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authorAnirudh Venkataramanan <anirudh.venkataramanan@intel.com>2018-09-20 03:23:14 +0300
committerJeff Kirsher <jeffrey.t.kirsher@intel.com>2018-10-02 17:14:23 +0300
commit334cb0626de1b793a26d693051060f8dbf0e5b90 (patch)
tree5ed7769dbbfebe3898ea48e6f3457fed12330a38 /drivers/net/ethernet/intel/ice/ice_switch.c
parent4fb33f3107e194793bf947183f29ddce5d80a19f (diff)
downloadlinux-334cb0626de1b793a26d693051060f8dbf0e5b90.tar.xz
ice: Implement VSI replay framework
Currently, switch filters get replayed after reset. In addition to filters, other VSI attributes (like RSS configuration, Tx scheduler configuration, etc.) also need to be replayed after reset. Thus, instead of replaying based on functional blocks (i.e. replay all filters for all VSIs, followed by RSS configuration replay for all VSIs, and so on), it makes more sense to have the replay centered around a VSI. In other words, replay all configurations for a VSI before moving on to rebuilding the next VSI. To that effect, this patch introduces a VSI replay framework in a new function ice_vsi_replay_all. Currently it only replays switch filters, but it will be expanded in the future to replay additional VSI attributes. Signed-off-by: Anirudh Venkataramanan <anirudh.venkataramanan@intel.com> Tested-by: Andrew Bowers <andrewx.bowers@intel.com> Signed-off-by: Jeff Kirsher <jeffrey.t.kirsher@intel.com>
Diffstat (limited to 'drivers/net/ethernet/intel/ice/ice_switch.c')
-rw-r--r--drivers/net/ethernet/intel/ice/ice_switch.c107
1 files changed, 63 insertions, 44 deletions
diff --git a/drivers/net/ethernet/intel/ice/ice_switch.c b/drivers/net/ethernet/intel/ice/ice_switch.c
index 57cdaaa16e21..e949224b5282 100644
--- a/drivers/net/ethernet/intel/ice/ice_switch.c
+++ b/drivers/net/ethernet/intel/ice/ice_switch.c
@@ -106,6 +106,7 @@ ice_init_def_sw_recp(struct ice_hw *hw)
for (i = 0; i < ICE_SW_LKUP_LAST; i++) {
recps[i].root_rid = i;
INIT_LIST_HEAD(&recps[i].filt_rules);
+ INIT_LIST_HEAD(&recps[i].filt_replay_rules);
mutex_init(&recps[i].filt_rule_lock);
}
@@ -2196,87 +2197,105 @@ void ice_remove_vsi_fltr(struct ice_hw *hw, u16 vsi_handle)
}
/**
- * ice_replay_fltr - Replay all the filters stored by a specific list head
+ * ice_replay_vsi_fltr - Replay filters for requested VSI
* @hw: pointer to the hardware structure
- * @list_head: list for which filters needs to be replayed
+ * @vsi_handle: driver VSI handle
* @recp_id: Recipe id for which rules need to be replayed
+ * @list_head: list for which filters need to be replayed
+ *
+ * Replays the filter of recipe recp_id for a VSI represented via vsi_handle.
+ * It is required to pass valid VSI handle.
*/
static enum ice_status
-ice_replay_fltr(struct ice_hw *hw, u8 recp_id, struct list_head *list_head)
+ice_replay_vsi_fltr(struct ice_hw *hw, u16 vsi_handle, u8 recp_id,
+ struct list_head *list_head)
{
struct ice_fltr_mgmt_list_entry *itr;
- struct list_head l_head;
enum ice_status status = 0;
+ u16 hw_vsi_id;
if (list_empty(list_head))
return status;
+ hw_vsi_id = ice_get_hw_vsi_num(hw, vsi_handle);
- /* Move entries from the given list_head to a temporary l_head so that
- * they can be replayed. Otherwise when trying to re-add the same
- * filter, the function will return already exists
- */
- list_replace_init(list_head, &l_head);
-
- /* Mark the given list_head empty by reinitializing it so filters
- * could be added again by *handler
- */
- list_for_each_entry(itr, &l_head, list_entry) {
+ list_for_each_entry(itr, list_head, list_entry) {
struct ice_fltr_list_entry f_entry;
f_entry.fltr_info = itr->fltr_info;
- if (itr->vsi_count < 2 && recp_id != ICE_SW_LKUP_VLAN) {
+ if (itr->vsi_count < 2 && recp_id != ICE_SW_LKUP_VLAN &&
+ itr->fltr_info.vsi_handle == vsi_handle) {
+ /* update the src in case it is vsi num */
+ if (f_entry.fltr_info.src_id == ICE_SRC_ID_VSI)
+ f_entry.fltr_info.src = hw_vsi_id;
status = ice_add_rule_internal(hw, recp_id, &f_entry);
if (status)
goto end;
continue;
}
-
- /* Add a filter per vsi separately */
- while (1) {
- u16 vsi;
-
- vsi = find_first_bit(itr->vsi_list_info->vsi_map,
- ICE_MAX_VSI);
- if (vsi == ICE_MAX_VSI)
- break;
-
- clear_bit(vsi, itr->vsi_list_info->vsi_map);
- f_entry.fltr_info.fwd_id.hw_vsi_id = vsi;
- f_entry.fltr_info.fltr_act = ICE_FWD_TO_VSI;
- if (recp_id == ICE_SW_LKUP_VLAN)
- status = ice_add_vlan_internal(hw, &f_entry);
- else
- status = ice_add_rule_internal(hw, recp_id,
- &f_entry);
- if (status)
- goto end;
- }
+ if (!test_bit(vsi_handle, itr->vsi_list_info->vsi_map))
+ continue;
+ /* Clearing it so that the logic can add it back */
+ clear_bit(vsi_handle, itr->vsi_list_info->vsi_map);
+ f_entry.fltr_info.vsi_handle = vsi_handle;
+ f_entry.fltr_info.fltr_act = ICE_FWD_TO_VSI;
+ /* update the src in case it is vsi num */
+ if (f_entry.fltr_info.src_id == ICE_SRC_ID_VSI)
+ f_entry.fltr_info.src = hw_vsi_id;
+ if (recp_id == ICE_SW_LKUP_VLAN)
+ status = ice_add_vlan_internal(hw, &f_entry);
+ else
+ status = ice_add_rule_internal(hw, recp_id, &f_entry);
+ if (status)
+ goto end;
}
end:
- /* Clear the filter management list */
- ice_rem_sw_rule_info(hw, &l_head);
return status;
}
/**
- * ice_replay_all_fltr - replay all filters stored in bookkeeping lists
+ * ice_replay_vsi_all_fltr - replay all filters stored in bookkeeping lists
* @hw: pointer to the hardware structure
+ * @vsi_handle: driver VSI handle
*
- * NOTE: This function does not clean up partially added filters on error.
- * It is up to caller of the function to issue a reset or fail early.
+ * Replays filters for requested VSI via vsi_handle.
*/
-enum ice_status ice_replay_all_fltr(struct ice_hw *hw)
+enum ice_status ice_replay_vsi_all_fltr(struct ice_hw *hw, u16 vsi_handle)
{
struct ice_switch_info *sw = hw->switch_info;
enum ice_status status = 0;
u8 i;
for (i = 0; i < ICE_SW_LKUP_LAST; i++) {
- struct list_head *head = &sw->recp_list[i].filt_rules;
+ struct list_head *head;
- status = ice_replay_fltr(hw, i, head);
+ head = &sw->recp_list[i].filt_replay_rules;
+ status = ice_replay_vsi_fltr(hw, vsi_handle, i, head);
if (status)
return status;
}
return status;
}
+
+/**
+ * ice_rm_all_sw_replay_rule_info - deletes filter replay rules
+ * @hw: pointer to the hw struct
+ *
+ * Deletes the filter replay rules.
+ */
+void ice_rm_all_sw_replay_rule_info(struct ice_hw *hw)
+{
+ struct ice_switch_info *sw = hw->switch_info;
+ u8 i;
+
+ if (!sw)
+ return;
+
+ for (i = 0; i < ICE_SW_LKUP_LAST; i++) {
+ if (!list_empty(&sw->recp_list[i].filt_replay_rules)) {
+ struct list_head *l_head;
+
+ l_head = &sw->recp_list[i].filt_replay_rules;
+ ice_rem_sw_rule_info(hw, l_head);
+ }
+ }
+}