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author | David Herrmann <dh.herrmann@gmail.com> | 2014-08-29 14:12:38 +0400 |
---|---|---|
committer | Dave Airlie <airlied@redhat.com> | 2014-09-10 11:41:20 +0400 |
commit | edf0ac7c67ce596f43d66a781660889bbdcc9505 (patch) | |
tree | 3dc84b9857549790628b9173c4f5d120507f6298 /drivers/gpu/drm/drm_debugfs.c | |
parent | 969939087da7aca386ff166a1c67ee9707215feb (diff) | |
download | linux-edf0ac7c67ce596f43d66a781660889bbdcc9505.tar.xz |
drm: drop DRM_DEBUG_CODE
DRM_DEBUG_CODE is currently always set, so distributions enable it. The
only reason to keep support in code is if developers wanted to disable
debug support. Sounds unlikely.
All the DRM_DEBUG() printks are still guarded by a drm_debug read. So if
its cacheline is read once, they're discarded pretty fast.. There should
hardly be any performance penalty, it's even guarded by unlikely().
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Reviewed-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Diffstat (limited to 'drivers/gpu/drm/drm_debugfs.c')
-rw-r--r-- | drivers/gpu/drm/drm_debugfs.c | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/drivers/gpu/drm/drm_debugfs.c b/drivers/gpu/drm/drm_debugfs.c index 13bd42923dd4..4491dbda653e 100644 --- a/drivers/gpu/drm/drm_debugfs.c +++ b/drivers/gpu/drm/drm_debugfs.c @@ -49,9 +49,7 @@ static const struct drm_info_list drm_debugfs_list[] = { {"clients", drm_clients_info, 0}, {"bufs", drm_bufs_info, 0}, {"gem_names", drm_gem_name_info, DRIVER_GEM}, -#if DRM_DEBUG_CODE {"vma", drm_vma_info, 0}, -#endif }; #define DRM_DEBUGFS_ENTRIES ARRAY_SIZE(drm_debugfs_list) |