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author | Thomas Hellstrom <thellstrom@vmware.com> | 2021-05-05 06:57:36 +0300 |
---|---|---|
committer | Greg Kroah-Hartman <gregkh@linuxfoundation.org> | 2021-07-14 17:59:46 +0300 |
commit | 7b7ba3da9f4bb7748dd7c157bfed913311296aa5 (patch) | |
tree | 95f5097e437c9d7faea0bf0d6a23deb60ab6dfbc /drivers/gpu/drm/vmwgfx | |
parent | b35cd65c998283e42c6bd9469006078f2626871d (diff) | |
download | linux-7b7ba3da9f4bb7748dd7c157bfed913311296aa5.tar.xz |
drm/vmwgfx: Mark a surface gpu-dirty after the SVGA3dCmdDXGenMips command
[ Upstream commit 75156a887b6cea6e09d83ec19f4ebfd7c86265f0 ]
The SVGA3dCmdDXGenMips command uses a shader-resource view to access
the underlying surface. Normally accesses using that view-type are not
dirtying the underlying surface, but that particular command is an
exception.
Mark the surface gpu-dirty after a SVGA3dCmdDXGenMips command has been
submitted.
This fixes the piglit getteximage-formats test run with
SVGA_FORCE_COHERENT=1
Fixes: a9f58c456e9d ("drm/vmwgfx: Be more restrictive when dirtying resources")
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Zack Rusin <zackr@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210505035740.286923-3-zackr@vmware.com
Signed-off-by: Sasha Levin <sashal@kernel.org>
Diffstat (limited to 'drivers/gpu/drm/vmwgfx')
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c | 20 |
1 files changed, 16 insertions, 4 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c index 462f17320708..0996c3282ebd 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c @@ -2759,12 +2759,24 @@ static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv, { VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXGenMips) = container_of(header, typeof(*cmd), header); - struct vmw_resource *ret; + struct vmw_resource *view; + struct vmw_res_cache_entry *rcache; - ret = vmw_view_id_val_add(sw_context, vmw_view_sr, - cmd->body.shaderResourceViewId); + view = vmw_view_id_val_add(sw_context, vmw_view_sr, + cmd->body.shaderResourceViewId); + if (IS_ERR(view)) + return PTR_ERR(view); - return PTR_ERR_OR_ZERO(ret); + /* + * Normally the shader-resource view is not gpu-dirtying, but for + * this particular command it is... + * So mark the last looked-up surface, which is the surface + * the view points to, gpu-dirty. + */ + rcache = &sw_context->res_cache[vmw_res_surface]; + vmw_validation_res_set_dirty(sw_context->ctx, rcache->private, + VMW_RES_DIRTY_SET); + return 0; } /** |