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author | Eric Anholt <eric@anholt.net> | 2018-06-05 22:03:01 +0300 |
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committer | Eric Anholt <eric@anholt.net> | 2018-06-22 00:46:05 +0300 |
commit | 14d1d190869685d3a1e8a3f63924e20594557cb2 (patch) | |
tree | e098772294a69023decb35b72ecf972e655d62ef /drivers/gpu/drm/v3d/v3d_drv.h | |
parent | 7122b68b8a9692dcc3acf89595f04c492872115f (diff) | |
download | linux-14d1d190869685d3a1e8a3f63924e20594557cb2.tar.xz |
drm/v3d: Remove the bad signaled() implementation.
Since our seqno value comes from a counter associated with the GPU
ring, not the entity (aka client), they'll be completed out of order.
There's actually no need for this code at all, since we don't have
enable_signaling() and thus DMA_FENCE_SIGNALED_BIT will be set before
we could be called.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20180605190302.18279-2-eric@anholt.net
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_drv.h')
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_drv.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h index 26005abd9c5d..f32ac8c98f37 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.h +++ b/drivers/gpu/drm/v3d/v3d_drv.h @@ -25,7 +25,6 @@ struct v3d_queue_state { u64 fence_context; u64 emit_seqno; - u64 finished_seqno; }; struct v3d_dev { |