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authorLinus Torvalds <torvalds@linux-foundation.org>2008-08-05 04:25:06 +0400
committerLinus Torvalds <torvalds@linux-foundation.org>2008-08-05 04:25:06 +0400
commit2acb802b0c5485aedb46e23b2b45e49573454c09 (patch)
tree82afbba3d073ce903cb737412b6eccdf8adab4b5 /arch/powerpc/include/asm/ps3fb.h
parentd8f4b819c3a5b54a978c6fe5249a17cff490c4a1 (diff)
parent9c4cb82515130c62224e23fdf7c13c8f6c59c614 (diff)
downloadlinux-2acb802b0c5485aedb46e23b2b45e49573454c09.tar.xz
Merge branch 'merge' of git://git.kernel.org/pub/scm/linux/kernel/git/paulus/powerpc
* 'merge' of git://git.kernel.org/pub/scm/linux/kernel/git/paulus/powerpc: powerpc: Remove use of CONFIG_PPC_MERGE powerpc: Force printing of 'total_memory' to unsigned long long powerpc: Fix compiler warning in arch/powerpc/mm/mem.c powerpc: Move include files to arch/powerpc/include/asm
Diffstat (limited to 'arch/powerpc/include/asm/ps3fb.h')
-rw-r--r--arch/powerpc/include/asm/ps3fb.h44
1 files changed, 44 insertions, 0 deletions
diff --git a/arch/powerpc/include/asm/ps3fb.h b/arch/powerpc/include/asm/ps3fb.h
new file mode 100644
index 000000000000..3f121fe4010d
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+++ b/arch/powerpc/include/asm/ps3fb.h
@@ -0,0 +1,44 @@
+/*
+ * Copyright (C) 2006 Sony Computer Entertainment Inc.
+ * Copyright 2006, 2007 Sony Corporation
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published
+ * by the Free Software Foundation; version 2 of the License.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#ifndef _ASM_POWERPC_PS3FB_H_
+#define _ASM_POWERPC_PS3FB_H_
+
+#include <linux/ioctl.h>
+
+/* ioctl */
+#define PS3FB_IOCTL_SETMODE _IOW('r', 1, int) /* set video mode */
+#define PS3FB_IOCTL_GETMODE _IOR('r', 2, int) /* get video mode */
+#define PS3FB_IOCTL_SCREENINFO _IOR('r', 3, int) /* get screen info */
+#define PS3FB_IOCTL_ON _IO('r', 4) /* use IOCTL_FSEL */
+#define PS3FB_IOCTL_OFF _IO('r', 5) /* return to normal-flip */
+#define PS3FB_IOCTL_FSEL _IOW('r', 6, int) /* blit and flip request */
+
+#ifndef FBIO_WAITFORVSYNC
+#define FBIO_WAITFORVSYNC _IOW('F', 0x20, __u32) /* wait for vsync */
+#endif
+
+struct ps3fb_ioctl_res {
+ __u32 xres; /* frame buffer x_size */
+ __u32 yres; /* frame buffer y_size */
+ __u32 xoff; /* margine x */
+ __u32 yoff; /* margine y */
+ __u32 num_frames; /* num of frame buffers */
+};
+
+#endif /* _ASM_POWERPC_PS3FB_H_ */