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author | Thomas Hellstrom <thellstrom@vmware.com> | 2014-01-31 13:12:10 +0400 |
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committer | Thomas Hellstrom <thellstrom@vmware.com> | 2014-02-05 11:39:19 +0400 |
commit | d5bde956630b86462ee22055f5816a04290aed57 (patch) | |
tree | e5a3fbc34a11695fb722e63e780ca2462eeaf94a /drivers/gpu/drm/vmwgfx/vmwgfx_drv.h | |
parent | c1a21373d2cb94a7808161a8c237b249cd799ce7 (diff) | |
download | linux-d5bde956630b86462ee22055f5816a04290aed57.tar.xz |
drm/vmwgfx: Emulate legacy shaders on guest-backed devices v2
Command stream legacy shader creation and destruction is replaced by
NOPs in the command stream, and instead guest-backed shaders are created
and destroyed as part of the command validation process.
v2: Removed some stray debug messages.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Diffstat (limited to 'drivers/gpu/drm/vmwgfx/vmwgfx_drv.h')
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_drv.h | 29 |
1 files changed, 28 insertions, 1 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h b/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h index 554e7fa33082..cef0ff7ac738 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h @@ -75,10 +75,14 @@ #define VMW_RES_FENCE ttm_driver_type3 #define VMW_RES_SHADER ttm_driver_type4 +struct vmw_compat_shader_manager; + struct vmw_fpriv { struct drm_master *locked_master; struct ttm_object_file *tfile; struct list_head fence_events; + bool gb_aware; + struct vmw_compat_shader_manager *shman; }; struct vmw_dma_buffer { @@ -318,7 +322,7 @@ struct vmw_sw_context{ struct drm_open_hash res_ht; bool res_ht_initialized; bool kernel; /**< is the called made from the kernel */ - struct ttm_object_file *tfile; + struct vmw_fpriv *fp; struct list_head validate_nodes; struct vmw_relocation relocs[VMWGFX_MAX_RELOCATIONS]; uint32_t cur_reloc; @@ -336,6 +340,7 @@ struct vmw_sw_context{ bool needs_post_query_barrier; struct vmw_resource *error_resource; struct vmw_ctx_binding_state staged_bindings; + struct list_head staged_shaders; }; struct vmw_legacy_display; @@ -991,6 +996,28 @@ extern int vmw_shader_define_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv); extern int vmw_shader_destroy_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv); +extern int vmw_compat_shader_lookup(struct vmw_compat_shader_manager *man, + SVGA3dShaderType shader_type, + u32 *user_key); +extern void vmw_compat_shaders_commit(struct vmw_compat_shader_manager *man, + struct list_head *list); +extern void vmw_compat_shaders_revert(struct vmw_compat_shader_manager *man, + struct list_head *list); +extern int vmw_compat_shader_remove(struct vmw_compat_shader_manager *man, + u32 user_key, + SVGA3dShaderType shader_type, + struct list_head *list); +extern int vmw_compat_shader_add(struct vmw_compat_shader_manager *man, + u32 user_key, const void *bytecode, + SVGA3dShaderType shader_type, + size_t size, + struct ttm_object_file *tfile, + struct list_head *list); +extern struct vmw_compat_shader_manager * +vmw_compat_shader_man_create(struct vmw_private *dev_priv); +extern void +vmw_compat_shader_man_destroy(struct vmw_compat_shader_manager *man); + /** * Inline helper functions |