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authorDaniel J. Ogorchock <djogorchock@gmail.com>2021-09-11 20:36:28 +0300
committerJiri Kosina <jkosina@suse.cz>2021-10-27 11:05:51 +0300
commitc4eae84feff3e68c2f385aa10faea4a96791e7ad (patch)
treefbde740a71b031ca8f12859e7ee86c1f9f0f7a51 /Kconfig
parent697e5c7a34b0f69e1e438385cf85a9220069e079 (diff)
downloadlinux-c4eae84feff3e68c2f385aa10faea4a96791e7ad.tar.xz
HID: nintendo: add rumble support
This patch adds support for controller rumble. The ff_effect weak magnitude is associated with the pro controller's right motor (or with a right joy-con). The strong magnitude is associated with the pro's left motor (or a left joy-con). The rumble data is sent periodically (currently configured for every 50 milliseconds). If the controller receives no rumble data for too long a time period, it will stop vibrating. The data is also sent every time joycon_set_rumble is called to avoid latency of up to 50ms. Because the rumble subcommands are sent in a deferred workqueue (they can't be sent in the play_effect function due to the hid send sleeping), the effects are queued. This ensures that no rumble effect is missed due to them arriving in too quick of succession. Signed-off-by: Daniel J. Ogorchock <djogorchock@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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