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authorBjorn Helgaas <bhelgaas@google.com>2016-03-01 20:38:46 +0300
committerBjorn Helgaas <bhelgaas@google.com>2016-03-08 21:14:31 +0300
commit0c0e0736acad4e76e718456c75d78ad95eea0011 (patch)
treeb2eb794d8d74db049e47449228d8621a9e0db91f /arch/ia64/pci
parent4708f9a55b31062dd19b12788ecf614aa4e79bea (diff)
downloadlinux-0c0e0736acad4e76e718456c75d78ad95eea0011.tar.xz
PCI: Set ROM shadow location in arch code, not in PCI core
IORESOURCE_ROM_SHADOW means there is a copy of a device's option ROM in RAM. The existence of such a copy and its location are arch-specific. Previously the IORESOURCE_ROM_SHADOW flag was set in arch code, but the 0xC0000-0xDFFFF location was hard-coded into the PCI core. If we're using a shadow copy in RAM, disable the ROM BAR and release the address space it was consuming. Move the location information from the PCI core to the arch code that sets IORESOURCE_ROM_SHADOW. Save the location of the RAM copy in the struct resource for PCI_ROM_RESOURCE. After this change, pci_map_rom() will call pci_assign_resource() and pci_enable_rom() for these IORESOURCE_ROM_SHADOW resources, which we did not do before. This is safe because: - pci_assign_resource() will do nothing because the resource is marked IORESOURCE_PCI_FIXED, which means we can't move it, and - pci_enable_rom() will not turn on the ROM BAR's enable bit because the resource is marked IORESOURCE_ROM_SHADOW, which means it is in RAM rather than in PCI memory space. Storing the location in the struct resource means "lspci" will show the shadow location, not the value from the ROM BAR. Signed-off-by: Bjorn Helgaas <bhelgaas@google.com>
Diffstat (limited to 'arch/ia64/pci')
-rw-r--r--arch/ia64/pci/fixup.c22
1 files changed, 16 insertions, 6 deletions
diff --git a/arch/ia64/pci/fixup.c b/arch/ia64/pci/fixup.c
index fd9ceff2b5a5..41caa99add51 100644
--- a/arch/ia64/pci/fixup.c
+++ b/arch/ia64/pci/fixup.c
@@ -17,14 +17,14 @@
*
* The standard boot ROM sequence for an x86 machine uses the BIOS
* to select an initial video card for boot display. This boot video
- * card will have it's BIOS copied to C0000 in system RAM.
+ * card will have its BIOS copied to 0xC0000 in system RAM.
* IORESOURCE_ROM_SHADOW is used to associate the boot video
* card with this copy. On laptops this copy has to be used since
* the main ROM may be compressed or combined with another image.
* See pci_map_rom() for use of this flag. Before marking the device
* with IORESOURCE_ROM_SHADOW check if a vga_default_device is already set
- * by either arch cde or vga-arbitration, if so only apply the fixup to this
- * already determined primary video card.
+ * by either arch code or vga-arbitration; if so only apply the fixup to this
+ * already-determined primary video card.
*/
static void pci_fixup_video(struct pci_dev *pdev)
@@ -32,6 +32,7 @@ static void pci_fixup_video(struct pci_dev *pdev)
struct pci_dev *bridge;
struct pci_bus *bus;
u16 config;
+ struct resource *res;
if ((strcmp(ia64_platform_name, "dig") != 0)
&& (strcmp(ia64_platform_name, "hpzx1") != 0))
@@ -61,9 +62,18 @@ static void pci_fixup_video(struct pci_dev *pdev)
if (!vga_default_device() || pdev == vga_default_device()) {
pci_read_config_word(pdev, PCI_COMMAND, &config);
if (config & (PCI_COMMAND_IO | PCI_COMMAND_MEMORY)) {
- pdev->resource[PCI_ROM_RESOURCE].flags |= IORESOURCE_ROM_SHADOW |
- IORESOURCE_PCI_FIXED;
- dev_printk(KERN_DEBUG, &pdev->dev, "Video device with shadowed ROM\n");
+ res = &pdev->resource[PCI_ROM_RESOURCE];
+
+ pci_disable_rom(pdev);
+ if (res->parent)
+ release_resource(res);
+
+ res->start = 0xC0000;
+ res->end = res->start + 0x20000 - 1;
+ res->flags = IORESOURCE_MEM | IORESOURCE_ROM_SHADOW |
+ IORESOURCE_PCI_FIXED;
+ dev_info(&pdev->dev, "Video device with shadowed ROM at %pR\n",
+ res);
}
}
}