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authorVille Syrjälä <ville.syrjala@linux.intel.com>2014-06-24 14:59:28 +0400
committerJani Nikula <jani.nikula@intel.com>2014-06-27 18:36:11 +0400
commit33c3b0d19184cb11bfe8cf8e552918650f81f767 (patch)
tree66213c0c82d4bd191831a00db67bc11df5ce4344 /drivers/gpu/drm/i915/intel_sprite.c
parent8525a235c96a548873c6c5644f50df32b31f04c6 (diff)
downloadlinux-33c3b0d19184cb11bfe8cf8e552918650f81f767.tar.xz
drm/i915: Wait for vblank after enabling the primary plane on BDW
BDW signals the flip done interrupt immediately after the DSPSURF write when the plane is disabled. This is true even if we've already armed DSPCNTR to enable the plane at the next vblank. This causes major problems for our page flip code which relies on the flip done interrupts happening at vblank time. So what happens is that we enable the plane, and immediately allow userspace to submit a page flip. If the plane is still in the process of being enabled when the page flip is issued, the flip done gets signalled immediately. Our DSPSURFLIVE check catches this to prevent premature flip completion, but it also means that we don't get a flip done interrupt when the plane actually gets enabled, and so the page flip is never completed. Work around this by re-introducing blocking vblank waits on BDW whenever we enable the primary plane. I removed some of the vblank waits here: commit 6304cd91e7f05f8802ea6f91287cac09741d9c46 Author: Ville Syrjälä <ville.syrjala@linux.intel.com> Date: Fri Apr 25 13:30:12 2014 +0300 drm/i915: Drop the excessive vblank waits from modeset codepaths To avoid these blocking vblank waits we should start using the vblank interrupt instead of the flip done interrupt to complete page flips. But that's material for another patch. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=79354 Tested-by: Guo Jinxian <jinxianx.guo@intel.com> Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Diffstat (limited to 'drivers/gpu/drm/i915/intel_sprite.c')
-rw-r--r--drivers/gpu/drm/i915/intel_sprite.c8
1 files changed, 8 insertions, 0 deletions
diff --git a/drivers/gpu/drm/i915/intel_sprite.c b/drivers/gpu/drm/i915/intel_sprite.c
index 1b66ddcdfb33..9a17b4e92ef4 100644
--- a/drivers/gpu/drm/i915/intel_sprite.c
+++ b/drivers/gpu/drm/i915/intel_sprite.c
@@ -691,6 +691,14 @@ intel_post_enable_primary(struct drm_crtc *crtc)
struct intel_crtc *intel_crtc = to_intel_crtc(crtc);
/*
+ * BDW signals flip done immediately if the plane
+ * is disabled, even if the plane enable is already
+ * armed to occur at the next vblank :(
+ */
+ if (IS_BROADWELL(dev))
+ intel_wait_for_vblank(dev, intel_crtc->pipe);
+
+ /*
* FIXME IPS should be fine as long as one plane is
* enabled, but in practice it seems to have problems
* when going from primary only to sprite only and vice