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author | Thierry Reding <thierry.reding@avionic-design.de> | 2013-10-07 11:47:58 +0400 |
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committer | Thierry Reding <treding@nvidia.com> | 2013-10-31 12:55:46 +0400 |
commit | db7fbdfd25ee009165b6c3b80a9d1c6d8534ad94 (patch) | |
tree | 1ba0c25b63b227a7f139b03ae217daf0b7ec1f81 /drivers/gpu/drm/tegra/drm.h | |
parent | 773af77fc479fd454c3f6836f86bf63996545cf4 (diff) | |
download | linux-db7fbdfd25ee009165b6c3b80a9d1c6d8534ad94.tar.xz |
drm/tegra: Support bottom-up buffer objects
The gr3d engine renders images bottom-up. Allow buffers that are used
for 3D content to be marked as such and implement support in the display
controller to present them properly.
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Diffstat (limited to 'drivers/gpu/drm/tegra/drm.h')
-rw-r--r-- | drivers/gpu/drm/tegra/drm.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/drivers/gpu/drm/tegra/drm.h b/drivers/gpu/drm/tegra/drm.h index e07a10eedae6..fdfe259ed7f8 100644 --- a/drivers/gpu/drm/tegra/drm.h +++ b/drivers/gpu/drm/tegra/drm.h @@ -148,6 +148,7 @@ struct tegra_dc_window { unsigned int format; unsigned int stride[2]; unsigned long base[3]; + bool bottom_up; bool tiled; }; @@ -255,6 +256,7 @@ extern int tegra_output_exit(struct tegra_output *output); /* from fb.c */ struct tegra_bo *tegra_fb_get_plane(struct drm_framebuffer *framebuffer, unsigned int index); +bool tegra_fb_is_bottom_up(struct drm_framebuffer *framebuffer); bool tegra_fb_is_tiled(struct drm_framebuffer *framebuffer); extern int tegra_drm_fb_init(struct drm_device *drm); extern void tegra_drm_fb_exit(struct drm_device *drm); |