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authorLaurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>2017-02-26 16:29:50 +0300
committerMauro Carvalho Chehab <mchehab@s-opensource.com>2017-04-10 14:31:39 +0300
commit9dbed95ba640c1b4fb2d069814924811bdeb0de6 (patch)
tree839688613247c48fa6a721b13815162bfb273711 /drivers/media/platform/vsp1/vsp1_dl.c
parentf2074708ee07848f86105b68bdce062de4e6685d (diff)
downloadlinux-9dbed95ba640c1b4fb2d069814924811bdeb0de6.tar.xz
[media] v4l: vsp1: Fix multi-line comment style
Fix all multi-line comments to comply with the kernel coding style. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Diffstat (limited to 'drivers/media/platform/vsp1/vsp1_dl.c')
-rw-r--r--drivers/media/platform/vsp1/vsp1_dl.c27
1 files changed, 18 insertions, 9 deletions
diff --git a/drivers/media/platform/vsp1/vsp1_dl.c b/drivers/media/platform/vsp1/vsp1_dl.c
index ad545aff4e35..7d8f37772b56 100644
--- a/drivers/media/platform/vsp1/vsp1_dl.c
+++ b/drivers/media/platform/vsp1/vsp1_dl.c
@@ -240,7 +240,8 @@ static struct vsp1_dl_list *vsp1_dl_list_alloc(struct vsp1_dl_manager *dlm)
INIT_LIST_HEAD(&dl->fragments);
dl->dlm = dlm;
- /* Initialize the display list body and allocate DMA memory for the body
+ /*
+ * Initialize the display list body and allocate DMA memory for the body
* and the optional header. Both are allocated together to avoid memory
* fragmentation, with the header located right after the body in
* memory.
@@ -511,7 +512,8 @@ void vsp1_dl_list_commit(struct vsp1_dl_list *dl)
goto done;
}
- /* Once the UPD bit has been set the hardware can start processing the
+ /*
+ * Once the UPD bit has been set the hardware can start processing the
* display list at any time and we can't touch the address and size
* registers. In that case mark the update as pending, it will be
* queued up to the hardware by the frame end interrupt handler.
@@ -523,7 +525,8 @@ void vsp1_dl_list_commit(struct vsp1_dl_list *dl)
goto done;
}
- /* Program the hardware with the display list body address and size.
+ /*
+ * Program the hardware with the display list body address and size.
* The UPD bit will be cleared by the device when the display list is
* processed.
*/
@@ -547,7 +550,8 @@ void vsp1_dlm_irq_display_start(struct vsp1_dl_manager *dlm)
{
spin_lock(&dlm->lock);
- /* The display start interrupt signals the end of the display list
+ /*
+ * The display start interrupt signals the end of the display list
* processing by the device. The active display list, if any, won't be
* accessed anymore and can be reused.
*/
@@ -566,14 +570,16 @@ void vsp1_dlm_irq_frame_end(struct vsp1_dl_manager *dlm)
__vsp1_dl_list_put(dlm->active);
dlm->active = NULL;
- /* Header mode is used for mem-to-mem pipelines only. We don't need to
+ /*
+ * Header mode is used for mem-to-mem pipelines only. We don't need to
* perform any operation as there can't be any new display list queued
* in that case.
*/
if (dlm->mode == VSP1_DL_MODE_HEADER)
goto done;
- /* The UPD bit set indicates that the commit operation raced with the
+ /*
+ * The UPD bit set indicates that the commit operation raced with the
* interrupt and occurred after the frame end event and UPD clear but
* before interrupt processing. The hardware hasn't taken the update
* into account yet, we'll thus skip one frame and retry.
@@ -581,7 +587,8 @@ void vsp1_dlm_irq_frame_end(struct vsp1_dl_manager *dlm)
if (vsp1_read(vsp1, VI6_DL_BODY_SIZE) & VI6_DL_BODY_SIZE_UPD)
goto done;
- /* The device starts processing the queued display list right after the
+ /*
+ * The device starts processing the queued display list right after the
* frame end interrupt. The display list thus becomes active.
*/
if (dlm->queued) {
@@ -589,7 +596,8 @@ void vsp1_dlm_irq_frame_end(struct vsp1_dl_manager *dlm)
dlm->queued = NULL;
}
- /* Now that the UPD bit has been cleared we can queue the next display
+ /*
+ * Now that the UPD bit has been cleared we can queue the next display
* list to the hardware if one has been prepared.
*/
if (dlm->pending) {
@@ -615,7 +623,8 @@ void vsp1_dlm_setup(struct vsp1_device *vsp1)
| VI6_DL_CTRL_DC2 | VI6_DL_CTRL_DC1 | VI6_DL_CTRL_DC0
| VI6_DL_CTRL_DLE;
- /* The DRM pipeline operates with display lists in Continuous Frame
+ /*
+ * The DRM pipeline operates with display lists in Continuous Frame
* Mode, all other pipelines use manual start.
*/
if (vsp1->drm)