diff options
author | Dave Airlie <airlied@redhat.com> | 2019-11-28 05:39:50 +0300 |
---|---|---|
committer | Dave Airlie <airlied@redhat.com> | 2019-11-28 07:33:01 +0300 |
commit | 0a6cad5df541108cfd3fbd79eef48eb824c89bdc (patch) | |
tree | 767d41bf88ec067b85fe3d87a190ef08e59a1ce7 /drivers/gpu/drm/vmwgfx/vmwgfx_validation.h | |
parent | acc61b8929365e63a3e8c8c8913177795aa45594 (diff) | |
parent | 9ca7d19ff8ba6207bccab46536814fe4839df80a (diff) | |
download | linux-0a6cad5df541108cfd3fbd79eef48eb824c89bdc.tar.xz |
Merge branch 'vmwgfx-coherent' of git://people.freedesktop.org/~thomash/linux into drm-next
Graphics APIs like OpenGL 4.4 and Vulkan require the graphics driver
to provide coherent graphics memory, meaning that the GPU sees any
content written to the coherent memory on the next GPU operation that
touches that memory, and the CPU sees any content written by the GPU
to that memory immediately after any fence object trailing the GPU
operation is signaled.
Paravirtual drivers that otherwise require explicit synchronization
needs to do this by hooking up dirty tracking to pagefault handlers
and buffer object validation.
Provide mm helpers needed for this and that also allow for huge pmd-
and pud entries (patch 1-3), and the associated vmwgfx code (patch 4-7).
The code has been tested and exercised by a tailored version of mesa
where we disable all explicit synchronization and assume graphics memory
is coherent. The performance loss varies of course; a typical number is
around 5%.
Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Thomas Hellstrom <thomas_os@shipmail.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20191113131639.4653-1-thomas_os@shipmail.org
Diffstat (limited to 'drivers/gpu/drm/vmwgfx/vmwgfx_validation.h')
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_validation.h | 16 |
1 files changed, 2 insertions, 14 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_validation.h b/drivers/gpu/drm/vmwgfx/vmwgfx_validation.h index 71ce4b318850..739906d1b3eb 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_validation.h +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_validation.h @@ -174,20 +174,6 @@ vmw_validation_bo_reserve(struct vmw_validation_context *ctx, } /** - * vmw_validation_bo_backoff - Unreserve buffer objects registered with a - * validation context - * @ctx: The validation context - * - * This function unreserves the buffer objects previously reserved using - * vmw_validation_bo_reserve. It's typically used as part of an error path - */ -static inline void -vmw_validation_bo_backoff(struct vmw_validation_context *ctx) -{ - ttm_eu_backoff_reservation(&ctx->ticket, &ctx->bo_list); -} - -/** * vmw_validation_bo_fence - Unreserve and fence buffer objects registered * with a validation context * @ctx: The validation context @@ -269,4 +255,6 @@ int vmw_validation_preload_res(struct vmw_validation_context *ctx, unsigned int size); void vmw_validation_res_set_dirty(struct vmw_validation_context *ctx, void *val_private, u32 dirty); +void vmw_validation_bo_backoff(struct vmw_validation_context *ctx); + #endif |