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author | Daniel J. Ogorchock <djogorchock@gmail.com> | 2021-09-11 20:36:28 +0300 |
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committer | Jiri Kosina <jkosina@suse.cz> | 2021-10-27 11:05:51 +0300 |
commit | c4eae84feff3e68c2f385aa10faea4a96791e7ad (patch) | |
tree | fbde740a71b031ca8f12859e7ee86c1f9f0f7a51 /Kconfig | |
parent | 697e5c7a34b0f69e1e438385cf85a9220069e079 (diff) | |
download | linux-c4eae84feff3e68c2f385aa10faea4a96791e7ad.tar.xz |
HID: nintendo: add rumble support
This patch adds support for controller rumble.
The ff_effect weak magnitude is associated with the pro controller's
right motor (or with a right joy-con). The strong magnitude is
associated with the pro's left motor (or a left joy-con).
The rumble data is sent periodically (currently configured for every 50
milliseconds). If the controller receives no rumble data for too long a
time period, it will stop vibrating. The data is also sent every time
joycon_set_rumble is called to avoid latency of up to 50ms.
Because the rumble subcommands are sent in a deferred workqueue (they
can't be sent in the play_effect function due to the hid send sleeping),
the effects are queued. This ensures that no rumble effect is missed due
to them arriving in too quick of succession.
Signed-off-by: Daniel J. Ogorchock <djogorchock@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Diffstat (limited to 'Kconfig')
0 files changed, 0 insertions, 0 deletions