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authorEric Anholt <eric@anholt.net>2016-09-27 19:03:13 +0300
committerEric Anholt <eric@anholt.net>2016-10-06 21:53:50 +0300
commit7edabee06a5622190d59689a64f5e17d1c343cc3 (patch)
treeae271f8f9fc2af7cdbf9b9bf84e17f99180a388d /drivers/gpu/drm/vc4/vc4_render_cl.c
parent57b9f569447c4ab7b2a7e34a13e468311db4cd64 (diff)
downloadlinux-7edabee06a5622190d59689a64f5e17d1c343cc3.tar.xz
drm/vc4: Fix races when the CS reads from render targets.
With the introduction of bin/render pipelining, the previous job may not be completed when we start binning the next one. If the previous job wrote our VBO, IB, or CS textures, then the binning stage might get stale or uninitialized results. Fixes the major rendering failure in glmark2 -b terrain. Signed-off-by: Eric Anholt <eric@anholt.net> Fixes: ca26d28bbaa3 ("drm/vc4: improve throughput by pipelining binning and rendering jobs") Cc: stable@vger.kernel.org
Diffstat (limited to 'drivers/gpu/drm/vc4/vc4_render_cl.c')
-rw-r--r--drivers/gpu/drm/vc4/vc4_render_cl.c21
1 files changed, 17 insertions, 4 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_render_cl.c b/drivers/gpu/drm/vc4/vc4_render_cl.c
index 0f12418725e5..08886a309757 100644
--- a/drivers/gpu/drm/vc4/vc4_render_cl.c
+++ b/drivers/gpu/drm/vc4/vc4_render_cl.c
@@ -45,6 +45,8 @@ struct vc4_rcl_setup {
struct drm_gem_cma_object *rcl;
u32 next_offset;
+
+ u32 next_write_bo_index;
};
static inline void rcl_u8(struct vc4_rcl_setup *setup, u8 val)
@@ -407,6 +409,8 @@ static int vc4_rcl_msaa_surface_setup(struct vc4_exec_info *exec,
if (!*obj)
return -EINVAL;
+ exec->rcl_write_bo[exec->rcl_write_bo_count++] = *obj;
+
if (surf->offset & 0xf) {
DRM_ERROR("MSAA write must be 16b aligned.\n");
return -EINVAL;
@@ -417,7 +421,8 @@ static int vc4_rcl_msaa_surface_setup(struct vc4_exec_info *exec,
static int vc4_rcl_surface_setup(struct vc4_exec_info *exec,
struct drm_gem_cma_object **obj,
- struct drm_vc4_submit_rcl_surface *surf)
+ struct drm_vc4_submit_rcl_surface *surf,
+ bool is_write)
{
uint8_t tiling = VC4_GET_FIELD(surf->bits,
VC4_LOADSTORE_TILE_BUFFER_TILING);
@@ -440,6 +445,9 @@ static int vc4_rcl_surface_setup(struct vc4_exec_info *exec,
if (!*obj)
return -EINVAL;
+ if (is_write)
+ exec->rcl_write_bo[exec->rcl_write_bo_count++] = *obj;
+
if (surf->flags & VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
if (surf == &exec->args->zs_write) {
DRM_ERROR("general zs write may not be a full-res.\n");
@@ -542,6 +550,8 @@ vc4_rcl_render_config_surface_setup(struct vc4_exec_info *exec,
if (!*obj)
return -EINVAL;
+ exec->rcl_write_bo[exec->rcl_write_bo_count++] = *obj;
+
if (tiling > VC4_TILING_FORMAT_LT) {
DRM_ERROR("Bad tiling format\n");
return -EINVAL;
@@ -599,15 +609,18 @@ int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec)
if (ret)
return ret;
- ret = vc4_rcl_surface_setup(exec, &setup.color_read, &args->color_read);
+ ret = vc4_rcl_surface_setup(exec, &setup.color_read, &args->color_read,
+ false);
if (ret)
return ret;
- ret = vc4_rcl_surface_setup(exec, &setup.zs_read, &args->zs_read);
+ ret = vc4_rcl_surface_setup(exec, &setup.zs_read, &args->zs_read,
+ false);
if (ret)
return ret;
- ret = vc4_rcl_surface_setup(exec, &setup.zs_write, &args->zs_write);
+ ret = vc4_rcl_surface_setup(exec, &setup.zs_write, &args->zs_write,
+ true);
if (ret)
return ret;