diff options
author | Ben Skeggs <bskeggs@redhat.com> | 2012-07-19 04:51:42 +0400 |
---|---|---|
committer | Ben Skeggs <bskeggs@redhat.com> | 2012-10-03 07:12:54 +0400 |
commit | e193b1d42c390bf1bff7fa02a5a1202b98e75601 (patch) | |
tree | c31143ea95c00e8b49c12571b10a1b9a200bd490 /drivers/gpu/drm/nouveau/nv10_fence.c | |
parent | 66f247234d1c47da480f687b8104d8935d05b404 (diff) | |
download | linux-e193b1d42c390bf1bff7fa02a5a1202b98e75601.tar.xz |
drm/nouveau/fence: un-port from nouveau_exec_engine interfaces
Still the same code, but not an "engine" anymore. The fence code is more of
a policy decision rather than exposing mechanisms, so it's not appropriate
to port it to the new engine subsystem.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Diffstat (limited to 'drivers/gpu/drm/nouveau/nv10_fence.c')
-rw-r--r-- | drivers/gpu/drm/nouveau/nv10_fence.c | 48 |
1 files changed, 18 insertions, 30 deletions
diff --git a/drivers/gpu/drm/nouveau/nv10_fence.c b/drivers/gpu/drm/nouveau/nv10_fence.c index 8ff9fbabc331..4dac16a9c7f7 100644 --- a/drivers/gpu/drm/nouveau/nv10_fence.c +++ b/drivers/gpu/drm/nouveau/nv10_fence.c @@ -64,7 +64,8 @@ static int nv17_fence_sync(struct nouveau_fence *fence, struct nouveau_channel *prev, struct nouveau_channel *chan) { - struct nv10_fence_priv *priv = nv_engine(chan->dev, NVOBJ_ENGINE_FENCE); + struct drm_nouveau_private *dev_priv = chan->dev->dev_private; + struct nv10_fence_priv *priv = dev_priv->fence.func; u32 value; int ret; @@ -106,23 +107,24 @@ nv10_fence_read(struct nouveau_channel *chan) } static void -nv10_fence_context_del(struct nouveau_channel *chan, int engine) +nv10_fence_context_del(struct nouveau_channel *chan) { - struct nv10_fence_chan *fctx = chan->engctx[engine]; + struct nv10_fence_chan *fctx = chan->fence; nouveau_fence_context_del(&fctx->base); - chan->engctx[engine] = NULL; + chan->fence = NULL; kfree(fctx); } static int -nv10_fence_context_new(struct nouveau_channel *chan, int engine) +nv10_fence_context_new(struct nouveau_channel *chan) { - struct nv10_fence_priv *priv = nv_engine(chan->dev, engine); + struct drm_nouveau_private *dev_priv = chan->dev->dev_private; + struct nv10_fence_priv *priv = dev_priv->fence.func; struct nv10_fence_chan *fctx; struct nouveau_gpuobj *obj; int ret = 0; - fctx = chan->engctx[engine] = kzalloc(sizeof(*fctx), GFP_KERNEL); + fctx = chan->fence = kzalloc(sizeof(*fctx), GFP_KERNEL); if (!fctx) return -ENOMEM; @@ -142,30 +144,18 @@ nv10_fence_context_new(struct nouveau_channel *chan, int engine) } if (ret) - nv10_fence_context_del(chan, engine); + nv10_fence_context_del(chan); return ret; } -static int -nv10_fence_fini(struct drm_device *dev, int engine, bool suspend) -{ - return 0; -} - -static int -nv10_fence_init(struct drm_device *dev, int engine) -{ - return 0; -} - static void -nv10_fence_destroy(struct drm_device *dev, int engine) +nv10_fence_destroy(struct drm_device *dev) { struct drm_nouveau_private *dev_priv = dev->dev_private; - struct nv10_fence_priv *priv = nv_engine(dev, engine); + struct nv10_fence_priv *priv = dev_priv->fence.func; nouveau_bo_ref(NULL, &priv->bo); - dev_priv->eng[engine] = NULL; + dev_priv->fence.func = NULL; kfree(priv); } @@ -180,15 +170,13 @@ nv10_fence_create(struct drm_device *dev) if (!priv) return -ENOMEM; - priv->base.engine.destroy = nv10_fence_destroy; - priv->base.engine.init = nv10_fence_init; - priv->base.engine.fini = nv10_fence_fini; - priv->base.engine.context_new = nv10_fence_context_new; - priv->base.engine.context_del = nv10_fence_context_del; + priv->base.dtor = nv10_fence_destroy; + priv->base.context_new = nv10_fence_context_new; + priv->base.context_del = nv10_fence_context_del; priv->base.emit = nv10_fence_emit; priv->base.read = nv10_fence_read; priv->base.sync = nv10_fence_sync; - dev_priv->eng[NVOBJ_ENGINE_FENCE] = &priv->base.engine; + dev_priv->fence.func = &priv->base; spin_lock_init(&priv->lock); if (dev_priv->chipset >= 0x17) { @@ -209,6 +197,6 @@ nv10_fence_create(struct drm_device *dev) } if (ret) - nv10_fence_destroy(dev, NVOBJ_ENGINE_FENCE); + nv10_fence_destroy(dev); return ret; } |