diff options
author | David Herrmann <dh.herrmann@gmail.com> | 2013-08-26 21:14:47 +0400 |
---|---|---|
committer | Jiri Kosina <jkosina@suse.cz> | 2013-09-04 12:44:17 +0400 |
commit | 73f8645db1913ab2475ec3c1cee8d5f748963aa7 (patch) | |
tree | 5415151a1b7fc473459490d0d5dc2695089e981e /drivers/hid/hid-wiimote-core.c | |
parent | 61e00655e9cb82e034eb72b95a51072e718d14a7 (diff) | |
download | linux-73f8645db1913ab2475ec3c1cee8d5f748963aa7.tar.xz |
HID: wiimote: add support for Guitar-Hero drums
Guitar-Hero comes with a drums extension. Use the newly introduced input
drums-bits to report this back to user-space. This is a usual extension
like any other device. Nothing special to take care of.
We report this to user-space as "Nintendo Wii Remote Drums". There are
other drums (like "RockBand" drums) which we currently do not support and
maybe will at some point. However, it is quite likely that we can report
these via the same interface. This allows user-space to work with them
without knowing the exact branding.
I couldn't find anyone who owns a "RockBand" device, though.
Initial-work-by: Nicolas Adenis-Lamarre <nicolas.adenis.lamarre@gmail.com>
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Diffstat (limited to 'drivers/hid/hid-wiimote-core.c')
-rw-r--r-- | drivers/hid/hid-wiimote-core.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/drivers/hid/hid-wiimote-core.c b/drivers/hid/hid-wiimote-core.c index 660209824e56..946cdeff4798 100644 --- a/drivers/hid/hid-wiimote-core.c +++ b/drivers/hid/hid-wiimote-core.c @@ -456,6 +456,9 @@ static __u8 wiimote_cmd_read_ext(struct wiimote_data *wdata, __u8 *rmem) return WIIMOTE_EXT_BALANCE_BOARD; if (rmem[4] == 0x01 && rmem[5] == 0x20) return WIIMOTE_EXT_PRO_CONTROLLER; + if (rmem[0] == 0x01 && rmem[1] == 0x00 && + rmem[4] == 0x01 && rmem[5] == 0x03) + return WIIMOTE_EXT_GUITAR_HERO_DRUMS; return WIIMOTE_EXT_UNKNOWN; } @@ -489,6 +492,7 @@ static bool wiimote_cmd_map_mp(struct wiimote_data *wdata, __u8 exttype) /* map MP with correct pass-through mode */ switch (exttype) { case WIIMOTE_EXT_CLASSIC_CONTROLLER: + case WIIMOTE_EXT_GUITAR_HERO_DRUMS: wmem = 0x07; break; case WIIMOTE_EXT_NUNCHUK: @@ -1079,6 +1083,7 @@ static const char *wiimote_exttype_names[WIIMOTE_EXT_NUM] = { [WIIMOTE_EXT_CLASSIC_CONTROLLER] = "Nintendo Wii Classic Controller", [WIIMOTE_EXT_BALANCE_BOARD] = "Nintendo Wii Balance Board", [WIIMOTE_EXT_PRO_CONTROLLER] = "Nintendo Wii U Pro Controller", + [WIIMOTE_EXT_GUITAR_HERO_DRUMS] = "Nintendo Wii Guitar Hero Drums", }; /* @@ -1665,6 +1670,8 @@ static ssize_t wiimote_ext_show(struct device *dev, return sprintf(buf, "balanceboard\n"); case WIIMOTE_EXT_PRO_CONTROLLER: return sprintf(buf, "procontroller\n"); + case WIIMOTE_EXT_GUITAR_HERO_DRUMS: + return sprintf(buf, "drums\n"); case WIIMOTE_EXT_UNKNOWN: /* fallthrough */ default: |