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authorDmitry Torokhov <dtor_core@ameritech.net>2006-06-26 09:45:48 +0400
committerDmitry Torokhov <dtor_core@ameritech.net>2006-06-26 09:45:48 +0400
commit10ca4c0a622a942e55dc8a6d57ebd441089c9e38 (patch)
treedcdb84833a46e80ff95fb73b0d1f83b737f3d2b9 /drivers/input/joystick/a3d.c
parent08ffce4560e0133e10634b0dd85eecee11257a1c (diff)
downloadlinux-10ca4c0a622a942e55dc8a6d57ebd441089c9e38.tar.xz
Input: fix potential overflows in driver/input/joystick
Change all sprintfs into snprintfs to make sure we won't stomp on data adjacent to our buffers. Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Diffstat (limited to 'drivers/input/joystick/a3d.c')
-rw-r--r--drivers/input/joystick/a3d.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/input/joystick/a3d.c b/drivers/input/joystick/a3d.c
index 4612d13ea756..b11a4bbc84c4 100644
--- a/drivers/input/joystick/a3d.c
+++ b/drivers/input/joystick/a3d.c
@@ -306,7 +306,7 @@ static int a3d_connect(struct gameport *gameport, struct gameport_driver *drv)
gameport_set_poll_handler(gameport, a3d_poll);
gameport_set_poll_interval(gameport, 20);
- sprintf(a3d->phys, "%s/input0", gameport->phys);
+ snprintf(a3d->phys, sizeof(a3d->phys), "%s/input0", gameport->phys);
input_dev->name = a3d_names[a3d->mode];
input_dev->phys = a3d->phys;