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author | Takashi Iwai <tiwai@suse.de> | 2016-11-11 00:25:28 +0300 |
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committer | Takashi Iwai <tiwai@suse.de> | 2016-11-11 19:34:03 +0300 |
commit | fb3df950833c1e8c39a82313942e6375f3f498c6 (patch) | |
tree | f241c8ccd0d5fc207a228c715c2eda2ad3f2c093 /Documentation/sound/alsa | |
parent | c9746eeafca3b5286a0355b895eb48af19d54d2d (diff) | |
download | linux-fb3df950833c1e8c39a82313942e6375f3f498c6.tar.xz |
ASoC: doc: ReSTize clocking.txt
A simple conversion from a plain text file.
Acked-by: Mark Brown <broonie@kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'Documentation/sound/alsa')
-rw-r--r-- | Documentation/sound/alsa/soc/clocking.txt | 51 |
1 files changed, 0 insertions, 51 deletions
diff --git a/Documentation/sound/alsa/soc/clocking.txt b/Documentation/sound/alsa/soc/clocking.txt deleted file mode 100644 index b1300162e01c..000000000000 --- a/Documentation/sound/alsa/soc/clocking.txt +++ /dev/null @@ -1,51 +0,0 @@ -Audio Clocking -============== - -This text describes the audio clocking terms in ASoC and digital audio in -general. Note: Audio clocking can be complex! - - -Master Clock ------------- - -Every audio subsystem is driven by a master clock (sometimes referred to as MCLK -or SYSCLK). This audio master clock can be derived from a number of sources -(e.g. crystal, PLL, CPU clock) and is responsible for producing the correct -audio playback and capture sample rates. - -Some master clocks (e.g. PLLs and CPU based clocks) are configurable in that -their speed can be altered by software (depending on the system use and to save -power). Other master clocks are fixed at a set frequency (i.e. crystals). - - -DAI Clocks ----------- -The Digital Audio Interface is usually driven by a Bit Clock (often referred to -as BCLK). This clock is used to drive the digital audio data across the link -between the codec and CPU. - -The DAI also has a frame clock to signal the start of each audio frame. This -clock is sometimes referred to as LRC (left right clock) or FRAME. This clock -runs at exactly the sample rate (LRC = Rate). - -Bit Clock can be generated as follows:- - -BCLK = MCLK / x - - or - -BCLK = LRC * x - - or - -BCLK = LRC * Channels * Word Size - -This relationship depends on the codec or SoC CPU in particular. In general -it is best to configure BCLK to the lowest possible speed (depending on your -rate, number of channels and word size) to save on power. - -It is also desirable to use the codec (if possible) to drive (or master) the -audio clocks as it usually gives more accurate sample rates than the CPU. - - - |