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authorEric Anholt <eric@anholt.net>2017-07-25 21:27:16 +0300
committerEric Anholt <eric@anholt.net>2017-07-29 02:03:41 +0300
commit95d7cbcb6fbe3885d7a968cc86b98a08466742af (patch)
tree9e476bda3cb8436a851d0f490c2829d7b3f4edb4 /drivers/gpu/drm/vc4/vc4_gem.c
parent78acea381d6eb1c67b155e7e2638ba3b1728eb07 (diff)
downloadlinux-95d7cbcb6fbe3885d7a968cc86b98a08466742af.tar.xz
drm/vc4: Start using u64_to_user_ptr.
Chris Wilson pointed out this little cleanup in a review of new code, so let's fix up the code I was copying from. Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/msgid/20170725182718.31468-1-eric@anholt.net Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Diffstat (limited to 'drivers/gpu/drm/vc4/vc4_gem.c')
-rw-r--r--drivers/gpu/drm/vc4/vc4_gem.c11
1 files changed, 5 insertions, 6 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c
index d5b821ad06af..595f93f57821 100644
--- a/drivers/gpu/drm/vc4/vc4_gem.c
+++ b/drivers/gpu/drm/vc4/vc4_gem.c
@@ -119,7 +119,7 @@ vc4_get_hang_state_ioctl(struct drm_device *dev, void *data,
bo_state[i].size = vc4_bo->base.base.size;
}
- if (copy_to_user((void __user *)(uintptr_t)get_state->bo,
+ if (copy_to_user(u64_to_user_ptr(get_state->bo),
bo_state,
state->bo_count * sizeof(*bo_state)))
ret = -EFAULT;
@@ -678,8 +678,7 @@ vc4_cl_lookup_bos(struct drm_device *dev,
goto fail;
}
- if (copy_from_user(handles,
- (void __user *)(uintptr_t)args->bo_handles,
+ if (copy_from_user(handles, u64_to_user_ptr(args->bo_handles),
exec->bo_count * sizeof(uint32_t))) {
ret = -EFAULT;
DRM_ERROR("Failed to copy in GEM handles\n");
@@ -755,21 +754,21 @@ vc4_get_bcl(struct drm_device *dev, struct vc4_exec_info *exec)
exec->shader_state_size = args->shader_rec_count;
if (copy_from_user(bin,
- (void __user *)(uintptr_t)args->bin_cl,
+ u64_to_user_ptr(args->bin_cl),
args->bin_cl_size)) {
ret = -EFAULT;
goto fail;
}
if (copy_from_user(exec->shader_rec_u,
- (void __user *)(uintptr_t)args->shader_rec,
+ u64_to_user_ptr(args->shader_rec),
args->shader_rec_size)) {
ret = -EFAULT;
goto fail;
}
if (copy_from_user(exec->uniforms_u,
- (void __user *)(uintptr_t)args->uniforms,
+ u64_to_user_ptr(args->uniforms),
args->uniforms_size)) {
ret = -EFAULT;
goto fail;