diff options
author | Hans Verkuil <hverkuil@xs4all.nl> | 2014-03-14 15:38:21 +0400 |
---|---|---|
committer | Mauro Carvalho Chehab <m.chehab@samsung.com> | 2014-03-14 16:53:53 +0400 |
commit | 926977e0ae75567a87d95b245eea589a8bbb8682 (patch) | |
tree | af61928575958ee1366d9e467a508323719feced /Documentation/video4linux | |
parent | b9e28d1f8301d6e393b8937282f325f13fb9cf6a (diff) | |
download | linux-926977e0ae75567a87d95b245eea589a8bbb8682.tar.xz |
[media] v4l2-pci-skeleton: add a V4L2 PCI skeleton driver
This example driver uses all the latest frameworks and can serve as a
starting point for a new V4L2 PCI driver.
Originally written for a presentation on how to use V4L2 frameworks
during FOSDEM 2014.
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
Diffstat (limited to 'Documentation/video4linux')
-rw-r--r-- | Documentation/video4linux/v4l2-framework.txt | 4 | ||||
-rw-r--r-- | Documentation/video4linux/v4l2-pci-skeleton.c | 913 |
2 files changed, 917 insertions, 0 deletions
diff --git a/Documentation/video4linux/v4l2-framework.txt b/Documentation/video4linux/v4l2-framework.txt index ae3a2cc4f3ed..667a43361706 100644 --- a/Documentation/video4linux/v4l2-framework.txt +++ b/Documentation/video4linux/v4l2-framework.txt @@ -34,6 +34,10 @@ So this framework sets up the basic building blocks that all drivers need and this same framework should make it much easier to refactor common code into utility functions shared by all drivers. +A good example to look at as a reference is the v4l2-pci-skeleton.c +source that is available in this directory. It is a skeleton driver for +a PCI capture card, and demonstrates how to use the V4L2 driver +framework. It can be used as a template for real PCI video capture driver. Structure of a driver --------------------- diff --git a/Documentation/video4linux/v4l2-pci-skeleton.c b/Documentation/video4linux/v4l2-pci-skeleton.c new file mode 100644 index 000000000000..3a1c0d2dafce --- /dev/null +++ b/Documentation/video4linux/v4l2-pci-skeleton.c @@ -0,0 +1,913 @@ +/* + * This is a V4L2 PCI Skeleton Driver. It gives an initial skeleton source + * for use with other PCI drivers. + * + * This skeleton PCI driver assumes that the card has an S-Video connector as + * input 0 and an HDMI connector as input 1. + * + * Copyright 2014 Cisco Systems, Inc. and/or its affiliates. All rights reserved. + * + * This program is free software; you may redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; version 2 of the License. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include <linux/types.h> +#include <linux/kernel.h> +#include <linux/module.h> +#include <linux/init.h> +#include <linux/kmod.h> +#include <linux/mutex.h> +#include <linux/pci.h> +#include <linux/interrupt.h> +#include <linux/videodev2.h> +#include <linux/v4l2-dv-timings.h> +#include <media/v4l2-device.h> +#include <media/v4l2-dev.h> +#include <media/v4l2-ioctl.h> +#include <media/v4l2-dv-timings.h> +#include <media/v4l2-ctrls.h> +#include <media/v4l2-event.h> +#include <media/videobuf2-dma-contig.h> + +MODULE_DESCRIPTION("V4L2 PCI Skeleton Driver"); +MODULE_AUTHOR("Hans Verkuil"); +MODULE_LICENSE("GPL v2"); +MODULE_DEVICE_TABLE(pci, skeleton_pci_tbl); + +/** + * struct skeleton - All internal data for one instance of device + * @pdev: PCI device + * @v4l2_dev: top-level v4l2 device struct + * @vdev: video node structure + * @ctrl_handler: control handler structure + * @lock: ioctl serialization mutex + * @std: current SDTV standard + * @timings: current HDTV timings + * @format: current pix format + * @input: current video input (0 = SDTV, 1 = HDTV) + * @queue: vb2 video capture queue + * @alloc_ctx: vb2 contiguous DMA context + * @qlock: spinlock controlling access to buf_list and sequence + * @buf_list: list of buffers queued for DMA + * @sequence: frame sequence counter + */ +struct skeleton { + struct pci_dev *pdev; + struct v4l2_device v4l2_dev; + struct video_device vdev; + struct v4l2_ctrl_handler ctrl_handler; + struct mutex lock; + v4l2_std_id std; + struct v4l2_dv_timings timings; + struct v4l2_pix_format format; + unsigned input; + + struct vb2_queue queue; + struct vb2_alloc_ctx *alloc_ctx; + + spinlock_t qlock; + struct list_head buf_list; + unsigned int sequence; +}; + +struct skel_buffer { + struct vb2_buffer vb; + struct list_head list; +}; + +static inline struct skel_buffer *to_skel_buffer(struct vb2_buffer *vb2) +{ + return container_of(vb2, struct skel_buffer, vb); +} + +static const struct pci_device_id skeleton_pci_tbl[] = { + /* { PCI_DEVICE(PCI_VENDOR_ID_, PCI_DEVICE_ID_) }, */ + { 0, } +}; + +/* + * HDTV: this structure has the capabilities of the HDTV receiver. + * It is used to constrain the huge list of possible formats based + * upon the hardware capabilities. + */ +static const struct v4l2_dv_timings_cap skel_timings_cap = { + .type = V4L2_DV_BT_656_1120, + /* keep this initialization for compatibility with GCC < 4.4.6 */ + .reserved = { 0 }, + V4L2_INIT_BT_TIMINGS( + 720, 1920, /* min/max width */ + 480, 1080, /* min/max height */ + 27000000, 74250000, /* min/max pixelclock*/ + V4L2_DV_BT_STD_CEA861, /* Supported standards */ + /* capabilities */ + V4L2_DV_BT_CAP_INTERLACED | V4L2_DV_BT_CAP_PROGRESSIVE + ) +}; + +/* + * Supported SDTV standards. This does the same job as skel_timings_cap, but + * for standard TV formats. + */ +#define SKEL_TVNORMS V4L2_STD_ALL + +/* + * Interrupt handler: typically interrupts happen after a new frame has been + * captured. It is the job of the handler to remove the new frame from the + * internal list and give it back to the vb2 framework, updating the sequence + * counter and timestamp at the same time. + */ +static irqreturn_t skeleton_irq(int irq, void *dev_id) +{ +#ifdef TODO + struct skeleton *skel = dev_id; + + /* handle interrupt */ + + /* Once a new frame has been captured, mark it as done like this: */ + if (captured_new_frame) { + ... + spin_lock(&skel->qlock); + list_del(&new_buf->list); + spin_unlock(&skel->qlock); + new_buf->vb.v4l2_buf.sequence = skel->sequence++; + v4l2_get_timestamp(&new_buf->vb.v4l2_buf.timestamp); + vb2_buffer_done(&new_buf->vb, VB2_BUF_STATE_DONE); + } +#endif + return IRQ_HANDLED; +} + +/* + * Setup the constraints of the queue: besides setting the number of planes + * per buffer and the size and allocation context of each plane, it also + * checks if sufficient buffers have been allocated. Usually 3 is a good + * minimum number: many DMA engines need a minimum of 2 buffers in the + * queue and you need to have another available for userspace processing. + */ +static int queue_setup(struct vb2_queue *vq, const struct v4l2_format *fmt, + unsigned int *nbuffers, unsigned int *nplanes, + unsigned int sizes[], void *alloc_ctxs[]) +{ + struct skeleton *skel = vb2_get_drv_priv(vq); + + if (vq->num_buffers + *nbuffers < 3) + *nbuffers = 3 - vq->num_buffers; + + if (fmt && fmt->fmt.pix.sizeimage < skel->format.sizeimage) + return -EINVAL; + *nplanes = 1; + sizes[0] = fmt ? fmt->fmt.pix.sizeimage : skel->format.sizeimage; + alloc_ctxs[0] = skel->alloc_ctx; + return 0; +} + +/* + * Prepare the buffer for queueing to the DMA engine: check and set the + * payload size and fill in the field. Note: if the format's field is + * V4L2_FIELD_ALTERNATE, then vb->v4l2_buf.field should be set in the + * interrupt handler since that's usually where you know if the TOP or + * BOTTOM field has been captured. + */ +static int buffer_prepare(struct vb2_buffer *vb) +{ + struct skeleton *skel = vb2_get_drv_priv(vb->vb2_queue); + unsigned long size = skel->format.sizeimage; + + if (vb2_plane_size(vb, 0) < size) { + dev_err(&skel->pdev->dev, "buffer too small (%lu < %lu)\n", + vb2_plane_size(vb, 0), size); + return -EINVAL; + } + + vb2_set_plane_payload(vb, 0, size); + vb->v4l2_buf.field = skel->format.field; + return 0; +} + +/* + * Queue this buffer to the DMA engine. + */ +static void buffer_queue(struct vb2_buffer *vb) +{ + struct skeleton *skel = vb2_get_drv_priv(vb->vb2_queue); + struct skel_buffer *buf = to_skel_buffer(vb); + unsigned long flags; + + spin_lock_irqsave(&skel->qlock, flags); + list_add_tail(&buf->list, &skel->buf_list); + + /* TODO: Update any DMA pointers if necessary */ + + spin_unlock_irqrestore(&skel->qlock, flags); +} + +static void return_all_buffers(struct skeleton *skel, + enum vb2_buffer_state state) +{ + struct skel_buffer *buf, *node; + unsigned long flags; + + spin_lock_irqsave(&skel->qlock, flags); + list_for_each_entry_safe(buf, node, &skel->buf_list, list) { + vb2_buffer_done(&buf->vb, state); + list_del(&buf->list); + } + spin_unlock_irqrestore(&skel->qlock, flags); +} + +/* + * Start streaming. First check if the minimum number of buffers have been + * queued. If not, then return -ENOBUFS and the vb2 framework will call + * this function again the next time a buffer has been queued until enough + * buffers are available to actually start the DMA engine. + */ +static int start_streaming(struct vb2_queue *vq, unsigned int count) +{ + struct skeleton *skel = vb2_get_drv_priv(vq); + int ret = 0; + + skel->sequence = 0; + + /* TODO: start DMA */ + + if (ret) { + /* + * In case of an error, return all active buffers to the + * QUEUED state + */ + return_all_buffers(skel, VB2_BUF_STATE_QUEUED); + } + return ret; +} + +/* + * Stop the DMA engine. Any remaining buffers in the DMA queue are dequeued + * and passed on to the vb2 framework marked as STATE_ERROR. + */ +static int stop_streaming(struct vb2_queue *vq) +{ + struct skeleton *skel = vb2_get_drv_priv(vq); + + /* TODO: stop DMA */ + + /* Release all active buffers */ + return_all_buffers(skel, VB2_BUF_STATE_ERROR); + return 0; +} + +/* + * The vb2 queue ops. Note that since q->lock is set we can use the standard + * vb2_ops_wait_prepare/finish helper functions. If q->lock would be NULL, + * then this driver would have to provide these ops. + */ +static struct vb2_ops skel_qops = { + .queue_setup = queue_setup, + .buf_prepare = buffer_prepare, + .buf_queue = buffer_queue, + .start_streaming = start_streaming, + .stop_streaming = stop_streaming, + .wait_prepare = vb2_ops_wait_prepare, + .wait_finish = vb2_ops_wait_finish, +}; + +/* + * Required ioctl querycap. Note that the version field is prefilled with + * the version of the kernel. + */ +static int skeleton_querycap(struct file *file, void *priv, + struct v4l2_capability *cap) +{ + struct skeleton *skel = video_drvdata(file); + + strlcpy(cap->driver, KBUILD_MODNAME, sizeof(cap->driver)); + strlcpy(cap->card, "V4L2 PCI Skeleton", sizeof(cap->card)); + snprintf(cap->bus_info, sizeof(cap->bus_info), "PCI:%s", + pci_name(skel->pdev)); + cap->device_caps = V4L2_CAP_VIDEO_CAPTURE | V4L2_CAP_READWRITE | + V4L2_CAP_STREAMING; + cap->capabilities = cap->device_caps | V4L2_CAP_DEVICE_CAPS; + return 0; +} + +/* + * Helper function to check and correct struct v4l2_pix_format. It's used + * not only in VIDIOC_TRY/S_FMT, but also elsewhere if changes to the SDTV + * standard, HDTV timings or the video input would require updating the + * current format. + */ +static void skeleton_fill_pix_format(struct skeleton *skel, + struct v4l2_pix_format *pix) +{ + pix->pixelformat = V4L2_PIX_FMT_YUYV; + if (skel->input == 0) { + /* S-Video input */ + pix->width = 720; + pix->height = (skel->std & V4L2_STD_525_60) ? 480 : 576; + pix->field = V4L2_FIELD_INTERLACED; + pix->colorspace = V4L2_COLORSPACE_SMPTE170M; + } else { + /* HDMI input */ + pix->width = skel->timings.bt.width; + pix->height = skel->timings.bt.height; + if (skel->timings.bt.interlaced) + pix->field = V4L2_FIELD_INTERLACED; + else + pix->field = V4L2_FIELD_NONE; + pix->colorspace = V4L2_COLORSPACE_REC709; + } + + /* + * The YUYV format is four bytes for every two pixels, so bytesperline + * is width * 2. + */ + pix->bytesperline = pix->width * 2; + pix->sizeimage = pix->bytesperline * pix->height; + pix->priv = 0; +} + +static int skeleton_try_fmt_vid_cap(struct file *file, void *priv, + struct v4l2_format *f) +{ + struct skeleton *skel = video_drvdata(file); + struct v4l2_pix_format *pix = &f->fmt.pix; + + /* + * Due to historical reasons providing try_fmt with an unsupported + * pixelformat will return -EINVAL for video receivers. Webcam drivers, + * however, will silently correct the pixelformat. Some video capture + * applications rely on this behavior... + */ + if (pix->pixelformat != V4L2_PIX_FMT_YUYV) + return -EINVAL; + skeleton_fill_pix_format(skel, pix); + return 0; +} + +static int skeleton_s_fmt_vid_cap(struct file *file, void *priv, + struct v4l2_format *f) +{ + struct skeleton *skel = video_drvdata(file); + int ret; + + ret = skeleton_try_fmt_vid_cap(file, priv, f); + if (ret) + return ret; + + /* + * It is not allowed to change the format while buffers for use with + * streaming have already been allocated. + */ + if (vb2_is_busy(&skel->queue)) + return -EBUSY; + + /* TODO: change format */ + skel->format = f->fmt.pix; + return 0; +} + +static int skeleton_g_fmt_vid_cap(struct file *file, void *priv, + struct v4l2_format *f) +{ + struct skeleton *skel = video_drvdata(file); + + f->fmt.pix = skel->format; + return 0; +} + +static int skeleton_enum_fmt_vid_cap(struct file *file, void *priv, + struct v4l2_fmtdesc *f) +{ + if (f->index != 0) + return -EINVAL; + + strlcpy(f->description, "4:2:2, packed, YUYV", sizeof(f->description)); + f->pixelformat = V4L2_PIX_FMT_YUYV; + f->flags = 0; + return 0; +} + +static int skeleton_s_std(struct file *file, void *priv, v4l2_std_id std) +{ + struct skeleton *skel = video_drvdata(file); + + /* S_STD is not supported on the HDMI input */ + if (skel->input) + return -ENODATA; + + /* + * No change, so just return. Some applications call S_STD again after + * the buffers for streaming have been set up, so we have to allow for + * this behavior. + */ + if (std == skel->std) + return 0; + + /* + * Changing the standard implies a format change, which is not allowed + * while buffers for use with streaming have already been allocated. + */ + if (vb2_is_busy(&skel->queue)) + return -EBUSY; + + /* TODO: handle changing std */ + + skel->std = std; + + /* Update the internal format */ + skeleton_fill_pix_format(skel, &skel->format); + return 0; +} + +static int skeleton_g_std(struct file *file, void *priv, v4l2_std_id *std) +{ + struct skeleton *skel = video_drvdata(file); + + /* G_STD is not supported on the HDMI input */ + if (skel->input) + return -ENODATA; + + *std = skel->std; + return 0; +} + +/* + * Query the current standard as seen by the hardware. This function shall + * never actually change the standard, it just detects and reports. + * The framework will initially set *std to tvnorms (i.e. the set of + * supported standards by this input), and this function should just AND + * this value. If there is no signal, then *std should be set to 0. + */ +static int skeleton_querystd(struct file *file, void *priv, v4l2_std_id *std) +{ + struct skeleton *skel = video_drvdata(file); + + /* QUERY_STD is not supported on the HDMI input */ + if (skel->input) + return -ENODATA; + +#ifdef TODO + /* + * Query currently seen standard. Initial value of *std is + * V4L2_STD_ALL. This function should look something like this: + */ + get_signal_info(); + if (no_signal) { + *std = 0; + return 0; + } + /* Use signal information to reduce the number of possible standards */ + if (signal_has_525_lines) + *std &= V4L2_STD_525_60; + else + *std &= V4L2_STD_625_50; +#endif + return 0; +} + +static int skeleton_s_dv_timings(struct file *file, void *_fh, + struct v4l2_dv_timings *timings) +{ + struct skeleton *skel = video_drvdata(file); + + /* S_DV_TIMINGS is not supported on the S-Video input */ + if (skel->input == 0) + return -ENODATA; + + /* Quick sanity check */ + if (!v4l2_valid_dv_timings(timings, &skel_timings_cap, NULL, NULL)) + return -EINVAL; + + /* Check if the timings are part of the CEA-861 timings. */ + if (!v4l2_find_dv_timings_cap(timings, &skel_timings_cap, + 0, NULL, NULL)) + return -EINVAL; + + /* Return 0 if the new timings are the same as the current timings. */ + if (v4l2_match_dv_timings(timings, &skel->timings, 0)) + return 0; + + /* + * Changing the timings implies a format change, which is not allowed + * while buffers for use with streaming have already been allocated. + */ + if (vb2_is_busy(&skel->queue)) + return -EBUSY; + + /* TODO: Configure new timings */ + + /* Save timings */ + skel->timings = *timings; + + /* Update the internal format */ + skeleton_fill_pix_format(skel, &skel->format); + return 0; +} + +static int skeleton_g_dv_timings(struct file *file, void *_fh, + struct v4l2_dv_timings *timings) +{ + struct skeleton *skel = video_drvdata(file); + + /* G_DV_TIMINGS is not supported on the S-Video input */ + if (skel->input == 0) + return -ENODATA; + + *timings = skel->timings; + return 0; +} + +static int skeleton_enum_dv_timings(struct file *file, void *_fh, + struct v4l2_enum_dv_timings *timings) +{ + struct skeleton *skel = video_drvdata(file); + + /* ENUM_DV_TIMINGS is not supported on the S-Video input */ + if (skel->input == 0) + return -ENODATA; + + return v4l2_enum_dv_timings_cap(timings, &skel_timings_cap, + NULL, NULL); +} + +/* + * Query the current timings as seen by the hardware. This function shall + * never actually change the timings, it just detects and reports. + * If no signal is detected, then return -ENOLINK. If the hardware cannot + * lock to the signal, then return -ENOLCK. If the signal is out of range + * of the capabilities of the system (e.g., it is possible that the receiver + * can lock but that the DMA engine it is connected to cannot handle + * pixelclocks above a certain frequency), then -ERANGE is returned. + */ +static int skeleton_query_dv_timings(struct file *file, void *_fh, + struct v4l2_dv_timings *timings) +{ + struct skeleton *skel = video_drvdata(file); + + /* QUERY_DV_TIMINGS is not supported on the S-Video input */ + if (skel->input == 0) + return -ENODATA; + +#ifdef TODO + /* + * Query currently seen timings. This function should look + * something like this: + */ + detect_timings(); + if (no_signal) + return -ENOLINK; + if (cannot_lock_to_signal) + return -ENOLCK; + if (signal_out_of_range_of_capabilities) + return -ERANGE; + + /* Useful for debugging */ + v4l2_print_dv_timings(skel->v4l2_dev.name, "query_dv_timings:", + timings, true); +#endif + return 0; +} + +static int skeleton_dv_timings_cap(struct file *file, void *fh, + struct v4l2_dv_timings_cap *cap) +{ + struct skeleton *skel = video_drvdata(file); + + /* DV_TIMINGS_CAP is not supported on the S-Video input */ + if (skel->input == 0) + return -ENODATA; + *cap = skel_timings_cap; + return 0; +} + +static int skeleton_enum_input(struct file *file, void *priv, + struct v4l2_input *i) +{ + if (i->index > 1) + return -EINVAL; + + i->type = V4L2_INPUT_TYPE_CAMERA; + if (i->index == 0) { + i->std = SKEL_TVNORMS; + strlcpy(i->name, "S-Video", sizeof(i->name)); + i->capabilities = V4L2_IN_CAP_STD; + } else { + i->std = 0; + strlcpy(i->name, "HDMI", sizeof(i->name)); + i->capabilities = V4L2_IN_CAP_DV_TIMINGS; + } + return 0; +} + +static int skeleton_s_input(struct file *file, void *priv, unsigned int i) +{ + struct skeleton *skel = video_drvdata(file); + + if (i > 1) + return -EINVAL; + + /* + * Changing the input implies a format change, which is not allowed + * while buffers for use with streaming have already been allocated. + */ + if (vb2_is_busy(&skel->queue)) + return -EBUSY; + + skel->input = i; + /* + * Update tvnorms. The tvnorms value is used by the core to implement + * VIDIOC_ENUMSTD so it has to be correct. If tvnorms == 0, then + * ENUMSTD will return -ENODATA. + */ + skel->vdev.tvnorms = i ? 0 : SKEL_TVNORMS; + + /* Update the internal format */ + skeleton_fill_pix_format(skel, &skel->format); + return 0; +} + +static int skeleton_g_input(struct file *file, void *priv, unsigned int *i) +{ + struct skeleton *skel = video_drvdata(file); + + *i = skel->input; + return 0; +} + +/* The control handler. */ +static int skeleton_s_ctrl(struct v4l2_ctrl *ctrl) +{ + /*struct skeleton *skel = + container_of(ctrl->handler, struct skeleton, ctrl_handler);*/ + + switch (ctrl->id) { + case V4L2_CID_BRIGHTNESS: + /* TODO: set brightness to ctrl->val */ + break; + case V4L2_CID_CONTRAST: + /* TODO: set contrast to ctrl->val */ + break; + case V4L2_CID_SATURATION: + /* TODO: set saturation to ctrl->val */ + break; + case V4L2_CID_HUE: + /* TODO: set hue to ctrl->val */ + break; + default: + return -EINVAL; + } + return 0; +} + +/* ------------------------------------------------------------------ + File operations for the device + ------------------------------------------------------------------*/ + +static const struct v4l2_ctrl_ops skel_ctrl_ops = { + .s_ctrl = skeleton_s_ctrl, +}; + +/* + * The set of all supported ioctls. Note that all the streaming ioctls + * use the vb2 helper functions that take care of all the locking and + * that also do ownership tracking (i.e. only the filehandle that requested + * the buffers can call the streaming ioctls, all other filehandles will + * receive -EBUSY if they attempt to call the same streaming ioctls). + * + * The last three ioctls also use standard helper functions: these implement + * standard behavior for drivers with controls. + */ +static const struct v4l2_ioctl_ops skel_ioctl_ops = { + .vidioc_querycap = skeleton_querycap, + .vidioc_try_fmt_vid_cap = skeleton_try_fmt_vid_cap, + .vidioc_s_fmt_vid_cap = skeleton_s_fmt_vid_cap, + .vidioc_g_fmt_vid_cap = skeleton_g_fmt_vid_cap, + .vidioc_enum_fmt_vid_cap = skeleton_enum_fmt_vid_cap, + + .vidioc_g_std = skeleton_g_std, + .vidioc_s_std = skeleton_s_std, + .vidioc_querystd = skeleton_querystd, + + .vidioc_s_dv_timings = skeleton_s_dv_timings, + .vidioc_g_dv_timings = skeleton_g_dv_timings, + .vidioc_enum_dv_timings = skeleton_enum_dv_timings, + .vidioc_query_dv_timings = skeleton_query_dv_timings, + .vidioc_dv_timings_cap = skeleton_dv_timings_cap, + + .vidioc_enum_input = skeleton_enum_input, + .vidioc_g_input = skeleton_g_input, + .vidioc_s_input = skeleton_s_input, + + .vidioc_reqbufs = vb2_ioctl_reqbufs, + .vidioc_create_bufs = vb2_ioctl_create_bufs, + .vidioc_querybuf = vb2_ioctl_querybuf, + .vidioc_qbuf = vb2_ioctl_qbuf, + .vidioc_dqbuf = vb2_ioctl_dqbuf, + .vidioc_expbuf = vb2_ioctl_expbuf, + .vidioc_streamon = vb2_ioctl_streamon, + .vidioc_streamoff = vb2_ioctl_streamoff, + + .vidioc_log_status = v4l2_ctrl_log_status, + .vidioc_subscribe_event = v4l2_ctrl_subscribe_event, + .vidioc_unsubscribe_event = v4l2_event_unsubscribe, +}; + +/* + * The set of file operations. Note that all these ops are standard core + * helper functions. + */ +static const struct v4l2_file_operations skel_fops = { + .owner = THIS_MODULE, + .open = v4l2_fh_open, + .release = vb2_fop_release, + .unlocked_ioctl = video_ioctl2, + .read = vb2_fop_read, + .mmap = vb2_fop_mmap, + .poll = vb2_fop_poll, +}; + +/* + * The initial setup of this device instance. Note that the initial state of + * the driver should be complete. So the initial format, standard, timings + * and video input should all be initialized to some reasonable value. + */ +static int skeleton_probe(struct pci_dev *pdev, const struct pci_device_id *ent) +{ + /* The initial timings are chosen to be 720p60. */ + static const struct v4l2_dv_timings timings_def = + V4L2_DV_BT_CEA_1280X720P60; + struct skeleton *skel; + struct video_device *vdev; + struct v4l2_ctrl_handler *hdl; + struct vb2_queue *q; + int ret; + + /* Enable PCI */ + ret = pci_enable_device(pdev); + if (ret) + return ret; + ret = pci_set_dma_mask(pdev, DMA_BIT_MASK(32)); + if (ret) { + dev_err(&pdev->dev, "no suitable DMA available.\n"); + goto disable_pci; + } + + /* Allocate a new instance */ + skel = devm_kzalloc(&pdev->dev, sizeof(struct skeleton), GFP_KERNEL); + if (!skel) + return -ENOMEM; + + /* Allocate the interrupt */ + ret = devm_request_irq(&pdev->dev, pdev->irq, + skeleton_irq, 0, KBUILD_MODNAME, skel); + if (ret) { + dev_err(&pdev->dev, "request_irq failed\n"); + goto disable_pci; + } + skel->pdev = pdev; + + /* Fill in the initial format-related settings */ + skel->timings = timings_def; + skel->std = V4L2_STD_625_50; + skeleton_fill_pix_format(skel, &skel->format); + + /* Initialize the top-level structure */ + ret = v4l2_device_register(&pdev->dev, &skel->v4l2_dev); + if (ret) + goto disable_pci; + + mutex_init(&skel->lock); + + /* Add the controls */ + hdl = &skel->ctrl_handler; + v4l2_ctrl_handler_init(hdl, 4); + v4l2_ctrl_new_std(hdl, &skel_ctrl_ops, + V4L2_CID_BRIGHTNESS, 0, 255, 1, 127); + v4l2_ctrl_new_std(hdl, &skel_ctrl_ops, + V4L2_CID_CONTRAST, 0, 255, 1, 16); + v4l2_ctrl_new_std(hdl, &skel_ctrl_ops, + V4L2_CID_SATURATION, 0, 255, 1, 127); + v4l2_ctrl_new_std(hdl, &skel_ctrl_ops, + V4L2_CID_HUE, -128, 127, 1, 0); + if (hdl->error) { + ret = hdl->error; + goto free_hdl; + } + skel->v4l2_dev.ctrl_handler = hdl; + + /* Initialize the vb2 queue */ + q = &skel->queue; + q->type = V4L2_BUF_TYPE_VIDEO_CAPTURE; + q->io_modes = VB2_MMAP | VB2_DMABUF | VB2_READ; + q->drv_priv = skel; + q->buf_struct_size = sizeof(struct skel_buffer); + q->ops = &skel_qops; + q->mem_ops = &vb2_dma_contig_memops; + q->timestamp_flags = V4L2_BUF_FLAG_TIMESTAMP_MONOTONIC; + /* + * Assume that this DMA engine needs to have at least two buffers + * available before it can be started. The start_streaming() op + * won't be called until at least this many buffers are queued up. + */ + q->min_buffers_needed = 2; + /* + * The serialization lock for the streaming ioctls. This is the same + * as the main serialization lock, but if some of the non-streaming + * ioctls could take a long time to execute, then you might want to + * have a different lock here to prevent VIDIOC_DQBUF from being + * blocked while waiting for another action to finish. This is + * generally not needed for PCI devices, but USB devices usually do + * want a separate lock here. + */ + q->lock = &skel->lock; + /* + * Since this driver can only do 32-bit DMA we must make sure that + * the vb2 core will allocate the buffers in 32-bit DMA memory. + */ + q->gfp_flags = GFP_DMA32; + ret = vb2_queue_init(q); + if (ret) + goto free_hdl; + + skel->alloc_ctx = vb2_dma_contig_init_ctx(&pdev->dev); + if (IS_ERR(skel->alloc_ctx)) { + dev_err(&pdev->dev, "Can't allocate buffer context"); + ret = PTR_ERR(skel->alloc_ctx); + goto free_hdl; + } + INIT_LIST_HEAD(&skel->buf_list); + spin_lock_init(&skel->qlock); + + /* Initialize the video_device structure */ + vdev = &skel->vdev; + strlcpy(vdev->name, KBUILD_MODNAME, sizeof(vdev->name)); + /* + * There is nothing to clean up, so release is set to an empty release + * function. The release callback must be non-NULL. + */ + vdev->release = video_device_release_empty; + vdev->fops = &skel_fops, + vdev->ioctl_ops = &skel_ioctl_ops, + /* + * The main serialization lock. All ioctls are serialized by this + * lock. Exception: if q->lock is set, then the streaming ioctls + * are serialized by that separate lock. + */ + vdev->lock = &skel->lock; + vdev->queue = q; + vdev->v4l2_dev = &skel->v4l2_dev; + /* Supported SDTV standards, if any */ + vdev->tvnorms = SKEL_TVNORMS; + /* If this bit is set, then the v4l2 core will provide the support + * for the VIDIOC_G/S_PRIORITY ioctls. This flag will eventually + * go away once all drivers have been converted to use struct v4l2_fh. + */ + set_bit(V4L2_FL_USE_FH_PRIO, &vdev->flags); + video_set_drvdata(vdev, skel); + + ret = video_register_device(vdev, VFL_TYPE_GRABBER, -1); + if (ret) + goto free_ctx; + + dev_info(&pdev->dev, "V4L2 PCI Skeleton Driver loaded\n"); + return 0; + +free_ctx: + vb2_dma_contig_cleanup_ctx(skel->alloc_ctx); +free_hdl: + v4l2_ctrl_handler_free(&skel->ctrl_handler); + v4l2_device_unregister(&skel->v4l2_dev); +disable_pci: + pci_disable_device(pdev); + return ret; +} + +static void skeleton_remove(struct pci_dev *pdev) +{ + struct v4l2_device *v4l2_dev = pci_get_drvdata(pdev); + struct skeleton *skel = container_of(v4l2_dev, struct skeleton, v4l2_dev); + + video_unregister_device(&skel->vdev); + v4l2_ctrl_handler_free(&skel->ctrl_handler); + vb2_dma_contig_cleanup_ctx(skel->alloc_ctx); + v4l2_device_unregister(&skel->v4l2_dev); + pci_disable_device(skel->pdev); +} + +static struct pci_driver skeleton_driver = { + .name = KBUILD_MODNAME, + .probe = skeleton_probe, + .remove = skeleton_remove, + .id_table = skeleton_pci_tbl, +}; + +module_pci_driver(skeleton_driver); |