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author | Linus Torvalds <torvalds@linux-foundation.org> | 2014-03-03 03:25:45 +0400 |
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committer | Linus Torvalds <torvalds@linux-foundation.org> | 2014-03-03 03:25:45 +0400 |
commit | c59224d1326e56febd279032248c58672df0f14d (patch) | |
tree | c000a39bc729d88685a5b51af636f20a67ed484f /drivers/gpu/drm/vmwgfx/svga3d_reg.h | |
parent | a53c8ceb01c5ae29ae26ab1f97d53018b2021a29 (diff) | |
parent | d668ca1cc6b9b6d2f1ce2f7b158cbe919cc782dc (diff) | |
download | linux-c59224d1326e56febd279032248c58672df0f14d.tar.xz |
Merge branch 'drm-fixes' of git://people.freedesktop.org/~airlied/linux
Pull drm fixes from Dave Airlie:
"Not a huge amount happening, some MAINTAINERS updates, radeon, vmwgfx
and tegra fixes"
* 'drm-fixes' of git://people.freedesktop.org/~airlied/linux:
drm/vmwgfx: avoid null pointer dereference at failure paths
drm/vmwgfx: Make sure backing mobs are cleared when allocated. Update driver date.
drm/vmwgfx: Remove some unused surface formats
drm/radeon: enable speaker allocation setup on dce3.2
drm/radeon: change audio enable logic
drm/radeon: fix audio disable on dce6+
drm/radeon: free uvd ring on unload
drm/radeon: disable pll sharing for DP on DCE4.1
drm/radeon: fix missing bo reservation
drm/radeon: print the supported atpx function mask
MAINTAINERS: update drm git tree entry
MAINTAINERS: add entry for drm radeon driver
drm/tegra: Add guard to avoid double disable/enable of RGB outputs
gpu: host1x: do not check previously handled gathers
drm/tegra: fix typo 'CONFIG_TEGRA_DRM_FBDEV'
Diffstat (limited to 'drivers/gpu/drm/vmwgfx/svga3d_reg.h')
-rw-r--r-- | drivers/gpu/drm/vmwgfx/svga3d_reg.h | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/drivers/gpu/drm/vmwgfx/svga3d_reg.h b/drivers/gpu/drm/vmwgfx/svga3d_reg.h index bb594c11605e..f58dc7dd15c5 100644 --- a/drivers/gpu/drm/vmwgfx/svga3d_reg.h +++ b/drivers/gpu/drm/vmwgfx/svga3d_reg.h @@ -261,12 +261,7 @@ typedef enum SVGA3dSurfaceFormat { /* Planar video formats. */ SVGA3D_YV12 = 121, - /* Shader constant formats. */ - SVGA3D_SURFACE_SHADERCONST_FLOAT = 122, - SVGA3D_SURFACE_SHADERCONST_INT = 123, - SVGA3D_SURFACE_SHADERCONST_BOOL = 124, - - SVGA3D_FORMAT_MAX = 125, + SVGA3D_FORMAT_MAX = 122, } SVGA3dSurfaceFormat; typedef uint32 SVGA3dColor; /* a, r, g, b */ |