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author | Steve Longerbeam <slongerbeam@gmail.com> | 2018-08-01 22:12:17 +0300 |
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committer | Philipp Zabel <p.zabel@pengutronix.de> | 2018-08-02 12:47:39 +0300 |
commit | 9f0ba3d92fe63fa72f88238d9dde47a38a7d8f40 (patch) | |
tree | 2910eff025629de3a075ec1511af6505f08ace76 /drivers/gpu/ipu-v3/ipu-common.c | |
parent | bbe4a089e299efe696ef520e58513c12c0d497c9 (diff) | |
download | linux-9f0ba3d92fe63fa72f88238d9dde47a38a7d8f40.tar.xz |
gpu: ipu-v3: Fix U/V offset macros for planar 4:2:0
The U and V offset macros for planar 4:2:0 (U_OFFSET, V_OFFSET, and
UV_OFFSET), are not correct. The height component to the offset was
calculated as:
(pix->width * y / 4)
But this does not produce correct offsets for odd values of y (luma
line #). The luma line # must be decimated by two to produce the
correct U/V line #, so the correct formula is:
(pix->width * (y / 2) / 2)
Signed-off-by: Steve Longerbeam <steve_longerbeam@mentor.com>
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Diffstat (limited to 'drivers/gpu/ipu-v3/ipu-common.c')
0 files changed, 0 insertions, 0 deletions