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author | Kevin Rogovin <kevin.rogovin@intel.com> | 2018-04-06 11:05:55 +0300 |
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committer | Joonas Lahtinen <joonas.lahtinen@linux.intel.com> | 2018-04-06 13:12:22 +0300 |
commit | fd5ff5f6f697db774964c7100fc686fcc2f8ea78 (patch) | |
tree | 70dd660a98c37ed1a6c939c04315924d06cb5751 /Documentation/gpu | |
parent | 028666793a0291b63eb61bae7252345821326a1b (diff) | |
download | linux-fd5ff5f6f697db774964c7100fc686fcc2f8ea78.tar.xz |
drm/i915: Narration overview on GEM
Add a narration to i915.rst about Intel GEN GPU's: engines,
driver context and relocation. Also do minor reorder to improve
narration.
v5:
More type fixes.
Flow bullet list so lines are not too long.
Signed-off-by: Kevin Rogovin <kevin.rogovin@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
[Joonas: correcting the patch title]
Signed-off-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/1523001957-6427-2-git-send-email-kevin.rogovin@intel.com
Diffstat (limited to 'Documentation/gpu')
-rw-r--r-- | Documentation/gpu/i915.rst | 120 |
1 files changed, 97 insertions, 23 deletions
diff --git a/Documentation/gpu/i915.rst b/Documentation/gpu/i915.rst index 7ecad7134677..cd2d796d23dd 100644 --- a/Documentation/gpu/i915.rst +++ b/Documentation/gpu/i915.rst @@ -249,6 +249,103 @@ Memory Management and Command Submission This sections covers all things related to the GEM implementation in the i915 driver. +Intel GPU Basics +---------------- + +An Intel GPU has multiple engines. There are several engine types. + +- RCS engine is for rendering 3D and performing compute, this is named + `I915_EXEC_RENDER` in user space. +- BCS is a blitting (copy) engine, this is named `I915_EXEC_BLT` in user + space. +- VCS is a video encode and decode engine, this is named `I915_EXEC_BSD` + in user space +- VECS is video enhancement engine, this is named `I915_EXEC_VEBOX` in user + space. +- The enumeration `I915_EXEC_DEFAULT` does not refer to specific engine; + instead it is to be used by user space to specify a default rendering + engine (for 3D) that may or may not be the same as RCS. + +The Intel GPU family is a family of integrated GPU's using Unified +Memory Access. For having the GPU "do work", user space will feed the +GPU batch buffers via one of the ioctls `DRM_IOCTL_I915_GEM_EXECBUFFER2` +or `DRM_IOCTL_I915_GEM_EXECBUFFER2_WR`. Most such batchbuffers will +instruct the GPU to perform work (for example rendering) and that work +needs memory from which to read and memory to which to write. All memory +is encapsulated within GEM buffer objects (usually created with the ioctl +`DRM_IOCTL_I915_GEM_CREATE`). An ioctl providing a batchbuffer for the GPU +to create will also list all GEM buffer objects that the batchbuffer reads +and/or writes. For implementation details of memory management see +`GEM BO Management Implementation Details`_. + +The i915 driver allows user space to create a context via the ioctl +`DRM_IOCTL_I915_GEM_CONTEXT_CREATE` which is identified by a 32-bit +integer. Such a context should be viewed by user-space as -loosely- +analogous to the idea of a CPU process of an operating system. The i915 +driver guarantees that commands issued to a fixed context are to be +executed so that writes of a previously issued command are seen by +reads of following commands. Actions issued between different contexts +(even if from the same file descriptor) are NOT given that guarantee +and the only way to synchronize across contexts (even from the same +file descriptor) is through the use of fences. At least as far back as +Gen4, also have that a context carries with it a GPU HW context; +the HW context is essentially (most of atleast) the state of a GPU. +In addition to the ordering guarantees, the kernel will restore GPU +state via HW context when commands are issued to a context, this saves +user space the need to restore (most of atleast) the GPU state at the +start of each batchbuffer. The non-deprecated ioctls to submit batchbuffer +work can pass that ID (in the lower bits of drm_i915_gem_execbuffer2::rsvd1) +to identify what context to use with the command. + +The GPU has its own memory management and address space. The kernel +driver maintains the memory translation table for the GPU. For older +GPUs (i.e. those before Gen8), there is a single global such translation +table, a global Graphics Translation Table (GTT). For newer generation +GPUs each context has its own translation table, called Per-Process +Graphics Translation Table (PPGTT). Of important note, is that although +PPGTT is named per-process it is actually per context. When user space +submits a batchbuffer, the kernel walks the list of GEM buffer objects +used by the batchbuffer and guarantees that not only is the memory of +each such GEM buffer object resident but it is also present in the +(PP)GTT. If the GEM buffer object is not yet placed in the (PP)GTT, +then it is given an address. Two consequences of this are: the kernel +needs to edit the batchbuffer submitted to write the correct value of +the GPU address when a GEM BO is assigned a GPU address and the kernel +might evict a different GEM BO from the (PP)GTT to make address room +for another GEM BO. Consequently, the ioctls submitting a batchbuffer +for execution also include a list of all locations within buffers that +refer to GPU-addresses so that the kernel can edit the buffer correctly. +This process is dubbed relocation. + +GEM BO Management Implementation Details +---------------------------------------- + +.. kernel-doc:: drivers/gpu/drm/i915/i915_vma.h + :doc: Virtual Memory Address + +Buffer Object Eviction +---------------------- + +This section documents the interface functions for evicting buffer +objects to make space available in the virtual gpu address spaces. Note +that this is mostly orthogonal to shrinking buffer objects caches, which +has the goal to make main memory (shared with the gpu through the +unified memory architecture) available. + +.. kernel-doc:: drivers/gpu/drm/i915/i915_gem_evict.c + :internal: + +Buffer Object Memory Shrinking +------------------------------ + +This section documents the interface function for shrinking memory usage +of buffer object caches. Shrinking is used to make main memory +available. Note that this is mostly orthogonal to evicting buffer +objects, which has the goal to make space in gpu virtual address spaces. + +.. kernel-doc:: drivers/gpu/drm/i915/i915_gem_shrinker.c + :internal: + Batchbuffer Parsing ------------------- @@ -312,29 +409,6 @@ Object Tiling IOCTLs .. kernel-doc:: drivers/gpu/drm/i915/i915_gem_tiling.c :doc: buffer object tiling -Buffer Object Eviction ----------------------- - -This section documents the interface functions for evicting buffer -objects to make space available in the virtual gpu address spaces. Note -that this is mostly orthogonal to shrinking buffer objects caches, which -has the goal to make main memory (shared with the gpu through the -unified memory architecture) available. - -.. kernel-doc:: drivers/gpu/drm/i915/i915_gem_evict.c - :internal: - -Buffer Object Memory Shrinking ------------------------------- - -This section documents the interface function for shrinking memory usage -of buffer object caches. Shrinking is used to make main memory -available. Note that this is mostly orthogonal to evicting buffer -objects, which has the goal to make space in gpu virtual address spaces. - -.. kernel-doc:: drivers/gpu/drm/i915/i915_gem_shrinker.c - :internal: - WOPCM ===== |