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authorRob Clark <robdclark@chromium.org>2021-10-01 19:42:05 +0300
committerRob Clark <robdclark@chromium.org>2021-10-01 23:13:19 +0300
commit68002469e571ae3db095e4ade1cfef64903f8fa1 (patch)
tree5262c87c174832cf170baa912e310209a347de38 /drivers/gpu/drm/msm/msm_submitqueue.c
parent4cd82aa39bda20a9237b8f42676796d0a5ee9bfc (diff)
downloadlinux-68002469e571ae3db095e4ade1cfef64903f8fa1.tar.xz
drm/msm: One sched entity per process per priority
Some userspace apps make assumptions that rendering against multiple contexts within the same process (from the same thread, with appropriate MakeCurrent() calls) provides sufficient synchronization without any external synchronization (ie. glFenceSync()/glWaitSync()). Since a submitqueue maps to a gl/vk context, having multiple sched entities of the same priority only works with implicit sync enabled. To fix this, limit things to a single sched entity per priority level per process. An alternative would be sharing submitqueues between contexts in userspace, but tracking of per-context faults (ie. GL_EXT_robustness) is already done at the submitqueue level, so this is not an option. Signed-off-by: Rob Clark <robdclark@chromium.org>
Diffstat (limited to 'drivers/gpu/drm/msm/msm_submitqueue.c')
-rw-r--r--drivers/gpu/drm/msm/msm_submitqueue.c68
1 files changed, 58 insertions, 10 deletions
diff --git a/drivers/gpu/drm/msm/msm_submitqueue.c b/drivers/gpu/drm/msm/msm_submitqueue.c
index 7ce0771b5582..b8621c6e0554 100644
--- a/drivers/gpu/drm/msm/msm_submitqueue.c
+++ b/drivers/gpu/drm/msm/msm_submitqueue.c
@@ -7,6 +7,24 @@
#include "msm_gpu.h"
+void __msm_file_private_destroy(struct kref *kref)
+{
+ struct msm_file_private *ctx = container_of(kref,
+ struct msm_file_private, ref);
+ int i;
+
+ for (i = 0; i < ARRAY_SIZE(ctx->entities); i++) {
+ if (!ctx->entities[i])
+ continue;
+
+ drm_sched_entity_destroy(ctx->entities[i]);
+ kfree(ctx->entities[i]);
+ }
+
+ msm_gem_address_space_put(ctx->aspace);
+ kfree(ctx);
+}
+
void msm_submitqueue_destroy(struct kref *kref)
{
struct msm_gpu_submitqueue *queue = container_of(kref,
@@ -14,8 +32,6 @@ void msm_submitqueue_destroy(struct kref *kref)
idr_destroy(&queue->fence_idr);
- drm_sched_entity_destroy(&queue->entity);
-
msm_file_private_put(queue->ctx);
kfree(queue);
@@ -61,13 +77,47 @@ void msm_submitqueue_close(struct msm_file_private *ctx)
}
}
+static struct drm_sched_entity *
+get_sched_entity(struct msm_file_private *ctx, struct msm_ringbuffer *ring,
+ unsigned ring_nr, enum drm_sched_priority sched_prio)
+{
+ static DEFINE_MUTEX(entity_lock);
+ unsigned idx = (ring_nr * NR_SCHED_PRIORITIES) + sched_prio;
+
+ /* We should have already validated that the requested priority is
+ * valid by the time we get here.
+ */
+ if (WARN_ON(idx >= ARRAY_SIZE(ctx->entities)))
+ return ERR_PTR(-EINVAL);
+
+ mutex_lock(&entity_lock);
+
+ if (!ctx->entities[idx]) {
+ struct drm_sched_entity *entity;
+ struct drm_gpu_scheduler *sched = &ring->sched;
+ int ret;
+
+ entity = kzalloc(sizeof(*ctx->entities[idx]), GFP_KERNEL);
+
+ ret = drm_sched_entity_init(entity, sched_prio, &sched, 1, NULL);
+ if (ret) {
+ kfree(entity);
+ return ERR_PTR(ret);
+ }
+
+ ctx->entities[idx] = entity;
+ }
+
+ mutex_unlock(&entity_lock);
+
+ return ctx->entities[idx];
+}
+
int msm_submitqueue_create(struct drm_device *drm, struct msm_file_private *ctx,
u32 prio, u32 flags, u32 *id)
{
struct msm_drm_private *priv = drm->dev_private;
struct msm_gpu_submitqueue *queue;
- struct msm_ringbuffer *ring;
- struct drm_gpu_scheduler *sched;
enum drm_sched_priority sched_prio;
unsigned ring_nr;
int ret;
@@ -91,12 +141,10 @@ int msm_submitqueue_create(struct drm_device *drm, struct msm_file_private *ctx,
queue->flags = flags;
queue->ring_nr = ring_nr;
- ring = priv->gpu->rb[ring_nr];
- sched = &ring->sched;
-
- ret = drm_sched_entity_init(&queue->entity,
- sched_prio, &sched, 1, NULL);
- if (ret) {
+ queue->entity = get_sched_entity(ctx, priv->gpu->rb[ring_nr],
+ ring_nr, sched_prio);
+ if (IS_ERR(queue->entity)) {
+ ret = PTR_ERR(queue->entity);
kfree(queue);
return ret;
}