diff options
author | Sam Ravnborg <sam@ravnborg.org> | 2019-05-19 22:55:26 +0300 |
---|---|---|
committer | Patrik Jakobsson <patrik.r.jakobsson@gmail.com> | 2019-05-22 15:13:40 +0300 |
commit | 0c7b178ad7eb68734feb21e4cfba9ea398f22668 (patch) | |
tree | af2821de74bfdc96b6f089696ad6129cf0b3b246 /drivers/gpu/drm/gma500/accel_2d.c | |
parent | bc9f100783b9a849adfb6b9b6adb0a1332583f96 (diff) | |
download | linux-0c7b178ad7eb68734feb21e4cfba9ea398f22668.tar.xz |
drm/gma500: drop drmp.h include from all .c files
Drop remaining uses of the deprecated drmP.h in gma500
Replaced drmp.h with forward declarations or include files
as relevant.
Moved all include files to blocks in following order:
\#include <linux/*>
\#include <asm/*>
\#include <drm/*>
\#include ""
And within each block sort the include files alphabetically.
Signed-off-by: Sam Ravnborg <sam@ravnborg.org>
Cc: Patrik Jakobsson <patrik.r.jakobsson@gmail.com>
Cc: David Airlie <airlied@linux.ie>
Cc: Daniel Vetter <daniel@ffwll.ch>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Patrik Jakobsson <patrik.r.jakobsson@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190519195526.3422-6-sam@ravnborg.org
Diffstat (limited to 'drivers/gpu/drm/gma500/accel_2d.c')
-rw-r--r-- | drivers/gpu/drm/gma500/accel_2d.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/drivers/gpu/drm/gma500/accel_2d.c b/drivers/gpu/drm/gma500/accel_2d.c index 204c8e452eb7..6536ed5552fa 100644 --- a/drivers/gpu/drm/gma500/accel_2d.c +++ b/drivers/gpu/drm/gma500/accel_2d.c @@ -20,24 +20,24 @@ * **************************************************************************/ -#include <linux/module.h> -#include <linux/kernel.h> +#include <linux/console.h> +#include <linux/delay.h> #include <linux/errno.h> -#include <linux/string.h> +#include <linux/init.h> +#include <linux/kernel.h> #include <linux/mm.h> -#include <linux/tty.h> +#include <linux/module.h> #include <linux/slab.h> -#include <linux/delay.h> -#include <linux/init.h> -#include <linux/console.h> +#include <linux/string.h> +#include <linux/tty.h> -#include <drm/drmP.h> #include <drm/drm.h> #include <drm/drm_crtc.h> +#include <drm/drm_fourcc.h> +#include "framebuffer.h" #include "psb_drv.h" #include "psb_reg.h" -#include "framebuffer.h" /** * psb_spank - reset the 2D engine |