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author | Jean-François Têtu <jean-francois.tetu@savoirfairelinux.com> | 2018-01-19 02:58:18 +0300 |
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committer | Dmitry Torokhov <dmitry.torokhov@gmail.com> | 2018-01-19 20:35:23 +0300 |
commit | a3f061bc26e07fecc4e3c2ed12d5d6947d996036 (patch) | |
tree | be1a5d68f9790b46e3861b7cf9b63f5477967cfc /Documentation/input/ff.rst | |
parent | deb106beb7efebd43a98d0fa84b3709a862da20c (diff) | |
download | linux-a3f061bc26e07fecc4e3c2ed12d5d6947d996036.tar.xz |
Input: fix small typos in force feedback documentation
Fix small typos in the Instructions and Uploading sections. Fix a typo in
the start/stop effect example usage code.
Signed-off-by: Jean-François Têtu <jean-francois.tetu@savoirfairelinux.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Diffstat (limited to 'Documentation/input/ff.rst')
-rw-r--r-- | Documentation/input/ff.rst | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Documentation/input/ff.rst b/Documentation/input/ff.rst index 26d461998e08..0c02e87ee86d 100644 --- a/Documentation/input/ff.rst +++ b/Documentation/input/ff.rst @@ -31,7 +31,7 @@ To enable force feedback, you have to: Before you start, let me WARN you that some devices shake violently during the initialisation phase. This happens for example with my "AVB Top Shot Pegasus". -To stop this annoying behaviour, move you joystick to its limits. Anyway, you +To stop this annoying behaviour, move your joystick to its limits. Anyway, you should keep a hand on your device, in order to avoid it to break down if something goes wrong. @@ -121,7 +121,7 @@ uploaded, but not played. The content of effect may be modified. In particular, its field "id" is set to the unique id assigned by the driver. This data is required for performing some operations (removing an effect, controlling the playback). -This if field must be set to -1 by the user in order to tell the driver to +The "id" field must be set to -1 by the user in order to tell the driver to allocate a new effect. Effects are file descriptor specific. @@ -178,7 +178,7 @@ Control of playing is done with write(). Below is an example: stop.code = effect.id; stop.value = 0; - write(fd, (const void*) &play, sizeof(stop)); + write(fd, (const void*) &stop, sizeof(stop)); Setting the gain ---------------- |