPH, 0x0540, 0);
+ NV_WR32(par->PGRAPH, 0x0544, 0x00007FFF);
+ NV_WR32(par->PGRAPH, 0x0548, 0x00007FFF);
+
+ NV_WR32(par->PFIFO, 0x0140 * 4, 0x00000000);
+ NV_WR32(par->PFIFO, 0x0141 * 4, 0x00000001);
+ NV_WR32(par->PFIFO, 0x0480 * 4, 0x00000000);
+ NV_WR32(par->PFIFO, 0x0494 * 4, 0x00000000);
+ if (par->Architecture >= NV_ARCH_40)
+ NV_WR32(par->PFIFO, 0x0481 * 4, 0x00010000);
+ else
+ NV_WR32(par->PFIFO, 0x0481 * 4, 0x00000100);
+ NV_WR32(par->PFIFO, 0x0490 * 4, 0x00000000);
+ NV_WR32(par->PFIFO, 0x0491 * 4, 0x00000000);
+ if (par->Architecture >= NV_ARCH_40)
+ NV_WR32(par->PFIFO, 0x048B * 4, 0x00001213);
+ else
+ NV_WR32(par->PFIFO, 0x048B * 4, 0x00001209);
+ NV_WR32(par->PFIFO, 0x0400 * 4, 0x00000000);
+ NV_WR32(par->PFIFO, 0x0414 * 4, 0x00000000);
+ NV_WR32(par->PFIFO, 0x0084 * 4, 0x03000100);
+ NV_WR32(par->PFIFO, 0x0085 * 4, 0x00000110);
+ NV_WR32(par->PFIFO, 0x0086 * 4, 0x00000112);
+ NV_WR32(par->PFIFO, 0x0143 * 4, 0x0000FFFF);
+ NV_WR32(par->PFIFO, 0x0496 * 4, 0x0000FFFF);
+ NV_WR32(par->PFIFO, 0x0050 * 4, 0x00000000);
+ NV_WR32(par->PFIFO, 0x0040 * 4, 0xFFFFFFFF);
+ NV_WR32(par->PFIFO, 0x0415 * 4, 0x00000001);
+ NV_WR32(par->PFIFO, 0x048C * 4, 0x00000000);
+ NV_WR32(par->PFIFO, 0x04A0 * 4, 0x00000000);
+#ifdef __BIG_ENDIAN
+ NV_WR32(par->PFIFO, 0x0489 * 4, 0x800F0078);
+#else
+ NV_WR32(par->PFIFO, 0x0489 * 4, 0x000F0078);
+#endif
+ NV_WR32(par->PFIFO, 0x0488 * 4, 0x00000001);
+ NV_WR32(par->PFIFO, 0x0480 * 4, 0x00000001);
+ NV_WR32(par->PFIFO, 0x0494 * 4, 0x00000001);
+ NV_WR32(par->PFIFO, 0x0495 * 4, 0x00000001);
+ NV_WR32(par->PFIFO, 0x0140 * 4, 0x00000001);
+
+ if (!state) {
+ par->CurrentState = NULL;
+ return;
+ }
+
+ if (par->Architecture >= NV_ARCH_10) {
+ if (par->twoHeads) {
+ NV_WR32(par->PCRTC0, 0x0860, state->head);
+ NV_WR32(par->PCRTC0, 0x2860, state->head2);
+ }
+ NV_WR32(par->PRAMDAC, 0x0404, NV_RD32(par->PRAMDAC, 0x0404) |
+ (1 << 25));
+
+ NV_WR32(par->PMC, 0x8704, 1);
+ NV_WR32(par->PMC, 0x8140, 0);
+ NV_WR32(par->PMC, 0x8920, 0);
+ NV_WR32(par->PMC, 0x8924, 0);
+ NV_WR32(par->PMC, 0x8908, par->FbMapSize - 1);
+ NV_WR32(par->PMC, 0x890C, par->FbMapSize - 1);
+ NV_WR32(par->PMC, 0x1588, 0);
+
+ NV_WR32(par->PCRTC, 0x0810, state->cursorConfig);
+ NV_WR32(par->PCRTC, 0x0830, state->displayV - 3);
+ NV_WR32(par->PCRTC, 0x0834, state->displayV - 1);
+
+ if (par->FlatPanel) {
+ if ((par->Chipset & 0x0ff0) == 0x0110) {
+ NV_WR32(par->PRAMDAC, 0x0528, state->dither);
+ } else if (par->twoHeads) {
+ NV_WR32(par->PRAMDAC, 0x083C, state->dither);
+ }
+
+ VGA_WR08(par->PCIO, 0x03D4, 0x53);
+ VGA_WR08(par->PCIO, 0x03D5, state->timingH);
+ VGA_WR08(par->PCIO, 0x03D4, 0x54);
+ VGA_WR08(par->PCIO, 0x03D5, state->timingV);
+ VGA_WR08(par->PCIO, 0x03D4, 0x21);
+ VGA_WR08(par->PCIO, 0x03D5, 0xfa);
+ }
+
+ VGA_WR08(par->PCIO, 0x03D4, 0x41);
+ VGA_WR08(par->PCIO, 0x03D5, state->extra);
+ }
+
+ VGA_WR08(par->PCIO, 0x03D4, 0x19);
+ VGA_WR08(par->PCIO, 0x03D5, state->repaint0);
+ VGA_WR08(par->PCIO, 0x03D4, 0x1A);
+ VGA_WR08(par->PCIO, 0x03D5, state->repaint1);
+ VGA_WR08(par->PCIO, 0x03D4, 0x25);
+ VGA_WR08(par->PCIO, 0x03D5, state->screen);
+ VGA_WR08(par->PCIO, 0x03D4, 0x28);
+ VGA_WR08(par->PCIO, 0x03D5, state->pixel);
+ VGA_WR08(par->PCIO, 0x03D4, 0x2D);
+ VGA_WR08(par->PCIO, 0x03D5, state->horiz);
+ VGA_WR08(par->PCIO, 0x03D4, 0x1C);
+ VGA_WR08(par->PCIO, 0x03D5, state->fifo);
+ VGA_WR08(par->PCIO, 0x03D4, 0x1B);
+ VGA_WR08(par->PCIO, 0x03D5, state->arbitration0);
+ VGA_WR08(par->PCIO, 0x03D4, 0x20);
+ VGA_WR08(par->PCIO, 0x03D5, state->arbitration1);
+
+ if(par->Architecture >= NV_ARCH_30) {
+ VGA_WR08(par->PCIO, 0x03D4, 0x47);
+ VGA_WR08(par->PCIO, 0x03D5, state->arbitration1 >> 8);
+ }
+
+ VGA_WR08(par->PCIO, 0x03D4, 0x30);
+ VGA_WR08(par->PCIO, 0x03D5, state->cursor0);
+ VGA_WR08(par->PCIO, 0x03D4, 0x31);
+ VGA_WR08(par->PCIO, 0x03D5, state->cursor1);
+ VGA_WR08(par->PCIO, 0x03D4, 0x2F);
+ VGA_WR08(par->PCIO, 0x03D5, state->cursor2);
+ VGA_WR08(par->PCIO, 0x03D4, 0x39);
+ VGA_WR08(par->PCIO, 0x03D5, state->interlace);
+
+ if (!par->FlatPanel) {
+ if (par->Architecture >= NV_ARCH_40)
+ NV_WR32(par->PRAMDAC0, 0x0580, state->control);
+
+ NV_WR32(par->PRAMDAC0, 0x050C, state->pllsel);
+ NV_WR32(par->PRAMDAC0, 0x0508, state->vpll);
+ if (par->twoHeads)
+ NV_WR32(par->PRAMDAC0, 0x0520, state->vpll2);
+ if (par->twoStagePLL) {
+ NV_WR32(par->PRAMDAC0, 0x0578, state->vpllB);
+ NV_WR32(par->PRAMDAC0, 0x057C, state->vpll2B);
+ }
+ } else {
+ NV_WR32(par->PRAMDAC, 0x0848, state->scale);
+ NV_WR32(par->PRAMDAC, 0x0828, state->crtcSync +
+ par->PanelTweak);
+ }
+
+ NV_WR32(par->PRAMDAC, 0x0600, state->general);
+
+ NV_WR32(par->PCRTC, 0x0140, 0);
+ NV_WR32(par->PCRTC, 0x0100, 1);
+
+ par->CurrentState = state;
+}
+
+void NVUnloadStateExt(struct nvidia_par *par, RIVA_HW_STATE * state) {
+ VGA_WR08(par->PCIO, 0x03D4, 0x19);
+ state->repaint0 = VGA_RD08(par->PCIO, 0x03D5);
+ VGA_WR08(par->PCIO, 0x03D4, 0x1A);
+ state->repaint1 = VGA_RD08(par->PCIO, 0x03D5);
+ VGA_WR08(par->PCIO, 0x03D4, 0x25);
+ state->screen = VGA_RD08(par->PCIO, 0x03D5);
+ VGA_WR08(par->PCIO, 0x03D4, 0x28);
+ state->pixel = VGA_RD08(par->PCIO, 0x03D5);
+ VGA_WR08(par->PCIO, 0x03D4, 0x2D);
+ state->horiz = VGA_RD08(par->PCIO, 0x03D5);
+ VGA_WR08(par->PCIO, 0x03D4, 0x1C);
+ state->fifo = VGA_RD08(par->PCIO, 0x03D5);
+ VGA_WR08(par->PCIO, 0x03D4, 0x1B);
+ state->arbitration0 = VGA_RD08(par->PCIO, 0x03D5);
+ VGA_WR08(par->PCIO, 0x03D4, 0x20);
+ state->arbitration1 = VGA_RD08(par->PCIO, 0x03D5);
+
+ if(par->Architecture >= NV_ARCH_30) {
+ VGA_WR08(par->PCIO, 0x03D4, 0x47);
+ state->arbitration1 |= (VGA_RD08(par->PCIO, 0x03D5) & 1) << 8;
+ }
+
+ VGA_WR08(par->PCIO, 0x03D4, 0x30);
+ state->cursor0 = VGA_RD08(par->PCIO, 0x03D5);
+ VGA_WR08(par->PCIO, 0x03D4, 0x31);
+ state->cursor1 = VGA_RD08(par->PCIO, 0x03D5);
+ VGA_WR08(par->PCIO, 0x03D4, 0x2F);
+ state->cursor2 = VGA_RD08(par->PCIO, 0x03D5);
+ VGA_WR08(par->PCIO, 0x03D4, 0x39);
+ state->interlace = VGA_RD08(par->PCIO, 0x03D5);
+ state->vpll = NV_RD32(par->PRAMDAC0, 0x0508);
+ if (par->twoHeads)
+ state->vpll2 = NV_RD32(par->PRAMDAC0, 0x0520);
+ if (par->twoStagePLL) {
+ state->vpllB = NV_RD32(par->PRAMDAC0, 0x0578);
+ state->vpll2B = NV_RD32(par->PRAMDAC0, 0x057C);
+ }
+ state->pllsel = NV_RD32(par->PRAMDAC0, 0x050C);
+ state->general = NV_RD32(par->PRAMDAC, 0x0600);
+ state->scale = NV_RD32(par->PRAMDAC, 0x0848);
+ state->config = NV_RD32(par->PFB, 0x0200);
+
+ if (par->Architecture >= NV_ARCH_40 && !par->FlatPanel)
+ state->control = NV_RD32(par->PRAMDAC0, 0x0580);
+
+ if (par->Architecture >= NV_ARCH_10) {
+ if (par->twoHeads) {
+ state->head = NV_RD32(par->PCRTC0, 0x0860);
+ state->head2 = NV_RD32(par->PCRTC0, 0x2860);
+ VGA_WR08(par->PCIO, 0x03D4, 0x44);
+ state->crtcOwner = VGA_RD08(par->PCIO, 0x03D5);
+ }
+ VGA_WR08(par->PCIO, 0x03D4, 0x41);
+ state->extra = VGA_RD08(par->PCIO, 0x03D5);
+ state->cursorConfig = NV_RD32(par->PCRTC, 0x0810);
+
+ if ((par->Chipset & 0x0ff0) == 0x0110) {
+ state->dither = NV_RD32(par->PRAMDAC, 0x0528);
+ } else if (par->twoHeads) {
+ state->dither = NV_RD32(par->PRAMDAC, 0x083C);
+ }
+
+ if (par->FlatPanel) {
+ VGA_WR08(par->PCIO, 0x03D4, 0x53);
+ state->timingH = VGA_RD08(par->PCIO, 0x03D5);
+ VGA_WR08(par->PCIO, 0x03D4, 0x54);
+ state->timingV = VGA_RD08(par->PCIO, 0x03D5);
+ }
+ }
+}
+
+void NVSetStartAddress(struct nvidia_par *par, u32 start)
+{
+ NV_WR32(par->PCRTC, 0x800, start);
+}