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author | Linus Torvalds <torvalds@ppc970.osdl.org> | 2005-04-17 02:20:36 +0400 |
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committer | Linus Torvalds <torvalds@ppc970.osdl.org> | 2005-04-17 02:20:36 +0400 |
commit | 1da177e4c3f41524e886b7f1b8a0c1fc7321cac2 (patch) | |
tree | 0bba044c4ce775e45a88a51686b5d9f90697ea9d /drivers/scsi/blz2060.c | |
download | linux-1da177e4c3f41524e886b7f1b8a0c1fc7321cac2.tar.xz |
Linux-2.6.12-rc2v2.6.12-rc2
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
Diffstat (limited to 'drivers/scsi/blz2060.c')
-rw-r--r-- | drivers/scsi/blz2060.c | 306 |
1 files changed, 306 insertions, 0 deletions
diff --git a/drivers/scsi/blz2060.c b/drivers/scsi/blz2060.c new file mode 100644 index 000000000000..c5221d0de5ca --- /dev/null +++ b/drivers/scsi/blz2060.c @@ -0,0 +1,306 @@ +/* blz2060.c: Driver for Blizzard 2060 SCSI Controller. + * + * Copyright (C) 1996 Jesper Skov (jskov@cygnus.co.uk) + * + * This driver is based on the CyberStorm driver, hence the occasional + * reference to CyberStorm. + */ + +/* TODO: + * + * 1) Figure out how to make a cleaner merge with the sparc driver with regard + * to the caches and the Sparc MMU mapping. + * 2) Make as few routines required outside the generic driver. A lot of the + * routines in this file used to be inline! + */ + +#include <linux/module.h> + +#include <linux/init.h> +#include <linux/kernel.h> +#include <linux/delay.h> +#include <linux/types.h> +#include <linux/string.h> +#include <linux/slab.h> +#include <linux/blkdev.h> +#include <linux/proc_fs.h> +#include <linux/stat.h> +#include <linux/interrupt.h> + +#include "scsi.h" +#include <scsi/scsi_host.h> +#include "NCR53C9x.h" + +#include <linux/zorro.h> +#include <asm/irq.h> +#include <asm/amigaints.h> +#include <asm/amigahw.h> + +#include <asm/pgtable.h> + +/* The controller registers can be found in the Z2 config area at these + * offsets: + */ +#define BLZ2060_ESP_ADDR 0x1ff00 +#define BLZ2060_DMA_ADDR 0x1ffe0 + + +/* The Blizzard 2060 DMA interface + * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + * Only two things can be programmed in the Blizzard DMA: + * 1) The data direction is controlled by the status of bit 31 (1 = write) + * 2) The source/dest address (word aligned, shifted one right) in bits 30-0 + * + * Figure out interrupt status by reading the ESP status byte. + */ +struct blz2060_dma_registers { + volatile unsigned char dma_led_ctrl; /* DMA led control [0x000] */ + unsigned char dmapad1[0x0f]; + volatile unsigned char dma_addr0; /* DMA address (MSB) [0x010] */ + unsigned char dmapad2[0x03]; + volatile unsigned char dma_addr1; /* DMA address [0x014] */ + unsigned char dmapad3[0x03]; + volatile unsigned char dma_addr2; /* DMA address [0x018] */ + unsigned char dmapad4[0x03]; + volatile unsigned char dma_addr3; /* DMA address (LSB) [0x01c] */ +}; + +#define BLZ2060_DMA_WRITE 0x80000000 + +/* DMA control bits */ +#define BLZ2060_DMA_LED 0x02 /* HD led control 1 = off */ + +static int dma_bytes_sent(struct NCR_ESP *esp, int fifo_count); +static int dma_can_transfer(struct NCR_ESP *esp, Scsi_Cmnd *sp); +static void dma_dump_state(struct NCR_ESP *esp); +static void dma_init_read(struct NCR_ESP *esp, __u32 addr, int length); +static void dma_init_write(struct NCR_ESP *esp, __u32 addr, int length); +static void dma_ints_off(struct NCR_ESP *esp); +static void dma_ints_on(struct NCR_ESP *esp); +static int dma_irq_p(struct NCR_ESP *esp); +static void dma_led_off(struct NCR_ESP *esp); +static void dma_led_on(struct NCR_ESP *esp); +static int dma_ports_p(struct NCR_ESP *esp); +static void dma_setup(struct NCR_ESP *esp, __u32 addr, int count, int write); + +static volatile unsigned char cmd_buffer[16]; + /* This is where all commands are put + * before they are transferred to the ESP chip + * via PIO. + */ + +/***************************************************************** Detection */ +int __init blz2060_esp_detect(Scsi_Host_Template *tpnt) +{ + struct NCR_ESP *esp; + struct zorro_dev *z = NULL; + unsigned long address; + + if ((z = zorro_find_device(ZORRO_PROD_PHASE5_BLIZZARD_2060, z))) { + unsigned long board = z->resource.start; + if (request_mem_region(board+BLZ2060_ESP_ADDR, + sizeof(struct ESP_regs), "NCR53C9x")) { + esp = esp_allocate(tpnt, (void *)board+BLZ2060_ESP_ADDR); + + /* Do command transfer with programmed I/O */ + esp->do_pio_cmds = 1; + + /* Required functions */ + esp->dma_bytes_sent = &dma_bytes_sent; + esp->dma_can_transfer = &dma_can_transfer; + esp->dma_dump_state = &dma_dump_state; + esp->dma_init_read = &dma_init_read; + esp->dma_init_write = &dma_init_write; + esp->dma_ints_off = &dma_ints_off; + esp->dma_ints_on = &dma_ints_on; + esp->dma_irq_p = &dma_irq_p; + esp->dma_ports_p = &dma_ports_p; + esp->dma_setup = &dma_setup; + + /* Optional functions */ + esp->dma_barrier = 0; + esp->dma_drain = 0; + esp->dma_invalidate = 0; + esp->dma_irq_entry = 0; + esp->dma_irq_exit = 0; + esp->dma_led_on = &dma_led_on; + esp->dma_led_off = &dma_led_off; + esp->dma_poll = 0; + esp->dma_reset = 0; + + /* SCSI chip speed */ + esp->cfreq = 40000000; + + /* The DMA registers on the Blizzard are mapped + * relative to the device (i.e. in the same Zorro + * I/O block). + */ + address = (unsigned long)ZTWO_VADDR(board); + esp->dregs = (void *)(address + BLZ2060_DMA_ADDR); + + /* ESP register base */ + esp->eregs = (struct ESP_regs *)(address + BLZ2060_ESP_ADDR); + + /* Set the command buffer */ + esp->esp_command = cmd_buffer; + esp->esp_command_dvma = virt_to_bus((void *)cmd_buffer); + + esp->irq = IRQ_AMIGA_PORTS; + request_irq(IRQ_AMIGA_PORTS, esp_intr, SA_SHIRQ, + "Blizzard 2060 SCSI", esp->ehost); + + /* Figure out our scsi ID on the bus */ + esp->scsi_id = 7; + + /* We don't have a differential SCSI-bus. */ + esp->diff = 0; + + esp_initialize(esp); + + printk("ESP: Total of %d ESP hosts found, %d actually in use.\n", nesps, esps_in_use); + esps_running = esps_in_use; + return esps_in_use; + } + } + return 0; +} + +/************************************************************* DMA Functions */ +static int dma_bytes_sent(struct NCR_ESP *esp, int fifo_count) +{ + /* Since the Blizzard DMA is fully dedicated to the ESP chip, + * the number of bytes sent (to the ESP chip) equals the number + * of bytes in the FIFO - there is no buffering in the DMA controller. + * XXXX Do I read this right? It is from host to ESP, right? + */ + return fifo_count; +} + +static int dma_can_transfer(struct NCR_ESP *esp, Scsi_Cmnd *sp) +{ + /* I don't think there's any limit on the Blizzard DMA. So we use what + * the ESP chip can handle (24 bit). + */ + unsigned long sz = sp->SCp.this_residual; + if(sz > 0x1000000) + sz = 0x1000000; + return sz; +} + +static void dma_dump_state(struct NCR_ESP *esp) +{ + ESPLOG(("intreq:<%04x>, intena:<%04x>\n", + custom.intreqr, custom.intenar)); +} + +static void dma_init_read(struct NCR_ESP *esp, __u32 addr, int length) +{ + struct blz2060_dma_registers *dregs = + (struct blz2060_dma_registers *) (esp->dregs); + + cache_clear(addr, length); + + addr >>= 1; + addr &= ~(BLZ2060_DMA_WRITE); + dregs->dma_addr3 = (addr ) & 0xff; + dregs->dma_addr2 = (addr >> 8) & 0xff; + dregs->dma_addr1 = (addr >> 16) & 0xff; + dregs->dma_addr0 = (addr >> 24) & 0xff; +} + +static void dma_init_write(struct NCR_ESP *esp, __u32 addr, int length) +{ + struct blz2060_dma_registers *dregs = + (struct blz2060_dma_registers *) (esp->dregs); + + cache_push(addr, length); + + addr >>= 1; + addr |= BLZ2060_DMA_WRITE; + dregs->dma_addr3 = (addr ) & 0xff; + dregs->dma_addr2 = (addr >> 8) & 0xff; + dregs->dma_addr1 = (addr >> 16) & 0xff; + dregs->dma_addr0 = (addr >> 24) & 0xff; +} + +static void dma_ints_off(struct NCR_ESP *esp) +{ + disable_irq(esp->irq); +} + +static void dma_ints_on(struct NCR_ESP *esp) +{ + enable_irq(esp->irq); +} + +static int dma_irq_p(struct NCR_ESP *esp) +{ + return (esp_read(esp->eregs->esp_status) & ESP_STAT_INTR); +} + +static void dma_led_off(struct NCR_ESP *esp) +{ + ((struct blz2060_dma_registers *) (esp->dregs))->dma_led_ctrl = + BLZ2060_DMA_LED; +} + +static void dma_led_on(struct NCR_ESP *esp) +{ + ((struct blz2060_dma_registers *) (esp->dregs))->dma_led_ctrl = 0; +} + +static int dma_ports_p(struct NCR_ESP *esp) +{ + return ((custom.intenar) & IF_PORTS); +} + +static void dma_setup(struct NCR_ESP *esp, __u32 addr, int count, int write) +{ + /* On the Sparc, DMA_ST_WRITE means "move data from device to memory" + * so when (write) is true, it actually means READ! + */ + if(write){ + dma_init_read(esp, addr, count); + } else { + dma_init_write(esp, addr, count); + } +} + +#define HOSTS_C + +int blz2060_esp_release(struct Scsi_Host *instance) +{ +#ifdef MODULE + unsigned long address = (unsigned long)((struct NCR_ESP *)instance->hostdata)->edev; + + esp_deallocate((struct NCR_ESP *)instance->hostdata); + esp_release(); + release_mem_region(address, sizeof(struct ESP_regs)); + free_irq(IRQ_AMIGA_PORTS, esp_intr); +#endif + return 1; +} + + +static Scsi_Host_Template driver_template = { + .proc_name = "esp-blz2060", + .proc_info = esp_proc_info, + .name = "Blizzard2060 SCSI", + .detect = blz2060_esp_detect, + .slave_alloc = esp_slave_alloc, + .slave_destroy = esp_slave_destroy, + .release = blz2060_esp_release, + .queuecommand = esp_queue, + .eh_abort_handler = esp_abort, + .eh_bus_reset_handler = esp_reset, + .can_queue = 7, + .this_id = 7, + .sg_tablesize = SG_ALL, + .cmd_per_lun = 1, + .use_clustering = ENABLE_CLUSTERING +}; + + +#include "scsi_module.c" + +MODULE_LICENSE("GPL"); |